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Posts posted by Yautja
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I’m happy to inform you that the manual for "The Hunt" is available also in a printable version on the website http://alamak0ta.webuda.com/thehunt.html
The recommended version for download is the "Booklet manual" for double-side printing. It fits on a single folded A4 page. Enjoy! :-)
Would you please post the manual's images in the forum?
I also offer myself to translate it into spanish -if you provide the original files.
Regards,
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This may be helpful: http://atariteca.blogspot.com/2011/07/configurar-el-joystick-en-el-emulador.html
Regards,
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Hi, greetings from Venezuela. Thanks for this great piece of software. I turned back in time 30 years ago!! Thanks. I downloaded Altirra 2.30 in a Windows 8 64 bits Lenovo Yoga 13. It ran nicely Karateka (Broderbund :-) ), but I can't figure how to use the arrow keys to emulate joystick ... I can toggle run/attack mode (Space bar), and in attack mode can punch/kick low/mid/high with the QAZ WSX keys, but don't know how to use the joystick emulation.
Of course I set the mapping for arrow keys, but still don't work, any clues?
Thanks again for this great great job!!
ATARI (Yes, that's mi nickname from 30 years ago :-)
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Tested and works fine. Thanks a lot. Anyway, it'd be great if more codes like these were found and shared.
Regards,
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Superb job!
Any clue on how to pick up things?
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Digging in my blog http://atariteca.blogspot.com/2012/03/starquake.html I found the following codes:
c 1f74 1a 1a (infinite lives)
c 322b 1a 1a 1a 1a (unlimited shots)
c E5B 1a 1a (unlimited "steps")
c 2d6f 1a 1a (infinite energy)
Is there a way to use these codes with Altirra?
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Exactly! Now it works fine -at least with two versions of the game. The previous code had the computer locked up.
So, we can use the Turbo Freezer code in emulators using the monitor and "c" replacing the $ symbol?
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Maybe you should enter what was written here.... c 2d6f ea ea
The d2 instruction is illegal instruction, probably will lock up computer (when your energy decrease). If you wanted to have more lives which are stored in $d2 memory you should enter c d2 d2 (even that d2 is strange to the game and it will show garbage but then counts from 99 lives to zero). -
OK. I tried it with AtariWinPLus 4.0... I launched the monitor and input the codes (basically c 2d6f d2 d2). No results after all.
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Problem here is the difference.
There's so many versions around of the same game.
And Emulators? That's easy because you just have to enter those values in Emulator's Monitor.
But it's simple but there's differences from one to another.
I tried to help Yauthja and just 'shot'!...
Then I opened Atari800WinPlus Emulator and couldn't enter the values. Because in this one Emulator you just put the values without ? Hex sign. Only change thir $ into C in the left side line Memory/Line Adress.
You´re totally right, Jose. Unfortunately, I have loads of job to take on these days. My compromise is to put your advices in practice this weekend and, with the results, write an article for my blog -so other atarians can learn about POKES.
Best regards,
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Are there more examples? I'd like to know also how to use this codes using Altirra and/or Atari800,
Thanks again,
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In Emulator AtariWinPlus click on top menu 'Miscellaneous' and scroll to 'Monitor'. Click here and a new, a black window will open.
In this window just post each line you see with those values and ENTER at the end of each one.
When all are entered just write:
cont and click ENTER. You will return to the game with the changes made.
Thank you very much. I will give it a shot ASAP.
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Forgive my ignorance... but how can these POKES be used in emulators / real hardware?
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Perhaps this can be useful to you:
http://www.atarimania.com/utility-atari-400-800-xl-xe-music-composer_15784.html
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Hi Devwebcl,
Perhaps it could be a good idea to write a tutorial on how to create portable Atari games.
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And now: Draconus portable for Windows.
http://www.retroportablesparadise.com/2013/05/draconus-atari-800-xl.html
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When you finish the first two contests in disk 71 and then attach disk 72 (to continue to biathlon), nothing happens... tested using Atari800WinPLus 4.0
answer from HOMESOFT about disks 71 and 72:
"You need only the main program of Winter Olympiad 88 to start the game
(this is what you see in the disk menu of disk 71).
The parts in the list are not visible in the game menu but still there (disk 71 and 72).
When you play the game, it will load the several contests from disk..."
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My bet, in this estrict order:
Ridiculous Reality
Line Runner
Har'em
PacMan Arcade 2012
Asteroids Simulator
Callisto
Amaurote+
Plan B
Boulder Dash Mugen
Rocket Rescue
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Great Job!
I've just published an article on Dynakillers Unchained in my humble blog: http://atariteca.blogspot.com/2013/03/dynakillers-unchained-disponible-para.html
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gameplay video:
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It'd be great if someone using multijoy could post a video of the game in action.
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I really wish next round would take on Xevious (Namco, 1984). Here is my current record -and have three more lives left to play!

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I apologize for this... It was my BD yesterday, so I was kinda in a hurry at home

WIll try to record a second video in Altirra

It's a pity that the video wasn't captured from Altirra. As AFAIK only Altirra displays the "PAL blending" in the morons logo.
And the real thing of course as long as it is connected to a PAL TV

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Accumulable power-ups work cool. Great job!
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Oh! Then, DO NOT listen to c64 Messiah's Ballblazer "Dirty South" remix
I vote for the Atari's instrumental version. The original music has nothing to do with this "hiphopized" (sic!) version....
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De nada. Encantado de conocer más atarianos que hablan castellano

Thanks for the link... It will be the first time I ever read the manual....

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I prefer Rob Hubbard's "Thalamusik" featured in The Extirpator:
And of course, the Ballblazer (feat. Beastie Boys) by Romeo Knight


NTSC patch for Electra Glide and Panther
in Atari 8-Bit Computers
Posted
Here is the disappointing Elektra Glide's ending... http://www.youtube.com/watch?v=JG3Z8zuTw7Q