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Posts posted by Yautja
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On 7/7/2019 at 10:11 AM, CharlieChaplin said:Hmmm,
how do you select one of the available Ponies ?!? There are four or five different ones available I think, but I can only select them right now (on real A8) when I move the joystick "in circles" (up, right, down, left, up, right... after a while of doing so, I can then select different Ponies) - is this intentional or is there another way to do it ? (Tried Start, Select, Option and Help, joy left and joy right, but they do not seem to activate another Pony...)
I think you found the trick to unlock the other ponies.
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Just ran into this in YT. Seems that Janusz "Shanti77" Chabowski has been working in something very cool -which reminds me of Tiger Attack, BTW.
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Any news on this project, so far?
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32 minutes ago, Mclaneinc said:I'm using Altirra 3.20; emulating a 130 XE PAL with RAMBO memory (756 K).
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16 hours ago, gorgh said:folks at AtariOnline gave me a decent feedback, and I changed couple things, mainly the bug that caused enemies to show on the other side of the screen
Tried to give it a shot using Altirra. The game cannot be started.
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They published a new trailer:
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13 minutes ago, adam242 said:Ninja
World Karate Championship
ElekrtaGlide
Alternate Reality The City (Intro)
others that aren't coming to mind...
Those plus:
The Extirpator!
Draconus
Panther
Warhawk
Jet Set Willy
And maybe over all them "Waves" from Alternate Reality.
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1 hour ago, Gibstov said:Great. BTW. does the cheat code from the original game work here?
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1 minute ago, Yaron Nir said:Tix hasn't release a version with bruce lee. only ninja and Yamo
What about this?
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7 hours ago, TIX said:thanks man,
the jump kick is going to change later on
I tested the version with the Yamo's fix... and noticed that the "new" Bruce Lee only works when facing to the right. It comes back to the original when you face the character to the left. Was this done on purpose?
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4 hours ago, CharlieChaplin said:Well,
the Elektraglide version with title above has one (the first) segment $2020-203A, when looking at this data segment with a disk/sector editor you will read plain text: "Fileversion by Homesoft"... so you know who is responsible for it.
Several years ago there was some kind of "contest" at atarionline.pl (and afair also here at AA forum) to add C64, Spectrum and other computer platform titlescreens to A8 games that did not have any titlescreens with the help of G2F. And Homesoft also added several titlescreens to various A8 games so there is, e.g. Ninja with titlescreen or Red Max with titlescreen or Colossus Chess 4 with titlescreen and many others. Just search thru the Homesoft and/or atarionline archive to find the many A8 games with an added titlescreen...
Simply wonderful. Many thanks!
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19 hours ago, Mclaneinc said:Here you go...
Paul..
And Doc, a searchers Kung Fu is not complete without Regular Expressions
The things I've found with AND OR or simple "example text"
Actually I know an old hack like yourself knows this but there for other newer hacks
Oddly enough not this time, I just searched my collection
Many thanks, Paul!
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Hi,
In a Facebook group, somebody posted this image:
Seems like this version of the game by Mastertronic (1986).
Does anybody own the ATR/XEX file for sharing?
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6 hours ago, TIX said:Considering all the Bruce Lee goodies soon to be coming our way,
I wonder if it's a good time to dust off the sprite set of the game ?!?
I know it's an all time favorite, but some off the frames needs reworking (Bruce's in particular)
I have re-tweaked his standing/taunting pose and his iconic jump kick !
so there..
Wonderful! Maybe you can also do something with Yamo, who always looked like a frog to me...
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Just in case, I've featured Eel Ecurb in Atariteca:
https://atariteca.blogspot.com/2019/06/alistan-dos-secuelas-de-bruce-lee-para.html
Maybe Ute and Fantomas would like to provide me their real names in order to update the article.
Regards,
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23 minutes ago, _The Doctor__ said:Able were you working on the smooth scroll fixes on this or did someone else grab the code from your repository and start that project?
I think it was José Tomás Parga, the same fellow behind Montezuma Again.
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Hi,
Does any one know how to digitize music for out A8 computers? I'm interested to get something like this:
https://www.youtube.com/watch?v=QO7CFJ0zeHA
Regards,
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Michael Archer released the source code of many Commodore 64 games he programmed between 1986-1992: Nemesis, Altered Beast, Atomic Robo-kid, Alien 3...So, any chance to have these games ported to our Atari 8-bit computers?
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So, the project is already finished?
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Any news on this game?
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Please, fix the download link as it is broken.
Regards,
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Pixelated Puzzle
Category: PUR-80
Language: Atari BASIC
Description and download: https://www.vitoco.cl/atari/10liner/PLATES/
https://youtu.be/2C-K0NOmvIIThis is a memory challenge. Try to memorize plate numbers that appears in screen, every time for a shorter moment. How many hits can you do in a row?
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I really wonder why you guys were Atari 8 bit users still today .
Instead of "yeah... I got the point, the way of coding hasn't been done before" , you again put the topic to some loose "me only know what me know" ... but that hasn't something to do with the Atari.
Someone, except me, knows what R0ger did to get that working on the Atari?
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It looks like a great game idea.
Just needs levels of increasing difficulty, the title screen and the hall of fame.
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I still have this weird problem when recording through Altirra.. where the screen gets distorted vertically..
Oh and I suck at this game too

My best try out:
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Adventure Ponies - Atari XL/XE (64K Required)
in Atari 5200 / 8-bit Programming
Posted
Just to make it clear: is there an exact ammount of moves/circles to be made in order to activate the trick? Should these "circle" moves made clockwise or counter clockwise? I'm trying to reproduce it in the emulator (Altirra) and seems no use at all.