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oyamafamily

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Everything posted by oyamafamily

  1. 7800 Pac-Man Collection - more 3 scores with Fast Ultra Pac-Man Plus, 5 starting lives and 1P Grape 2 - 171,790 Galaxian 1 - 240,390 Galaxian 2 - 285,060 @jgkspsx, you should try 7800 Pac-Man Collection and post your scores on LVL UP Score site. You are invited to visit and join in LVL UP Score. The only orientation is to show your identification in your evidences and include full gameplay video (only for ranks 1, 2 or 3 in each track game). Here in AtariAge, only pictures are enough and identification is optional.
  2. Missile Command Game 4 B/B 199,065 So close to get 200K mark!!
  3. Please, use the following link for all 7800 ROMS which includes Homebrews and Hacks. http://7800.8bitdev.org/index.php/Trebors_7800_ROM_PROPack Contents: Retail v2.0 - 2 subfolders (NTSC and PAL) which have games from the original library HHDP_20210403 - 5 subfolders (Demos, Hacks, Homebrews, Prototypes and Utilities) The ROMS Beef Drop, BonQ and Froggie are located in Homebrews subfolder.
  4. ATARI 2600: Frostbite - 25 minutes Missile Command (for HSC) - 40 minutes Xenophobe (for HSC) - 210 minutes ATARI 7800: Rampage (for HSC) - 25 minutes Xenophobe - 15 minutes
  5. Missile Command Game 4 B/B 117,440 Bonus Game 1 B/B with 16 waves cleared 86,230 Just to let all participants know, I use both controllers to play Missile Command on my 7800 console - Sega Master System and Edladdin Super 78.
  6. Xenophobe - 460,975 Here is a detail of the most dangerous alien -->
  7. ATARI 7800 Pac-Man Collection - 90 minutes ATARI 2600 Fatal Run - 15 minutes HAPPY NEW YEAR, FOLKS!
  8. One more series of scores on 7800 Pac-Man Collection, with Fast Ultra Pac-Man, 5 lives and 1P Bread One - 236,220 Bread Two - 229,280 Pancake - 157,710 Bell One - 182,850 Bell Two - 172,740 KEY - 177,890
  9. TIMES TO ADD - Fatal Run (Atari 2600) - 92 minutes EVIDENCE OF THE WEEK: My Fatal Run full gameplay video, presented for 2600 NEW HSC (all 32 levels solved)
  10. Fatal Run new record 367,340 FULL GAMEPLAY VIDEO (71 minutes): Performed on December 26th, 2021 Timeline: 0:00:00 - My username on my identification paper, Stella Emulator startup and title select 0:00:16 - Fatal Run startup with NEW game (NO codes) 0:00:26 - Start of Run (Level 01 start) 0:02:32 - Level 02 start 0:04:36 - Level 03 start 0:06:46 - Level 04 start 0:08:53 - Level 05 start 0:11:06 - Level 06 start 0:13:17 - Level 07 start 0:15:28 - Level 08 start 0:17:42 - Level 09 start 0:19:56 - Level 10 start 0:22:11 - Level 11 start 0:24:21 - Level 12 start 0:26:36 - Level 13 start 0:28:49 - Level 14 start 0:30:56 - Level 15 start 0:33:05 - Level 16 start 0:35:14 - Level 17 start 0:37:31 - Level 18 start 0:39:46 - Level 19 start 0:41:55 - Level 20 start 0:44:06 - Level 21 start 0:46:16 - Level 22 start 0:48:32 - Level 23 start 0:50:46 - Level 24 start 0:52:58 - Level 25 start 0:55:13 - Level 26 start 0:57:33 - Level 27 start 0:59:44 - Level 28 start 1:01:48 - Level 29 start 1:04:02 - Level 30 start 1:06:14 - Level 31 start 1:08:19 - Level 32 start 1:10:10 - End of run by completing 32 levels, final score shown, ending sequence (satellite launched at rocket base to save the world, which has been contaminated by radiation) and FBI message - 367,340 points
  11. ATARI 2600: Fatal Run (for HSC) - 345 minutes It took me many learnings and attempts to reach the main objective: solve 32 stages to enter the rocket launch site and save the world, which has been contaminated by radiation. Highest score: 341,120 / 22-24 people saved per stage (estimated average). ATARI 7800: Fatal Run - 40 minutes Pac-Man Collection - 98 minutes Santa Simon (for HSC) - 11 minutes Winter Games (for HSC) - 6 minutes
  12. FATAL RUN (ATARI 2600) The main objective is to drive to the rocket site in order to launch a satellite which will eliminate the radiation effects and then save the world. To do this, there are 32 levels to complete this exciting game and deliver needed medication to save the humanity in each city. In each stage, speed is the most important factor to save people as many as possible, and therefore earn more money to repair the car and purchase a bunch of fuel. The priority is for more damaged parts in the Upgrade/Repair Screen (Engine, Tires and Armor). After many learnings and attempts for 2600 High Score Club, I won this game by driving harder and agressively, completing 32 levels and then reaching the rocket launch site.
  13. Fatal Run - COMPLETED! - 341,120 It takes 75-90 minutes (average time) to complete this game, considering the car in good status/performance along the 32 stages.
  14. 2600 Fatal Run (Starting Level 28 - TC1LE9H) - 49,900 (Remember: winners don't use drugs!)
  15. Fatal Run improvement - 157,870 (Big thanks to @gsampson35 - your video provided at TwinGalaxies helped me to learn the mechanics of 2600 Fatal Run) Just to give frames of reference, I would like to share the TG Top Score on 2600 Fatal Run (NTSC console, New Game) 430,650 (Glen Sampson)
  16. 7800 Fatal Run (New game / NO Fuel Challenge) 13,500 2600 Fatal Run (New game / NO Fuel Challenge) 44,510 NO Fuel Challenge has the following meanings: 1) You may collect a diamond which appears in the middle of road and represents Fuel (it's blue on 2600 port, and light gray on 7800 port) 2) DON'T buy any fuel when you enter the city, i.e., at the moment you repair your car (most damaged parts in special).
  17. Fatal Run 90,060 (I'm getting familiar with the 2600 port of this exciting game. Correction on date achieved: December 23rd.)
  18. One more series of scores on 7800 Pac-Man Collection - Fast Ultra Pac-Man, Plus OFF, 5 lives and 1P Galaxian 2 239,420 Galaxian 1 252,940 Melon 2 217,040 Melon 1 176,630 Apple 2 303,140
  19. @Vocelli - for the next update, notice that I'm listed twice on Fatal Run leaderboard.
  20. 7800 Fatal Run (Turtle - Starting Level 29) - 49,250
  21. Fatal Run another improvement 59,880 (note: I'm on 2-week collective vacations)
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