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Everything posted by TwiliteZoner
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There were several companies back in the day, most notably Coleco who had planed some type of LaserDisc add-on. You wonder how many of these actually got even remotely close to the consumer level..
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ColecoVision Donkey Kong - 16K and 24K Versions
TwiliteZoner replied to ColecoFan1981's topic in Hardware
I agree with you Tempest I love this kind of stuff. Speaking of Donkey Kong. Has anyone ever discovered a dsk image of the Adam version of Donkey Kong? -
Got a Magic Sac and Spectre GCR
TwiliteZoner replied to Tempest's topic in Atari ST/TT/Falcon Computers
I have a Discovery Cart with the Mac roms installed. It works. -
Got a Magic Sac and Spectre GCR
TwiliteZoner replied to Tempest's topic in Atari ST/TT/Falcon Computers
Is that a recommendation or a fact? I have two drives on my system, one is the internal MSTE drive and the over is the SS drive in my PS3000 monitor (why they put a single sided drive in there I'll never know, but I'd love to crack it open and put a double in). Does that Best Electronics device do all the ST resolutions on an LCD monitor? I wonder how well that works? I have a scanline doubler for my Amiga (for using a VGA monitor) that looks just like that, I wonder if I could just use it or are they different things? I'd still need that special cable though (damn non-standard Atari ports). Tempest A strong recommendation. -
Got a Magic Sac and Spectre GCR
TwiliteZoner replied to Tempest's topic in Atari ST/TT/Falcon Computers
Hi Tempest, you will need an sf-314 dbl sided drive for sure,or compatible 3rd party. Did either of them include the mac roms? I would assume they would unless they were new. I do remeber running games on it when we demoed it in the store. You really do need an external disk drive, but irregardless of that you also need to get a copy of RamDisk+ that will load the system files onto the ram disk and free up the 2 floppy drives. Has anyone here setup an Atari hard drive for using Spectre? -
Yeah the sound effects are not going to blow you away. I was just pointing out the alternatives for the Amiga. All things considered they are pretty good.
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I don't have same games for all 4 platforms (if they even exist) but here's the ones I like still: Star Leaguge Baseball (Atari 8-bit)-- blocky players but very good playability and control. Arkanoid (Amiga) Pac-Man (Atari 8-bit) Donkey Kong (Atari 8-bit) Space Invaders (Atari 8-bit 4K version) Joust (Atari 8-bit) ChessMaster (Amiga) Emerald Mine (Amiga) Pole Position II and Ms. Pac-man (Atari 7800)-- any better versions of these for the 4 systems mentioned? I think Donkey Kong is better on C64 . There is (at least) 2 official port of Donkey Kong , one done by Atari Soft and the other by OCEAN. Both are very good, but i have a little preference for the OCEAN version that keeps the aspect/ratio of the arcade. Concerning JOUST , the Atari ST version was really good!! Pole Position II is also on the C64 on Youtube (I put it there) if you want to compare. Arkanoid on the C64 is a really nice piece of coding, and the music is amazing due to the sample playback on the virtual 4th sound channel. Ocean's Donkey Kong for the C64 plays pretty much the same as the arcade and for me is the best version of all 4 (don't know if the 24th screen bug happens on any home version though...the mythical kill screen) I didn't think there was a Donkey Kong for Amiga. What's link to Pole Pos. II, Arkanoid, and Donkey Kong for c64? I had a Donkey Kong version on Atari St (i don't remember the name it was not donkey kong) , it was a public domain and it was really excellent. If i remember well there was not Mario but a guy with yellow hairs. Except that it was the same. You are thinking of Dave Munsie's excellent Kid Kong. There is another thread over in the ST forum on the various Donkey Kong games for the ST. All 2 of them. Well, 3 if you count the Monochrome version of Monkey Business. There are actually 2 versions of Kid Kong. One with a Mario character and the other with the Rainbow Islands Kid character. The full version of the Mario version is nowhere to be found on the internet. I emailed Dave and he said when he gets the time he thinks its on his MegaSTE hard drive. I hope at some point he posts it.
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Check out the screen shots on Lemon Amiga.
