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Posts posted by oyamafamily
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ATARI 2600:
Alien - 100 minutes
Megamania - 46 minutes
ATARI 8-BIT:
Galaxian - 60 minutes
SEGA SG-1000:
Exerion - 5 minutes
Gulkave - 30 minutes
Space Armor - 125 minutes
Star Jacker - 15 minutes
Wonder Boy - 10 minutes
EVIDENCE OF THE WEEK: My full Space Armor gameplay footage for Sega SG-1000, played on Kega Fusion Emulator - Score: 99,999,990 (Max Score)
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Pac-Man Collection
Galaga
Pole Position II
Midnight Mutants
Planet Smashers
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ATARI 2600:
Alien - 145 minutes
Jr. Pac-Man - 70 minutes
Solar Fox - 50 minutes
ATARI 5200:
Galaxian - 90 minutes
NES / FAMICOM:
Formula One: Built to Win - 5 minutes
SEGA SG-1000
Borderline - 20 minutes
Exerion - 25 minutes
Gulkave - 50 minutes
Monaco GP - 35 minutes
Orguss - 20 minutes
Sega Flipper - 30 minutes
Sega Galaga - 10 minutes
Space Invaders - 15 minutes
Star Force - 30 minutes
Super Tank - 15 minutes
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Happy Christmas to all!
ATARI 7800:
Pac-Man Collection - 75 minutes
SEGA MASTER SYSTEM:
Ms. Pac-Man - 90 minutes
EVIDENCES OF THE WEEK:
1) Pac-Man Collection on 7800 console: 5 Pac-Man, Plus OFF, Fast ON and KEY start
2) SMS EMU Ms. Pac-Man: Pac-Booster Always ON, Difficulty Crazy, Big Maze and Level 1 Start
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Hello guys, I am back to post my times after many weeks dedicated to my work activities/projects and personal tasks at home.
I hope all of participants are happy with my presence in this thread.
ATARI 2600:
Jr. Pac-Man - 215 minutes
Pitfall - 5 minutes
SEGA MASTER SYSTEM:
Ms. Pac-Man - 150 minutes
ATARI 7800:
Pac-Man Collection - 50 minutes
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ARCADE:
Asteroids - 16 minutes
Asteroids Deluxe - 8 minutes
Black Widow - 10 minutes
Centipede - 15 minutes
Millipede - 7 minutes
Missile Command - 10 minutes
Scramble - 10 minutes
Space Duel - 10 minutes
TwinBee - 20 minutes
Warlords - 2 minutes
ATARI 2600:
Asteroids - 152 minutes
Bowling - 9 minutes
Centipede - 18 minutes
Dodge 'Em - 50 minutes
Millipede - 20 minutes
Missile Command - 205 minutes
Video Pinball - 25 minutes
Yars' Revenge - 42 minutes
Note: All of Atari and Konami games listed above I played via compilations for Nintendo DS
- Atari Greatest Hits Volumes 1 and 2
- Konami Classic Series
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ARCADE:
Galaxian - 7 minutes
Pac-Man - 60 minutes
ATARI 2600:
Air Raid (Men-A-Vision) - 110 minutes
Atlantis - 17 minutes
Megamania - 10 minutes
Missile Command - 1 minute
Pac-Man Arcade Enhanced Version (*) - 35 minutes
(*) NOTICE: See more infos in the following reference: Pac-Man Arcade Enhancement.
ATARI 8-BIT:
Megamania - 110 minutes
SEGA GAME GEAR:
Super Space Invaders - 25 minutes
SEGA MASTER SYSTEM:
Super Space Invaders - 50 minutes
VIDEO - Pac-Man Arcade Enhanced Version footage
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Atari 8-BIT:
Megamania - 480 minutes
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Scoring in Stay Frost 2 Full Version:
- Fireballs, Ice, Magic Items, Level Bonuses and presents: same as per Demo Manual
- Rescuing Christmas Elf (end of Level 32), Reindeer (end of Level 64) or Holly (end of Level 96) - 10,000-point special bonus if all presents have been collected on each set of 32 levels, INCLUDING hidden levels
- Rescuing Santa Claus (end of Level 128) - 10,000-point special bonus if all presents have been collected on the final set of 32 levels, including hidden levels. Also, you earn 1000 points per reserve life remaining.
