Jump to content

oyamafamily

Members
  • Content Count

    3,776
  • Joined

  • Last visited

Everything posted by oyamafamily

  1. I started this HSC Competition with 1000 points. This time my goal is to beat Twin-Galaxy High Score - 2970 points by David Yancey.
  2. That is a huge score. I am guessing this took almost 1-1/2 hours? Yes, toymailman. 1 hour and a half, more or less.
  3. Thanks, toymailman!! My tips worked very well!
  4. HERE IS MY FINAL ATTEMPT - 158,600 TRY TO WIN WITH MY TIPS!!
  5. EXTRA TIP: Gopher can dig until 6 holes (3 on the left, and 3 on the right), BUT NEVER at the center of the screen (where the farmer can plant carrots).
  6. NEW HIGH SCORE FOR ME - 60,020 OYAMAFAMILY TIPS: 1) Position the farmer at the center of the screen (above OR near the carrots). Don't try to move the character to left or right of the screen in order to close the holes or to bonk emerging Gopher from his hole. 2) Use the "Missile Command" trick: Gopher is like missiles and bombs which try to destroy the cities, and the carrots are like the cities. 3) If one or two carrots remain on the current gameplay, the duck appear to throw the seed for every multiple of 500 points. Example: if you lose one of 2 or 3 existing carrots at the score of 2200 points, the duck will appear at 2500 points. GOOD LUCK EVERYONE, GUYS!!
  7. FINAL ATTEMPT FOR ME - 23,236 TRY TO BEAT ME!!
  8. You beat the Twin-Galaxy High Score!! Congrats!
  9. New high score for me: 19,899 I beat Twin Galaxies High Score - 17,166 points by Galen Komatsu.
  10. Here are my first tries: 3,456 and 4,063
  11. TWIN GALAXIES HIGH SCORE: (Variation: NTSC - Cascade) 17,166 - Galen Komatsu (ONLY ONE PERSON SUBMITTED THE SCORE FOR THIS VARIATION) Based on this record, I would like to suggest for this competition the following challenge: 1 bonus point for beating TG High Score (17,166 points in Cascade Mode).
  12. Correction of scoring points in Beamrider: WHITE ENEMY SAUCERS - 44 points + 4 per sector completed (example: 48 in Sector 2). SECTOR SENTINEL - 330 points + 30 per sector completed (example: 360 in Sector 2). BONUS PER SHIP REMAINING (if the Sector Sentinel is destroyed sucessfully) - 110 points + 10 per sector completed (example: 120 in Sector 2). YELLOW CHIRPER - 220 points + 20 per sector completed (example: 280 in Sector 4).
  13. Scoring points in Beamrider (for information): WHITE ENEMY SAUCERS - 44 points + 4 per sector completed (example: 48 in Sector 2). YELLOW CHIRPER / SECTOR SENTINEL - 330 points + 30 per sector completed (example: 360 in Sector 2). BONUS PER SHIP REMAINING (if the Sector Sentinel is destroyed sucessfully) - 110 points + 10 per sector completed (example: 120 in Sector 2).
  14. Thanks, roadrunner! I learnt how to play Rampage very quickly! I've never played this game before this HSC Competition!
  15. Final attempt (George - Red Monster) - 303,850 TRY TO WIN!
  16. Third attempt (GRAY MONSTER - RALPH!) - 157,400 GOOD LUCK EVERYONE!!
  17. Second attempt - 071900 This time I chose GREEN MONSTER - LIZZIE.
  18. First attempt - 025200 I chose DEFAULT character (GEORGE - RED MONSTER).
  19. Ze_ro, I'm suggesting the Special Rules for RAMPAGE: You may choose any available character: George, Lizzie or Ralph! Reason: the character is not specified on Game Mode (DEFAULT). EDIT: The year of copyright which appear at the top of Rampage opening screen is 1989, NOT 1986.
×
×
  • Create New...