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oyamafamily

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Everything posted by oyamafamily

  1. I am back to participate in this High Score Club! Dig Dug - Game 1 B/B - 600,000
  2. ATARI 2600: Alien - 100 minutes Megamania - 46 minutes ATARI 8-BIT: Galaxian - 60 minutes SEGA SG-1000: Exerion - 5 minutes Gulkave - 30 minutes Space Armor - 125 minutes Star Jacker - 15 minutes Wonder Boy - 10 minutes EVIDENCE OF THE WEEK: My full Space Armor gameplay footage for Sega SG-1000, played on Kega Fusion Emulator - Score: 99,999,990 (Max Score)
  3. Pac-Man Collection Galaga Pole Position II Midnight Mutants Planet Smashers
  4. ATARI 2600: Alien - 145 minutes Jr. Pac-Man - 70 minutes Solar Fox - 50 minutes ATARI 5200: Galaxian - 90 minutes NES / FAMICOM: Formula One: Built to Win - 5 minutes SEGA SG-1000 Borderline - 20 minutes Exerion - 25 minutes Gulkave - 50 minutes Monaco GP - 35 minutes Orguss - 20 minutes Sega Flipper - 30 minutes Sega Galaga - 10 minutes Space Invaders - 15 minutes Star Force - 30 minutes Super Tank - 15 minutes
  5. Happy Christmas to all! ATARI 7800: Pac-Man Collection - 75 minutes SEGA MASTER SYSTEM: Ms. Pac-Man - 90 minutes EVIDENCES OF THE WEEK: 1) Pac-Man Collection on 7800 console: 5 Pac-Man, Plus OFF, Fast ON and KEY start 2) SMS EMU Ms. Pac-Man: Pac-Booster Always ON, Difficulty Crazy, Big Maze and Level 1 Start
  6. Hello guys, I am back to post my times after many weeks dedicated to my work activities/projects and personal tasks at home. I hope all of participants are happy with my presence in this thread. ATARI 2600: Jr. Pac-Man - 215 minutes Pitfall - 5 minutes SEGA MASTER SYSTEM: Ms. Pac-Man - 150 minutes ATARI 7800: Pac-Man Collection - 50 minutes
  7. PC (Windows 95 / 98) 3D Pinball for Windows: Space Cadet - 120 minutes My best score: almost 6.6 Million
  8. ARCADE: Asteroids - 16 minutes Asteroids Deluxe - 8 minutes Black Widow - 10 minutes Centipede - 15 minutes Millipede - 7 minutes Missile Command - 10 minutes Scramble - 10 minutes Space Duel - 10 minutes TwinBee - 20 minutes Warlords - 2 minutes ATARI 2600: Asteroids - 152 minutes Bowling - 9 minutes Centipede - 18 minutes Dodge 'Em - 50 minutes Millipede - 20 minutes Missile Command - 205 minutes Video Pinball - 25 minutes Yars' Revenge - 42 minutes Note: All of Atari and Konami games listed above I played via compilations for Nintendo DS Atari Greatest Hits Volumes 1 and 2 Konami Classic Series
  9. ARCADE: Galaxian - 7 minutes Pac-Man - 60 minutes ATARI 2600: Air Raid (Men-A-Vision) - 110 minutes Atlantis - 17 minutes Megamania - 10 minutes Missile Command - 1 minute Pac-Man Arcade Enhanced Version (*) - 35 minutes (*) NOTICE: See more infos in the following reference: Pac-Man Arcade Enhancement. ATARI 8-BIT: Megamania - 110 minutes SEGA GAME GEAR: Super Space Invaders - 25 minutes SEGA MASTER SYSTEM: Super Space Invaders - 50 minutes VIDEO - Pac-Man Arcade Enhanced Version footage
  10. Scoring in Stay Frost 2 Full Version: Fireballs, Ice, Magic Items, Level Bonuses and presents: same as per Demo Manual Rescuing Christmas Elf (end of Level 32), Reindeer (end of Level 64) or Holly (end of Level 96) - 10,000-point special bonus if all presents have been collected on each set of 32 levels, INCLUDING hidden levels Rescuing Santa Claus (end of Level 128) - 10,000-point special bonus if all presents have been collected on the final set of 32 levels, including hidden levels. Also, you earn 1000 points per reserve life remaining. You earn a Bonus Life every 20K points Levels with access to Hidden Bonus Stages (please, ignore the scores):
  11. Hi, 2600 HSClubers, There are lots of tips which I provided at 2018 Homebrew Tournament, Final Round realized in December. You will find my great amount of attempts to reach the main objective in Stay Frosty 2: rescue Santa Claus. The battle between me and @McCallister was very tight. Check out the following reference:
  12. ATARI 5200: Jr. Pac-Man - 190 minutes GAME GEAR: Ms. Pac-Man - 40 minutes Pengo - 5 minutes Super Space Invaders - 35 minutes GENESIS: Ms. Pac-Man - 230 minutes NES / FAMICOM: Ms. Pac-Man [Tengen License] - 200 minutes SNES: Ms. Pac-Man - 40 minutes
  13. Timeline in the video above: 00:00 – Atari 5200 Profile screen 00:06 – Jr. Pac-Man startup and default settings (Tricycle and One Player) 00:11 – Failed attempts (my new target score for this attempt is 70,000 points or more) 04:38 – Start of successful run 07:40 – End of Level 1 at 19,210 points and 4 lives in reserve 10:23 – End of Level 2 at 38,920 points and 3 lives in reserve 13:21 – End of Level 3 at 57,640 points and 2 lives in reserve 16:25 – End of Level 4 at 70,740 points and 1 life in reserve 18:17 – End of run and final score shown (81,560 points on Level 5)
  14. ATARI 5200: Jr. Pac-Man (for HSC) - 120 minutes Space Invaders - 85 minutes EVIDENCES OF THE WEEK: 1) Jr. Pac-Man for 5200 HSC Season 17, Round 9 - 69,450 points (new record, default settings) 2) 5200 Space Invaders - Game 7 - Score: 17,094 points
  15. Jr. Pac-Man new attempt - 69,450 (New gameplay recorded and performed on May 6th, 2023)
  16. Jr. Pac-Man, default starting level 63,530 (gameplay recorded and performed on May 5th, 2023)
  17. ATARI 8-BIT Pengo - 60 minutes ATARI 5200 Dig Dug - 725 minutes EVIDENCE OF THE WEEK: My series of 5200 Dig Dug gameplay videos to show many curiosities. I chose Teddy Bear variation and divided the gameplay in 6 parts. The main curiosity is to know if the score goes back to ZERO after 9,999,990 points, or has more than 7 digits. Part 1 Part 2 Part 3 Part 4 Part 5 Final
  18. Dig Dug for Atari 5200, Teddy Bear, 10-Million gameplay footage - Final Part

    https://youtu.be/WmVWpP3JvAM 

  19. Dig Dug for Atari 5200, Teddy Bear, 10-Million gameplay footage - Part 5

    https://youtu.be/hDAiDFgiga0 

  20. Dig Dug for Atari 5200, Teddy Bear, 10-Million gameplay footage - Part 4

    https://youtu.be/Z2pSlKeo8fY 

  21. Dig Dug for Atari 5200, Teddy Bear, 10-Million gameplay footage - Part 3

    https://youtu.be/Sq_nYY3UuGw 

     

  22. Dig Dug for Atari 5200, Teddy Bear, 10-Million gameplay footage - Part 2

    https://youtu.be/kwRh76jxjv8

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