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I don't have same games for all 4 platforms (if they even exist) but here's the ones I like still: Star Leaguge Baseball (Atari 8-bit)-- blocky players but very good playability and control. Arkanoid (Amiga) Pac-Man (Atari 8-bit) Donkey Kong (Atari 8-bit) Space Invaders (Atari 8-bit 4K version) Joust (Atari 8-bit) ChessMaster (Amiga) Emerald Mine (Amiga) Pole Position II and Ms. Pac-man (Atari 7800)-- any better versions of these for the 4 systems mentioned? I think Donkey Kong is better on C64 . There is (at least) 2 official port of Donkey Kong , one done by Atari Soft and the other by OCEAN. Both are very good, but i have a little preference for the OCEAN version that keeps the aspect/ratio of the arcade. Concerning JOUST , the Atari ST version was really good!! Pole Position II is also on the C64 on Youtube (I put it there) if you want to compare. Arkanoid on the C64 is a really nice piece of coding, and the music is amazing due to the sample playback on the virtual 4th sound channel. Ocean's Donkey Kong for the C64 plays pretty much the same as the arcade and for me is the best version of all 4 (don't know if the 24th screen bug happens on any home version though...the mythical kill screen) I didn't think there was a Donkey Kong for Amiga. What's link to Pole Pos. II, Arkanoid, and Donkey Kong for c64? Bignononia "ported" the Atari C64 version over to the Amiga. It's actually pretty good and has an additional screen if you grab all of Pauline's items. Actually check out all of their conversions. They released Zaxxon and Popeye among others.
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My old Thinkpad T23 runs Atari 800 WinPLus 4.0 (and STEem), my desktop PC runs UAE, both without slowdowns. Could you be precise and tell me wich part of the hardware of these computers modern PCs can't emulate by sheer brute force? Thorsten You need about 850mhz Pentium III laptop to run Amiga 32bit AGA games on UAE and around 650mhz for the older 16bit Amiga 500. However, the games do not scroll as smoothly or frame accurately as a real Amiga (and they still don't on a Dual Core Laptop/PC). Emulation is one thing, coding games on a machine designed to be programmed for 2D graphics with specific raster line accurate controls like the Copper chip on a fixed hardware platform are NOT the same thing at all. So they can be emulated but you will never duplicate it because a PC running Windows NEVER gives you 100% control of the machine, unlike a real Amiga running machine code. So it depends what the OP is referring to. That's true that Amiga games usually go directly to hardware registers (since they are standard) and thus give you a more efficient product. However, even if your emulator went directly to standard hardware on PCs, you'll have a hard time getting the same effects of many Amiga games since standard PC hardware wasn't designed for scrolling, sprites, timing video beam, dynamically manipulating audio registers, etc. Newer hardware has some of this stuff but it's non-standard so you have to resort to API calls which then restrict the useage. Dave Haney and Bil Herd have both mentioned in some of their online talks that modern day video cards all by themselves could easily emulate the Amiga OS and hardware.
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I don't have same games for all 4 platforms (if they even exist) but here's the ones I like still: Star Leaguge Baseball (Atari 8-bit)-- blocky players but very good playability and control. Arkanoid (Amiga) Pac-Man (Atari 8-bit) Donkey Kong (Atari 8-bit) Space Invaders (Atari 8-bit 4K version) Joust (Atari 8-bit) ChessMaster (Amiga) Emerald Mine (Amiga) Pole Position II and Ms. Pac-man (Atari 7800)-- any better versions of these for the 4 systems mentioned? I think Donkey Kong is better on C64 . There is (at least) 2 official port of Donkey Kong , one done by Atari Soft and the other by OCEAN. Both are very good, but i have a little preference for the OCEAN version that keeps the aspect/ratio of the arcade. Concerning JOUST , the Atari ST version was really good!! The thing that kills Donkey Kong on the C64 is the speed. That also applies to the Colecovision version as well. Not only does the 8-bit version look great, it's fast and incredibly challenging at the later levels.
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Edit: fixed it.
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I'll search for PGF graphics...
