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Everything posted by ti99iuc
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yes, you're right, today i had free time. worked on it since 7.00am to do a surprise in this thread and for the community now it is almost finished, just creating downloadable PDFs in HIRES for the docs
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It is OnLine Try it or Download enjoy
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TI-99 Photos Thread! Post your systems here!
ti99iuc replied to slinkeey's topic in TI-99/4A Computers
There is also another version i ever seen always in a Funware case, but i haven't it to check the kind of the PCB -
TI-99 Photos Thread! Post your systems here!
ti99iuc replied to slinkeey's topic in TI-99/4A Computers
Probably the Asgard version is a late production of the cartridge after Funware maybe ? probably Chris could light on this. this is my own: -
Strips, Reference Cards, Manuals, Labels and more! (HQ)
ti99iuc replied to Omega-TI's topic in TI-99/4A Computers
I worked a bit with TurboForth on real Machine and created a label for the Floppy Disks Boot and Tools here the labels for printing if someone likes them -
I am not very familiar with memory allocations in general but, dwelling on the opening sentence and thinking to a convertion to a standard EA3 assembler code that do not need for any loader like now happening instead, it could be nice i guess.
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Ok guys the dumps of the previous post was working. Just that i thought to load them in EA3 also instead them need of their respective loaders to be loaded only. this meaning that the dump done using MM-SAVE (named SNEA.zip) will be loaded with MM-LOAD. instead the dump done with CART_RAM/O (named SNEAKY.zip) need to be loaded with this again. i tried them in Classic99 and i must say that the one done with CART_RAM/O seems better. it is a funny game, inviting to try it PROGRAM NAME keyword to start the game is: SNEAKY of course i need to thanks to all ! and overall Stuart for his help in email
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I do not know why but i can't be able to save this game. - used Easybug to load from cassette - reset to TI Basic and loaded the MM-Save program, so saved to disk but it save a file that after not work, and if i doing a softreset of the TI99 the game also do not RUN from MM cart anymore. I also tried to write CALL INIT before to load MM-Save but it is the same, if someone wnat see the result it is in attachment but not works. SNEA.zip EDIT:____I also done a procedure with utility by Home Automation and i obtained this other file, it seems a better dump but still i do not understand how to RUN it now. in EA3 it is not working SNEAKY.zip someone can try them please ?
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Oh damn, that was the thread i remember but didn't find. ok, I have to go back over and revise the how-to-do :) thanks
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really thanks for this video ! it will help to try my Gram Kracker too !
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when Easybug finished to load the program and it is will be resident into the 4K. so you have to soft-reset TI99 and entering into the MiniMemory Menu of the cartridge and choice option 2 for RUN the program. I will try to find the original thread, thanks thanks for sharing, is this the program of the Eric LaFortune that OldCs1 mentioned ? aren't instructions in the floppy on how to use the programs, i will try to search.
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yes 32K is into the connected PEB so it is available. these are my steps: - minimemory inserted and loaded the game in EasyBug menu; - Soft Reset and entering in option 3 MiniMemory and the menu option 3,1 trying to load Cart_RAM/O; - at this point MM give me an Error as Memory Full press enter to continue and not load. probably i wrong something in this procedure still. It seems like if the MiniMemory want to load Cart_RAM/O into the MiniMemory RAM because if i inizializing the RAM after i can load CART_RAM/O but i can like an empty FIAD file. Yes right, the way should be that one, and indeed the CART_RAM/O from Stuart should load a program in the 32K and so save the contents of the MM to a Disk, all from the Minimemory. but there is a problem in this procedure... probably it's me The MiniMemory programs are loaded using the EasyBUG program, internal to the cart. This load a maximum of 4K assembly program (EA3 format) into the internal 4K RAM of the Cart. If i understand good it is purely assembly code indeed just limited to 4K because with minimemory cart you can developing in assembler also without 32K or other expansions, just the Minimemory and a Cassette Recorder are enough.