- You earn a Bonus Life every 20K points
Levels with access to Hidden Bonus Stages (please, ignore the scores):
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Hi, 2600 HSClubers,
There are lots of tips which I provided at 2018 Homebrew Tournament, Final Round realized in December. You will find my great amount of attempts to reach the main objective in Stay Frosty 2: rescue Santa Claus. The battle between me and @McCallister was very tight.
Check out the following reference:
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ATARI 5200:
Jr. Pac-Man - 190 minutes
GAME GEAR:
Ms. Pac-Man - 40 minutes
Pengo - 5 minutes
Super Space Invaders - 35 minutes
GENESIS:
Ms. Pac-Man - 230 minutes
NES / FAMICOM:
Ms. Pac-Man [Tengen License] - 200 minutes
SNES:
Ms. Pac-Man - 40 minutes
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Atari 5200 - Jr. Pac-Man (just for fun) - 90 minutes
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Timeline in the video above:
00:00 – Atari 5200 Profile screen
00:06 – Jr. Pac-Man startup and default settings (Tricycle and One Player)
00:11 – Failed attempts (my new target score for this attempt is 70,000 points or more)
04:38 – Start of successful run
07:40 – End of Level 1 at 19,210 points and 4 lives in reserve
10:23 – End of Level 2 at 38,920 points and 3 lives in reserve
13:21 – End of Level 3 at 57,640 points and 2 lives in reserve
16:25 – End of Level 4 at 70,740 points and 1 life in reserve
18:17 – End of run and final score shown (81,560 points on Level 5)
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Jr. Pac-Man, new attempt - 81,560
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ATARI 5200:
Jr. Pac-Man (for HSC) - 120 minutes
Space Invaders - 85 minutes
EVIDENCES OF THE WEEK:
1) Jr. Pac-Man for 5200 HSC Season 17, Round 9 - 69,450 points (new record, default settings)
2) 5200 Space Invaders - Game 7 - Score: 17,094 points
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Jr. Pac-Man new attempt - 69,450
(New gameplay recorded and performed on May 6th, 2023)
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Jr. Pac-Man, default starting level 63,530
(gameplay recorded and performed on May 5th, 2023)
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ATARI 8-BIT
Pengo - 60 minutes
ATARI 5200
Dig Dug - 725 minutes
EVIDENCE OF THE WEEK: My series of 5200 Dig Dug gameplay videos to show many curiosities. I chose Teddy Bear variation and divided the gameplay in 6 parts. The main curiosity is to know if the score goes back to ZERO after 9,999,990 points, or has more than 7 digits.
Part 1
Part 2
Part 3
Part 4
Part 5
Final
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After some weeks without my presence in this thread...
NES / FAMICOM:
Ms. Pac-Man [Tengen License] - 250 minutes
ATARI 2600:
Plaque Attack - 90 minutes
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Atari 8-BIT
Missile Command - 25 minutes
Ms. Pac-Man - 140 minutes
Time Pilot - 10 minutes
EVIDENCE OF THE WEEK: My new high score on Atari 8-BIT Ms. Pac-Man, Cherries variation - 193210 points
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Times to add - Ms. Pac-Man for Atari 5200 - 175 minutes
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Atari 5200
Ms. Pac-Man - 200 minutes
Atari 8-BIT
Ms. Pac-Man - 50 minutes
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ATARI 5200:
Ms. Pac-Man - 60 minutes
Pac-Man Plus - 150 minutes
ATARI 8-BIT:
Ms. Pac-Man (for HSC) - 150 minutes
EVIDENCES OF THE WEEK:
1) My Ms. Pac-Man full gameplay for Atari 8-BIT HSC Season 20, Round 2 - Score 160,830
2) 5200 Pac-Man Plus full gameplay video - Score 67,190 (pancake start)
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Season 15 ~ Week 1 ~ Dig Dug
in 2600 High Score Club
Posted
I am back to participate in this High Score Club!
Dig Dug - Game 1 B/B - 600,000