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oyamafamily

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Posts posted by oyamafamily

  1. ATARI 2600:

    Alien - 145 minutes

    Jr. Pac-Man - 70 minutes

    Solar Fox - 50 minutes

     

    ATARI 5200:

    Galaxian - 90 minutes

     

    NES / FAMICOM:

    Formula One: Built to Win - 5 minutes

     

    SEGA SG-1000

    Borderline - 20 minutes

    Exerion - 25 minutes

    Gulkave - 50 minutes

    Monaco GP - 35 minutes

    Orguss - 20 minutes

    Sega Flipper - 30 minutes

    Sega Galaga - 10 minutes

    Space Invaders - 15 minutes

    Star Force - 30 minutes

    Super Tank - 15 minutes

    • Like 6
    • Thanks 1
  2. ARCADE:

    Asteroids - 16 minutes

    Asteroids Deluxe - 8 minutes

    Black Widow - 10 minutes

    Centipede - 15 minutes

    Millipede - 7 minutes

    Missile Command - 10 minutes

    Scramble - 10 minutes

    Space Duel - 10 minutes

    TwinBee - 20 minutes

    Warlords - 2 minutes

     

    ATARI 2600:

    Asteroids - 152 minutes

    Bowling - 9 minutes

    Centipede - 18 minutes

    Dodge 'Em - 50 minutes

    Millipede - 20 minutes

    Missile Command - 205 minutes

    Video Pinball - 25 minutes

    Yars' Revenge - 42 minutes

     

    Note: All of Atari and Konami games listed above I played via compilations for Nintendo DS

    • Atari Greatest Hits Volumes 1 and 2
    • Konami Classic Series
    • Like 8
  3. ARCADE:

    Galaxian - 7 minutes

    Pac-Man - 60 minutes

     

    ATARI 2600:

    Air Raid (Men-A-Vision) - 110 minutes

    Atlantis - 17 minutes

    Megamania - 10 minutes

    Missile Command - 1 minute

    Pac-Man Arcade Enhanced Version (*) - 35 minutes

    (*) NOTICE: See more infos in the following reference: Pac-Man Arcade Enhancement.

     

    ATARI 8-BIT:

    Megamania - 110 minutes

     

    SEGA GAME GEAR:

    Super Space Invaders - 25 minutes

     

    SEGA MASTER SYSTEM:

    Super Space Invaders - 50 minutes

     

    VIDEO - Pac-Man Arcade Enhanced Version footage

     

    • Like 7
  4. Scoring in Stay Frost 2 Full Version:

    • Fireballs, Ice, Magic Items, Level Bonuses and presents: same as per Demo Manual
    • Rescuing Christmas Elf (end of Level 32), Reindeer (end of Level 64) or Holly (end of Level 96) - 10,000-point special bonus if all presents have been collected on each set of 32 levels, INCLUDING hidden levels
    • Rescuing Santa Claus (end of Level 128) - 10,000-point special bonus if all presents have been collected on the final set of 32 levels, including hidden levels. Also, you earn 1000 points per reserve life remaining.
    • You earn a Bonus Life every 20K points

    Levels with access to Hidden Bonus Stages (please, ignore the scores):

    301997685_StayFrostyLevel7.thumb.png.2c256d83ffd196f2fa0686defb650342.png

     

    1795208803_StayFrostyLevel8.thumb.png.144b70a62597d86f0a223a250f08e96e.png

     

    567253203_StayFrostyLevel23.thumb.png.6dfb941d1654c11f489cce250aeb9dfc.png

     

    1867211554_StayFrostyLevel24.thumb.png.9b5f40e33d2d63043f1dea38f3717b2e.png

    • Thanks 3
  5. Hi, 2600 HSClubers,

     

    There are lots of tips which I provided at 2018 Homebrew Tournament, Final Round realized in December. You will find my great amount of attempts to reach the main objective in Stay Frosty 2: rescue Santa Claus. The battle between me and @McCallister was very tight.

     

    Check out the following reference:

    • Thanks 3
  6. Timeline in the video above:

    00:00 – Atari 5200 Profile screen

    00:06 – Jr. Pac-Man startup and default settings (Tricycle and One Player)

    00:11 – Failed attempts (my new target score for this attempt is 70,000 points or more)

    04:38 – Start of successful run

    07:40 – End of Level 1 at 19,210 points and 4 lives in reserve

    10:23 – End of Level 2 at 38,920 points and 3 lives in reserve

    13:21 – End of Level 3 at 57,640 points and 2 lives in reserve

    16:25 – End of Level 4 at 70,740 points and 1 life in reserve

    18:17 – End of run and final score shown (81,560 points on Level 5)

  7. ATARI 8-BIT

    Pengo - 60 minutes

     

    ATARI 5200

    Dig Dug - 725 minutes

     

    EVIDENCE OF THE WEEK: My series of 5200 Dig Dug gameplay videos to show many curiosities. I chose Teddy Bear variation and divided the gameplay in 6 parts. The main curiosity is to know if the score goes back to ZERO after 9,999,990 points, or has more than 7 digits.

     

    Part 1

     

    Part 2

     

    Part 3

     

    Part 4

     

    Part 5

     

    Final

     

    • Like 6
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