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Posts posted by Yautja
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Me too! I think the last thing I did with it was RastaConvert the title card. I was just thinking about working on it a bit the other day. Hard to find the time.


What about M.U.S.C.L.E., indeed?
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I've been playing it on a real NTSC 800XL and NTSC 1200XL since it was available for download to ABBUC members in August. N.A.G. works great on NTSC and it is a lot of fun.
Congratulations gorgh!
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Hi Eric,
Will you publish War Room for the public?
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Waiting to download it and give it a shot.
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Would it be possible to hack Elektra Glide in order to have the "score"/distance counter like in the C64 version? ►
It could be very cool to have such feature and include the game in the HSC.
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Hi Lyren,
Could you p.l.e.a.s.e. explain in detail how to convert mp3 files to this audio format for Atari?
Regards,
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What version are you using Yautja?
I'd recommend the very latest version (2.99 beta 13) from this page of this thread as Avery's beta are usually feature packed and VERY stable, from there in the file menu there's a save state and load state set of options...
There's also a memory dump type command in the debugger but the load and save state should be more than enough for 99% of uses, the usual warnings about loading a state in to a differing setup than it was saved from applies..
Thanks for the advice! As weird as it might sound, I was using a totally outdated version (2.2X AFAIK).

Regards,
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<OPTION> key toggles it.
Many thanks again, Paul.
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Hi everyone,
Sorry for the noob question, but I cannot catch how to save states in Altirra. There is a "quick" option for it; but there I cannot find the file to load -as I can in Atari800WinPLus.
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Hi again,
Does anybody know how to turn off the background music? I found a video with only SFX -so there seems to be a way to do it.
Regards,
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Hi Siegfried,
Great work. I got a few questions:
1. What are the main differences between Atari and C64 versions?
2. Where do the names Holmes, Cluseau, Marlowe and Bond come from?
3. How many new rooms, in total, have you ported/developed for Shamus+?
Regards,
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Yes, I'd seen that review before too. Apparently all versions are crippled in some way compared to the Spectrum and Amstrad versions.
I haven't played this version myself, but it claims to be a "fixed" one. Maybe you can check it out and see what may have been fixed.
I downloaded it from AtariOnline.pl.
Feud - The Graphic Adventure (1987)(Bulldog Software)(GB)fixed.atrYeah! it works fine. Many, many thanks! Is there a way to know who fixed?

Regards,
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Excellent episode! I will try to keep up with your work.
Regards,
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Seems like a pointless exercise ►
did you try c64 version ?
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Just for clarification, "mapy" is not a person's name, it's just how they say "maps" in Polish language

Thanks for the clarification. Now, is there a way to fix the matter?

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Hi all,
I'm trying to beat Feud (Bulldog Software, 1987). As mentioned in a comment at Atarimania, one cannot pick up "Knap Weed", used for the Lightning spell. Does anybody have a fixed version that allows to use such herb?
BTW, it is featured as herb "24" in Mapy´s map ► http://mapy.atari8.info/f-k/feud.png
Regards,
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New video (After optimization , NTSC version) :
No new download link available? :/
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Thank you! I was thinking if there is an application to create and manage customized ATX images. I think it would be useful.
Regards!
So, what is the password to start playing?
https://s26.postimg.org/bcqn2eq5l/key01.png
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Hmm... everything odd there

As ZORRO is a very good protagonist due to the whole black suit, let's see how they managed that on the black background.
Hehe... on the other hand, it could do some "cloaking" and you only have to move a part of Zorro's face, sword and some outline

And the music, well, some tunes do fit , and particular the comparison part who claims "Atari" cannot improvise.... but the musician can. Using some "Random pattern with improvised notes" for the melodic part, could help to distract from the 8 bit resolution note mismatch.
I agree; hope we're wrong.

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Kobieta zmienna jest, czyli Ironia losu
Find differences on pictures. Games fully written in Turbo Basic XL by me and Pinokio (we want write it on Basic XE, for extendent RAM, but many bugs in B XE was greater than our qualify).
O.K. Some manual:
- ATR is in MyDOS 130KB format
- START key on title screen
- use joystick in port one
- lower line: BABA (engl. Girl) - picture number (actually 5), ILE (engl. HOW MANY) - amount of differences, CZAS (engl. TIME) -when reach 2000 we lost our chances, SZANS (engl. CHANCE?) - how many tries we have...
- click on any half picture on difference
- checked differences was signes as no difference, so - you must remember your choice
Probably game has some bug, but it is party version and I don't make after party version. If you like games like this - please, write comment. Maybe I write optimazed version of this game with more gfx and other title. In this stage in game we can use up to six differences - see code.
Really cool game ► https://goo.gl/rHgDdj
Hope that you improve it soon.
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Hi all,
I'd like to have a list of all/most of Atari games ordered by country of creation. Or at least, the ammount of games created by countries.
Perhaps Atarimania's admin can provide some interesting stats regarding this topic.
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Found this image and description in a FB group:
"600XL, SIO2BT i Tom2 czyli minimalny 'form factor' i brak kabli"
Does anybody have any idea about it? Or is it some just kind of joke/fake?

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Any news about this project?
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So, any chance to have Contra for our beloved A8s?
Regards,
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Not me, but someone did complete the game
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LindaSoft Games
in Atari 8-Bit Computers
Posted
Try with spanish, then
https://atariteca.blogspot.pe/2017/04/atari-liberan-juego-italiano-sobre-los.html
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