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TwiliteZoner

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Posts posted by TwiliteZoner


  1. I was doing some pixel-peeping and realized, this isn't a narrow 120-pixel playfield mode...I'm counting 130-150 horizontal or better, here. Is it really a full 160-pixel wide playfield, with 16-colour or better we're seeing? Woah.

     

    Its full width 160B (160 pixels across) with 25 colours per video scan line. The best MARIA can do :D.

     

    Great work GB. Any chance of a youtube video at some point?


  2. The AdamEm version for Windows and MacOS I've uploaded here was sent to me earlier this year (2009). The next version (I don't have it yet) is supposed to support 2 joysticks, I'm talking about using real joysticks or gamepads with your computer here.

     

    Sorry if I've missed it, but could you point me to the MacOS version? I've looked all over this site and haven't found it.

     

    Also, do you know if Geoff Oltmans has a site to track his progress with this emu?

     

    Actually ADAMem has been configured to work thru DOSbox by Steve Pitman (author of such great ADAM games as MicroChip, ADAM Bomb and ADAM Bomb II). Steve has written a full-featured frontend called Virtual ADAM that uses DOSbox to run ADAMem and it works great on XP and Vista (don't have Windows 7 on any of my systems but it should work on it as well) with full sound and USB gamepad/joystick support. There are some conflicts with ALT+key combinations for swapping disk/ddp images, but on the whole I have been using it for about 5 months now as it's the best option for ADAM emulation for people with newer versions of Windows.

     

    You can download it from Joe Blenkle's ADAM Computer Webpage in the downloads section, the current version is 1.03. Also, check out the link on his page for PDF'ed ADAM Users Group newletters if your interested in A LOT of info on the ADAM, there are about 160 available on his site and a large, but not complete, listing with screenshots of ADAM and Coleco software.

     

    http://www.sacnews.net/adamcomputer/index.html

     

    Jim Notini

    I've got to agree. Thanks to Steve Pitman for a great front end for ADAM in Windows(via Dosbox). I've used it for a while now and it takes out the clunkyness of using ADAMem. Some great features do go along with it. Bravo Steve and thanks.

    Chuck

     

    Could someone post v1.01 and v1.02 of Virtual Adam? Thanks.


  3. It's been my experience that 90% of the newer style 410's I've found are dead (including the one I originally owned back in 1980). The older style 410 I own is still going strong so maybe they had better build quality? I've also had no luck with 1010's, but it's more like a 50% failure rate.

     

    Tempest

     

    I'm with ya on the 1010's. My original 410 is still motoring. The XC11 looks like its in an ST disk drive.


  4. If you live near Boise and looked north towards the mountains at Bogus Basin this last weekend you may have seen a small cloud of smoke rising towards the sky. That smoke was the created from a bonfire made entirely of Atari 8-bit books. 13,730 pages of them to be exact... Sacrilege I know! Please know that a proper eulogy was performed and that they did not die in vane. Their essence has been captured for everyone of us to enjoy. To celebrate their life and give homage for their sacrifice all you have to do is download this torrent and they will be with us forever.

     

    The names of the dearly departed:

     

    101 Atari Computer Tips & Tricks

    Assembly Language Programming for the Atari Computers

    Advanced Programming Techniques for you Atari

    Adventures with the Atari

    An Atari 8-bit Extra

    Atari BASIC

    Atari BASIC (2)

    Atari BASIC Learning by Using

    Atari BASIC XL Edition

    Atari Fun and Games

    Atari Programming with 55 Programs

    Atari Games & Recreations

    Atari Graphics and Arcade Game Design

    Atari in Wonderland

    Atari Roots

    Atari Sound and Graphics

    Awesome Games for your Atari Computer

    BASIC Exercises for the Atari

    Computer Art and Animation Atari Logo

    Computer Playground

    Computers for People

    Computes First Book of Atari

    Computes First Book of Atari Graphics

    Computes Second Book of Atari

    Computes Second Book of Atari Graphics

    Computes Third Book of Atari

    Dr Wackos Guide to Creating Arcade Games

    Disk Guide Atari 400 and 800

    FORTH on the Atari Learning bu Using

    Free Software for you ATARI

    Games Ataris Play

    Games for the Atari

    How to program Your Atari in 6502 Machine Language

    How to use Atari Computers

    I Speak BASIC to my Atari

    Inside Atari BASIC

    Inside Atari BASIC (2)

    Itty Bitty Bytes of Space

    Machine Language for Beginners

    Mapping the Atari

    Programming your Atari Computer

    Rainy Days Activities for the Atari

    The Analog Compendium

    That Atari 800XL: A Practical Guide

    The Atari Assembler

    The Atari BASIC Sourcebook

    The Atari Experience

    The Atari User's Encyclopedia

    The Best Atari Software

    The Creative Atari

    The Elementary Atari

    The Second Book of Machine Language

    The User's Guide to Atari

    Tricky Tutorials 1-6

    Understanding Atari Graphics

    User's Handbook to the Atari 400/800 Computers

    Your Atari Computer

     

    And of course their tombstones:

     

    post-12606-127129321912_thumb.jpg

     

     

    Note: This torrent is about 3.36 gigs and as it is streaming from my home line(about 100K out at best) it will be somewhat slow until some people finish and help seed. There is nothing I can do about this. Also I have some cool robots that require upload bandwidth that I want to play with on Saturday so I would really like some other seeders by then so I can drop off for a bit :)

     

    Thanks for yet another great collection of Atari magazines/books.