TwiliteZoner replied to Sikor's topic in Atari ST/TT/Falcon Computers
Here is an Artisan logo from the UMICH archive. http://www.umich.edu/~archive/atari/Portfolio/Graphics/ logos.zip -
OK I've just did a clean boot it runs! It looks like I need more RAM so I run it form a Hard Drive! Here is the mono version of Monkey Business. What the hell? It's better than the col version!!! lol. Does anyone know if there is an ST equivalent to the game Stunt Copter on the Mac? Closest I can think right now (after reading the wikipedia entry) is ripcord Thanks. I will try it on the real deal at home. It appears steem is having issues with this game. Edit: It does however work with Hatari.
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OK I've just did a clean boot it runs! It looks like I need more RAM so I run it form a Hard Drive! Here is the mono version of Monkey Business. What the hell? It's better than the col version!!! lol. Does anyone know if there is an ST equivalent to the game Stunt Copter on the Mac?
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OK I've just did a clean boot it runs! It looks like I need more RAM so I run it form a Hard Drive! Here is the mono version of Monkey Business. monkey_business_mono.zip
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Dunno about an official version, but there's a sweet conversion called "Kid Kong". From what I saw, this is available on Superior 140a/b/c/d which you can get here: http://archive.dbug-automation.co.uk/Superior/SUP_140A.MSA http://archive.dbug-automation.co.uk/Superior/SUP_140B.MSA http://archive.dbug-automation.co.uk/Superior/SUP_140C.MSA http://archive.dbug-automation.co.uk/Superior/SUP_140D.MSA WOW, the Conversion is Awesome! Now the next thing can the game pulled off that dbug-automation disk? Did Nintendo go affter this guy for making a unofficial version of the game? Firstly, it's a superior menu! Secondly, I guess that if you can find the .prg and copy it on another disk (or hard drive) it should just work. Oh what the heck, I did it for you Thanks! Kid Kong is one of Dave Munsie's great arcade translations. There was also a DK clone called Monkey Business that had a color and mono version. I will upload them when I get home later today. In regards to Nintendo, he originally had a Mario graphic used in the game, but changed it. I have the shareware "Mario" version, but I have never found the full release version.
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Interview with Curt Vendel at RetroBlast!
TwiliteZoner replied to Albert's topic in Classic Console Discussion
Take care Curt. We'll keep you in our thoughts. -
Does anyone have any of the sequence files that are profiled on this page? I have Spider Patrol on 5.25 disk, but my ST drive is having issues. I would love to get copies of these files considering there really isn't a site on the Internet for Cyber Paint animations and most of the known FTP sites have a limited selection of animation files. Thanks for any help. http://asterius.com/atari/quicktimegallery.html
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Could someone post the viewer for TAT animation files? It would be greatly appreciated.
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Atari St gets trashed in a new music video!
TwiliteZoner replied to maxhall's topic in Atari ST/TT/Falcon Computers
:thumbsdown: Typical diluted Amiga fanboy troll talk... :thumbsdown: your mom's a "fanboy"... I'll smash a rare amiga too, if I get my hands on one cheap.. Ive already owned all this crap in the past, and sold it off... And that goes for most AMIGA, ST, C=64, and ATARI 8-bit models, including the falcon.. But heres a few facts for you.. First, the stuff is next to useless in this day & age when you compare it to modern PCs.. Second, the bulk of the useful/cool software out there will run on the less "rare & collectable" models, and lastly, I have next to nothing invested in this falcon.. Id love to see it smashed just for the sake of smashing it.. And if someone wants to donate an A3000T or whatever else to be smashed, I'm all for it.. I run a Falcon rescue site and would gladly take it off your hands. -
I had one of those keyboards. The keys tended to stick, but other than that it was a solid upgrade.
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Tempest Xtreem Demo. Merry Christmas
TwiliteZoner replied to Kjmann's topic in Atari 8-Bit Computers
Thanks and Merry Christmas! -
Is there a nes site like Atari Age?
TwiliteZoner replied to hooloovoo's topic in Classic Console Discussion
Funny that they call it Nintendo Age. I guess imitation is the sincerest form of flattery. -
I understand what you are saying. I just wanted to point out that there were several articles related to the ST and timing compared to other platforms regarding MIDI that's all. The one I happened to find was from an Atari magazine. There were others like Electronic Musician that did not have an Atari bias.