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i didn't know that utilities, ok i'll try to understand how to manage them with my programs on cassette tape. Thanks EDIT: I tried it but maybe i missing something, i have programs on Cassette Tapes for Minimemory, so i load it with MiniMemory inserted in the ti99 thru EasyBug. So the software will remain into the cartridge, after this i have to load the file Cart_RAM/S but from EA3 cartridge right ? because if i doing this i have this screen of course and i am sure that i have wrong in one or more steps :
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yes, the contents should be located in the cartidge ram but i haven't easy access to the gram Kracker for a few Of course if it will be the one only method i will hurry to take it in next days.
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Yes, they are... mini-memory load the programs in his internal 4K RAM, them should be like EA3 i think, but once them are in the 4K ram i do not know how to save them on floppy disk
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Oh no, DSKONOFF is to load long programs in B/XB when PEB is connected. It is a useful nice utility but not for the Minimemory programs
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you mean Cass24K ? i understand that it can't help in this case too, maybe i could wrong ?
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Hello guys, I have some MiniMemory Cassette Tapes with huge programs on them, i would want try to archive them from Cassette Tape to Disk but i done some trials in easyBug and i am not be able to do for example i found this game named Sneaky that i do not find in my archieved games and not in the GameBase so i would like to dump. someone can help me to understand how ? i also have other programs to test and dump, a disassembler program by lantern software and another game named Gold1 and Gold2 for some Minimemory programs i can load them but i do not know the program name to do run it, any method for discover which is the word ? if someone have them already archived in .dsk can share here also and i will be happy the same help please Ciro
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have us a completed version of this C64 AhAh emulator with music ? i really like the demo.
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Many thanks SeniorFalcon !! it is a very useful software for me while archiving my stuff into a .dsk format ! you helped to do save me a lot of my time ! There are some programs on cassette tape that be able to load only if the PEB is disconnected so I had no chance to save it to the disk. now it is more easy and your software work like a charm HDX is useful but i haven't into my PEB, also because it need other cables and a available PC near the PEB to be connected. Anyway my problem was to load only the programs that had problems with a PEB connected and CALL FILES (1) trick was not working. this nice DISKONOFF utility is be able to do all easy using the standard TI99 and PEB only it is great
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i have this on the real TI99 instead splitting the CALL LOADs it seems to work maybe something change ? it have to work only in single line ? I just looking to understand a way to save it on Cassette tape using your suggested method because it seems to be a good one but i can't understand why the controller do not save it after i reactivate. maybe because the program it is fully loaded in the 32k and not in the main one ? a way to use your Cass24K1 or 2 and this method togheter, could be helpful to solve also my problem?
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really thanks for sharing the file and this info. I tried to use this instruction before to save on floppy disk. now the disk controller led power on but sadly the drive not start to save maybe something more still missing. I also tried to digit CALL INIT again and so the CALL LOAD but it not change the problem.
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nice code ! starting the TI99 in XB connected to the PEB (and 32K inside of course) i copied the lines but had an error at the CALL LOAD one. So i tried to split that line in three different CALL LOAD and was accepted without errors. so, tried to load the program from CS1 and it worked too. The Program can be executed but i can't save it on the disk. CALL FILES (3) freeze the computer and i can only turn off and on again the TI99. maybe exist another CALL LOAD to ability again the floppy drive and save the program on floppy disk ? it should be so good and help me to save lot of time.
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Wow, Really Thanks Harry, it also seems like the one that i hoped to have lately while archiving my cassette tapes for load long programs in Basic or XB that don't loading if a PEB with a disk controller is connected (it stops after the starting whistle and also CALL FILES (1) not solve) I'll do some trials and hope it will work in this case too
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WOW ! it is missing in my archive too ! thanks for sharing i still have some MM games on cassette tapes and not know how to dump in FIAD files. i also searched for psyborg but only found the manual in the Cyc DVD but not the game.