  5. I don't know about the ST specifically but when it comes to replacing Amiga DD drives with HD ones you have to be careful which drive you choose and then some of those drives do require more than jumper settings or blobs of solder etc.

     

    I suspect for the ST it is similar to some degree.

     

    You're right the ST is the same way. The librarian of our user group tried several times back in the day to accomplish this and he had a modicum of success. He eventually removed the HD drive and put the ST drive back in because it was causing too many read/write errors and it wasn't worth the trouble. Not sure which brand he used but I recall he tried several.


  6. No doubt, it's amazing that Venture never found it's way to the 8-bit ain't it.

     

    Speaking of which did anyone ever convert Adventure II over form the 5200?

     

    Amazing and a damn crime. Venture has to be one of the most underrated video games. At least in my area growing up I never once had an issue of waiting in line for this game. Good times.


  7. Collecting all ST-Log Magazine cover disks! Send me your disk images, any format. They will scanned and organized and sent to Kevin Savetz here in California for upload to AtariMagazines.com and also to TOSEC and PlanetEmu. If you maintain an archive and would like a copy at the same time just let me know.

     

    Allan Higgins ( [email protected] )

    [ allan_higgins (at) hotmail (dot) com ]

     

    Good luck with this Allan. In my experience these are probably the hardest disks to come by for the US based ST magazines.

    ST-Log Issue 31 (1989-05)(LFP Publishing).zip


  8. Those are beautiful! How much? :D

     

    ..Al

     

    Well I was looking to retire.... Heh :)

     

    I haven't added up my costs yet.. It will be cheap though.. under 10 bucks total (that is including shipping as well). How about $8.50 to the U.S. and $9.50 outside the U.S.

     

    You could always get the online store back up and I could ship the headache to you :)

     

    Wow. Very impressive. Put me down for a set.


  9. Wasn't commodore slating the C128 as a direct competitor to the Atari ST

     

    Not really. Magazines did make an issue of comparing the 260ST/130ST and the C128 however. I can scan in a specific article from Personal Computer World if anyone is interested?

     

     

    RE: CPUs the ST had a 16/32bit CPU @ 8mhz. The IIGS had an 8/16bit CPU. Major difference really, and why the IIGS Finder ran slower than the Mac Finder given that it effectively had to only manipulate one bitplane and had 10x the CPU grunt (as did the ST) :)

     

    The sound hardware in the IIGS was designed by Bob Yannes of MOS Technology fame (designer of the SID chip)

     

    As for the games issue, Apple II/IIc/IIe games were rubbish, it would be like an ST running VCS games (of no real interest to the general public who bought an ST/IIGS to run ST/IIGS games)

     

    IIGS is still better than a Mac, overpriced however as usual with all Apple computers from the first Apple 1 to the latest Macbooks ;)

     

    I didn't know that Yannes co-founded Ensoniq. I guess he really outsidded himself with the IIGS. :roll:


  10. Since there seems to be a continual Atari ST vs. Amiga thread I figured I'd mix it up and throw the IIgs into the mix.

     

    Here are my quick comparisons and contrasts:

     

    Atari 1040ST and IIgs both had a $999 sale price.

     

    ST - 16 bit 68000 @ 8mhz - IIgs 16 bit 65C816 @ 2.8mhz

     

    ST - 1 MEG STANDARD - IIgs 256 MB

     

    ST - Craptastic Yamaha Sound - IIgs pretty damn fine Ensoniq

     

    ST - No internal expansion - IIgs 7 internal expansion slots

     

    ST - GEM Interface (pretty sweet at the time) - IIGS - Finder (very similar to the Mac's finder)

     

     

     

    Personal memories - I own or have owned 520ST - Falcon030. IIGS - Used extensively at school and I had a friend who had one of those bizarre IIe's that were upgraded to the IIgs.

     

    From my personal experience the ST just felt snappier. The IIgs had long load times.

     

    The GUI's were pretty similar. I recall the IIgs having the ability to display more colors in the GUI than the ST.

     

    The ST had way more games, but with the IIgs's ability to run almost all Apple II software the IIgs had a much larger software library.

     

    Sound - there is no comparison. The IIgs blows the ST out of the water. ST sound is pretty embarrassing by comparison.

     

     

    Anybody care to add?

     

    Fletch

     

    I think a fisher price xylophone had an ST beat on sound. That said, the IIGS had the Amiga beat on sound as well.


  11. Not even comparable to an A3000.. Not even close..

     

    Hmm, TT 32mhz CPU... A3000 25mhz CPU... Hmm, looks comparable to me! :)

     

    A 25mhz 040 stomps the crap out of a 32mhz 030..

     

    And lets not forget that the TT's system bus runs at 16mhz, with a cache setup for the processor which is running a 32mhz..

     

    Lets also not forget that the POS didnt multitask (until the later 1993 release of Multi-TOS which still didnt do it effectively)..

     

    I guess you could order it with atari's proprietary xNIX OS, but then where would your ST software compatability be?

     

    Bottom line.. The AMIGA 3000 was part of a fairly robust platform of full 32bit machines that continued for a couple of generations (until the demise of Commodore)..

     

    The TT was a one of a kind machine that was classified by everyone as "too little, too late" when compared with existing 32bit Macs & AMIGAs of the day.. It never got more than a "trickle" of (tt mode) software support, and even less on the third party hardware development scene.. You cannot compare this to the AMIGAs of the day.. Like I said.. Nice collector's piece..

     

    I sure hope by the term POS you are referring to Positively Outstanding System. :ponder:

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