Jump to content

Yautja

Members
  • Content Count

    605
  • Joined

  • Last visited

Everything posted by Yautja

  1. Just ran into this: And this: Are there any news from this project? - Y -
  2. Here is the disappointing Elektra Glide's ending... http://www.youtube.com/watch?v=JG3Z8zuTw7Q
  3. Would you please post the manual's images in the forum? I also offer myself to translate it into spanish -if you provide the original files. Regards, - Y -
  4. This may be helpful: http://atariteca.blogspot.com/2011/07/configurar-el-joystick-en-el-emulador.html Regards, - Y -
  5. Tested and works fine. Thanks a lot. Anyway, it'd be great if more codes like these were found and shared. Regards, - Y -
  6. Superb job! Any clue on how to pick up things? - Y -
  7. Digging in my blog http://atariteca.blogspot.com/2012/03/starquake.html I found the following codes: c 1f74 1a 1a (infinite lives) c 322b 1a 1a 1a 1a (unlimited shots) c E5B 1a 1a (unlimited "steps") c 2d6f 1a 1a (infinite energy) Is there a way to use these codes with Altirra? - Y -
  8. Exactly! Now it works fine -at least with two versions of the game. The previous code had the computer locked up. So, we can use the Turbo Freezer code in emulators using the monitor and "c" replacing the $ symbol? - Y -
  9. OK. I tried it with AtariWinPLus 4.0... I launched the monitor and input the codes (basically c 2d6f d2 d2). No results after all. - Y -
  10. You´re totally right, Jose. Unfortunately, I have loads of job to take on these days. My compromise is to put your advices in practice this weekend and, with the results, write an article for my blog -so other atarians can learn about POKES. Best regards, - Y -
  11. Are there more examples? I'd like to know also how to use this codes using Altirra and/or Atari800, Thanks again, - Y -
  12. Thank you very much. I will give it a shot ASAP.
  13. Forgive my ignorance... but how can these POKES be used in emulators / real hardware? - Y -
  14. Perhaps this can be useful to you: http://www.atarimania.com/utility-atari-400-800-xl-xe-music-composer_15784.html - Y -
  15. Hi Devwebcl, Perhaps it could be a good idea to write a tutorial on how to create portable Atari games. - Y -
  16. And now: Draconus portable for Windows. http://www.retroportablesparadise.com/2013/05/draconus-atari-800-xl.html - Y -
  17. When you finish the first two contests in disk 71 and then attach disk 72 (to continue to biathlon), nothing happens... tested using Atari800WinPLus 4.0
  18. My bet, in this estrict order: Ridiculous Reality Line Runner Har'em PacMan Arcade 2012 Asteroids Simulator Callisto Amaurote+ Plan B Boulder Dash Mugen Rocket Rescue - Y -
  19. Great Job! I've just published an article on Dynakillers Unchained in my humble blog: http://atariteca.blogspot.com/2013/03/dynakillers-unchained-disponible-para.html - Y -
  20. I don't believe you a sh*t...

  21. It'd be great if someone using multijoy could post a video of the game in action.
  22. I really wish next round would take on Xevious (Namco, 1984). Here is my current record -and have three more lives left to play! - Y -
  23. I apologize for this... It was my BD yesterday, so I was kinda in a hurry at home WIll try to record a second video in Altirra
  24. Oh! Then, DO NOT listen to c64 Messiah's Ballblazer "Dirty South" remix http://youtu.be/1SiBk9OR4nc
×
×
  • Create New...