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Everything posted by patbb
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Season 4 Round 2 *Keystone Kapers*
patbb replied to Mister VCS's topic in ColecoVision High Score Club
44450 thanks Tom -
Season 4 Round 2 *Keystone Kapers*
patbb replied to Mister VCS's topic in ColecoVision High Score Club
Thanks, I can wait to play another game tonight. With your tips, I should be able to get to 35K. -
well, first of in this game you have to WAIT for the ships to fly in front of you before you can even shoot at them. They turn light blue, when they are able to be shot down. Also, you have to dodge the two UFO's fire by swaying your ship left and right till, u can shoot... it may be a good idea to hold the fire button down the whole time, and be sure to line up your fire with the UFO's. Do not fly too low in the trench, if you do.. and get shot at... you will sink and fall into it... always push "up" on the disc when you are hit by enemy fire. Thanks, too bad I did not have time to play another game before the dead line.
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I don't understand this game!!
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Season 4 Round 2 *Keystone Kapers*
patbb replied to Mister VCS's topic in ColecoVision High Score Club
26300 -
Season 4 Round 2 *Keystone Kapers*
patbb replied to Mister VCS's topic in ColecoVision High Score Club
21450 -
Season 4 Round 2 *Keystone Kapers*
patbb replied to Mister VCS's topic in ColecoVision High Score Club
19050 -
4720 ... I Better read those tips!
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Season 1 Game 10 *Night Stalker*
patbb replied to Mister VCS's topic in Intellivision High Score Club
I guess Parker's Tutankham is not your favorite game for the next round... -played this rare game at a friends house in the 80ies and 90ies. It is a fine port - better gameplay than the Colecovision and Atari 2600 version! I never played play Tutankham. For me, half the fun is to discover new games. -
10800 A lot more difficulte than the ColecoVision version But Coleco Did a good job with the port.
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Season 1 Game 10 *Night Stalker*
patbb replied to Mister VCS's topic in Intellivision High Score Club
Ok I remembered how to handle the invisible robot. You can apply the same strategy to the robot >80k (the one that destroy the bunker) I go to the upper right corner and wait for it. It usualy arrive from the bottom (see 2nd image letter A or from the left side letter B) When It's from the Left, make sure that your bullet is as low as possible. This way it will go under the laser. (look at the bullet in the 2nd image) When it from the bottom, place yourself in the same location as in the 2nd image and shoot at it as soon as it head is at the right hight. Of course with the invisible robot it's a little bit harder but you should see the laser on the wall while it moving up ... in most cases anyway! Then if you are lucky, the robot will go down again, if so shoot it again when it comming up. Then it will go right wait for it and shoot up. If this is your second hit move your player right and shoot left. 1st image is my new score: 159300 I lost several life while the invisible robot was around the bunker. As soon as I appear he shoot me. -
Season 1 Game 10 *Night Stalker*
patbb replied to Mister VCS's topic in Intellivision High Score Club
I would like to share the strategy I use for this game: 0 @ <5000 points. I shoot the bats. They always appear at the exact same place so you can stay at the same location and just shoot as soon as the appear. It's important to stop before reaching 5000 points. To get to 5000 kill the gray robot. "After 5,000 points, when a bat is shot, this robot takes its place in the maze!" -------------------------- 5000 @ 15000 Bleu Robot I Stay in the bottom right corner and shoot a bullet before the robot shows up so that the bullet arrives on the left end side when the robot appears. -------------------------------------- 15000 @ 30000 White robot I hide in the bunker, shoot on the left side just before the robot goes up to the same hight then the corridor above the bunker, hide back in the bunker. Then I wait for the robot to go down on either side of the bunker, I move up so that the gun it just higher than the bunker shoot the robot when it's going up and I return to the bottom of the bunker and repeat the same thing one more time ... that's 3 bullet ... robot down! -------------------------------------- 30000 @ 50000 Black Robot Same as above, the only difference is that you cannot shoot its lazer. "Black Robot: After 30,000 points, the black robot appears and advances with power! He is capable of firing white "energy bolts" that absorb the man's bullets on contact." ------------------------------------ 50000 @ 80000 I go to the bottom left corner and wait for the robot. I shoot the robot while I cicle around the _| corner. I you shoot just before the robot gets to the corridor, the lazer will not destroy your bullet. "After 50,000 points, this robot shoots yellow "energy bolts." These can now crash into the bunker and slowly wear it away. Once the bunker is gone, there's no safe place for the man to hide. " ------------------------------------------ Above 80000 I don't remember what I was doing back then ...25 years ago I'm not sure if I was trying to get the invisible robot or just run around trying to avoid him and just shoot at the gray robots and the spider:? "Invisible Robot: He's in the maze after 80,000 points, and is the ultimate aggressor! It's a sneak attack! His bullets are visible. That's your only clue about where he is!" -------------------------------------------- Notes: Between quotes is fromthe manual http://www.digitpres...ght_stalker.txt -
Season 4 Round 1 *Cosmic Avenger*
patbb replied to Mister VCS's topic in ColecoVision High Score Club
35310 -
to late, there was a buy it now at 100$
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Season 4 Round 1 *Cosmic Avenger*
patbb replied to Mister VCS's topic in ColecoVision High Score Club
That was very close to your High score! I still have a long way to go:) 14110 -
Season 1 Game 10 *Night Stalker*
patbb replied to Mister VCS's topic in Intellivision High Score Club
82200 I also would prefere the disc speed. I don't remember what was my strategy at the invisible robot -
57100 Definitly better with Nostalgia 5.0
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Hearts, Notes & Letters Platform #1 500 points Platform #2 300 points Platform #3 200 points Platform #4 100 points Tokens in Water 100 points Punching Bottles 100 points Punching Vultures 1000 points Hitting Punching Bag 100 points Hitting Brutus with Bucket Platform #2 1000 points Platform #3 2000 points Platform #4 4000 points Knocking Brutus Overboard 3000 points
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Great video BTW. I subscribed to your channel.
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20600. I do not recommend using Bliss emulator to play this game. I don't know if it's only me or if I'm using an old version but the stairs and the ladders are not align with Popeye making it difficult when going up and down. I played a better game on my arcade cab using Nostalgia, above 30k, but now I'm having a problem with the network card making it impossible to get the screen shot , I'll try to get it before the end of the contest.
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Help with Atari Flashback 2+ playing on my TV
patbb replied to coopcooper's topic in AtGames Flashback and Portable Consoles
Are you sure you're not using the component connector? instead of the composite. -
Intellivision HSC Rules & Regulations
patbb replied to Mister VCS's topic in Intellivision High Score Club
How about a parker brothers title! Q*Bert Popeye Super Cobra http://www.intvfunhouse.com/parkerbros/ -
thanks, that will be very useful.
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Thanks alot. Do you have something for joysticks? Cleaning and reparing fire buttons for example.
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Treasure of Tarmin Way ahead of its time...3D view, first person perspective. Was it the first "first person shooter" ?
