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oyamafamily

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Everything posted by oyamafamily

  1. SURVIVOR IN ACTION!!! - 227,260 / Wave 140+ :grin:
  2. THE FIRST PERSON WHO BECAME "THE SURVIVOR" - 163,505!!! :D :D I played with the FIXED version (more than 84 waves completed), and I set both difficulty switches to A position.
  3. For statistics, I played ROOM OF DOOM again, using the variation called FASTEST COMPLETION. I completed 16 levels in 17 minutes and 12 seconds using default settings (Game 1 - Difficulty BB). HOW IT WORKS? I ACTIVED my stopwatch when I hit RESET GAME button, and I stopped it after completing ROOM 16.
  4. FINAL ATTEMPT: 50,050 + GAME COMPLETED!!! BEFORE COMPLETING THE GAME (Only 1 gunman is remaining): AFTER COMPLETING THE GAME: WOO HOO!! This time I reached both goals on the same gameplay: score 50K points and complete ROOM 16!! :grin: :grin:
  5. AFTER 4 ATTEMPTS... I FINISHED THE GAME - ROOM 16 COMPLETED!!! :grin: :grin: I finished the game witohut beating my hi-score of 47,725 points.
  6. 47,725 - Room 16 WOO HOO!! I beat Rodrigo Lopes score!! Now, my next goal is to complete the game by finishing Room 16. This time, my focus won't be on scoring more points.
  7. For statistics, I'm noting the Twin Galaxy High Score for ROOM OF DOOM - Atari 2600 EMULATOR - Game 1, Difficulty BB: 43,175 points by Rodrigo Lopes (verified by Mr. Kelly R. Flewin on September 15th, 2005). My next goal is to beat Rodrigo Lopes score at least.
  8. ATTENTION FOR ANOTHER SPECIAL RULE FOR THIS HSC CONTEST: DON'T position the TV TYPE switch to B&W MODE, because this setting will active the CONTINUOUS PLAY after losing all your lives on previous gameplay. For example: if you died at Room 10, you will restart this game at Room 10 via TV TYPE switch (FIRST on COLOR position, and AFTER on B&W).
  9. 42,200 / Room 15 I beat Twin Galaxies WORLD RECORD - 40,200 by Robert T Mruczek.
  10. 25,375 / Game not completed (I stopped at Room 12 of 16).
  11. SPECIAL RULES FOR ROOM OF DOOM: 1) You earn a bonus life for every room completed. The maximum is 6 lives in reserve. 2) PLEASE, note that this game ends after completing ROOM 16, and the message "GOOD GAME" appears. Attention: the final score WILL NOT BE SHOWED after beating this game. ZE_RO: Based on this Special Rules, I'm suggesting the following rule for this HSC Contest 1st place: game completed (with the message "GOOD GAME"); 2nd place: game not completed with the final score of 18,975, for example; 3rd place: game not completed with the final score of 18,000, for example; ...and so fourth.
  12. SPECIAL NOTE ABOUT THIRD INTERMISSION - ACT 3 (JUNIOR): In 5200 and 7800 versions, this intermission appears after completing levels 9, 13, 17, 21, 25, 29, and so fouth. In Original Arcade Platform, this intermission is showed after levels 9, 13, and 17 only. ANOTHER NOTE - LEVELS 21, 22, AND SO FOURTH: The difficulty maxes out when Ms. Pac-Man loses a bit of speed, comparing with Level 20. After completing Level 20, pay special attention at the ghost movements.
  13. Do we really want to spend a whole hour playing Dark Chambers? I rolled the score on that game once. I think it rolls at 99,900 ROADRUNNER, the score which I showed to verify the maximum value on Blueprint ARE INVALID TO COUNT! ONLY FOR SPECIAL INFORMATIONS! About Dark Chambers, I've ever rolled the score of 99,990 points when I was learning to play it (just for training), on settings Easy, Medium (default), and Hard.
  14. SPECIAL NOTES FOR BLUEPRINT (The scores showed below DON'T COUNT!!!): 1) The score rolls over at 20,000 points, because the scoreboard has 4 and 1/2 digits. So, the maximum score is 19,995 points. 2) You earn a special bonus life at 20,000 points! 3) The hidden password is showed on screenshots attached below. Score: 18,800 (Note that there's 1 life remaining) Score: 20,300 (2 lives remaining, and "0300" displayed)
  15. OYAMAFAMILY'S FAVORITE GAMES - TOP 3 (in response to James Randall, the Toymailman): Dark Chambers - Atari Worm War 1 - 20th Century Fox Video Games Xenophobe - Atari
  16. 2,850 for PARTICIPATION POINTS!! (I've never played Blueprint) :D
  17. I used the following settings for Variety Pack 1: KABOOM! - Default settings: Game 1, Difficulty B on both sides SQUEEZE BOX - Default settings: Game 1, Left Difficulty B (Slower), and Right Difficulty B (Autofire) ATLANTIS - Default settings: Game 1, Difficulty B on both sides ASTROBLAST - Game 1, Left Difficulty A (Autofire), and Right Difficulty A (Faster)
  18. NEW IMPROVEMENT ON ASTROBLAST (PEAK SCORE RULE - WITH PADDLES) 34,225
  19. ASTROBLAST HINT - If you want to take a rest, don't move your controller after losing your life. This game "pauses" until you press FIRE button. Also, it's better to play Astroblast with Paddles than to use Joystick. I used this strategy to try to score more points, and reduce the stress.
  20. ASTROBLAST - 26,200 (PEAK SCORE WITH PADDLES) SQUEEZE BOX - 10,020
  21. ROLLED THE SCORE ON ATLANTIS!! BEFORE ROLLING THE SCORE AFTER ROLLING THE SCORE FINAL SCORE - 1,099,400
  22. ASTROBLAST - 9,920 (PEAK SCORE - WITH PADDLES) ATLANTIS - 136,210 SQUEEZE BOX - 9,560 I agree with roadrunner: Variety Pack is an excellent idea!
  23. KABOOM! - 1287 ASTROBLAST - 4370 (PEAK SCORE RULE) This time I used paddle to play Astroblast.
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