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Everything posted by patbb
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Trying to identify an old game with few details
patbb replied to Destinaxe's topic in Arcade and Pinball
Vendetta/Crime Fighters 2? -
AtariAge Welcomes AtariSoft Programmer Matt Householder
patbb replied to thevnaguy's topic in ColecoVision / Adam
Were you inspired by Robotron when you decided to make a 2 joystick game? They have a Krull at Funspot, I'll be plying it for sure during the next tournament. http://www.aurcade.com/games/view.aspx?id=120 -
Your other carts my just be dirty. https://atariage.com/howto/clean_cartridges.html
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NEW Release! Moon Patrol CIB for ColecoVision
patbb replied to retroillucid's topic in CollectorVision
Email sent. Atari Box -
Funspot 16 (Last weekend in May, 2014): Arcade Tournament
patbb replied to VectorGamer's topic in Arcade and Pinball
See you there Rob It will be my 5th time. My scores: http://www.aurcade.com/members/member.aspx?id=1197 -
With the Rhinos, have you tried to hide in the holes? Enter an hole and press the button (+1000 points BTW), you will not be touch. Stay there a few seconds,when it safe get out,and try to move to another. I try to get out when the 3 rhinos are moving in the same direction, then I move in the opposite direction (Vertical vs horizontal) Warning, the hole might closed on itself. Note: It's a lot easier in the arcade version, when you hide in a hole, the rhinos moved out of the screen after 3 or 4 back and forth. Personally I have a lot of problems with the third screen ... also with the fishes. You really have to be on the edge of the tale of head to jump on the top land. On the first screen, 3 monkeys are necessary to throw you over the cliff. I saw that the first time only 2 monkeys are present. In the arcade version, the second time you do the first screen there is a snake on the bridge just before slide. And the third time, when sliding, you don't stop at the bottom. If you don't press up on the joystick, you just fall of the cliff!
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What I do when the mine are very close is I press up to jump the first mine then I press up again repetitively, as fast as I can, so that as soon as the buggy lands its jumps right away. All that while going at "normal" speed ... without moving the joystick left or right.
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25800
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24,700
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21,700
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MAME/Arcade High Score Club Season 5.33: 10 Yard Fight
patbb replied to Deteacher's topic in Arcade/MAME High Score Club
21,500 -
MAME/Arcade High Score Club Season 5.33: 10 Yard Fight
patbb replied to Deteacher's topic in Arcade/MAME High Score Club
8,350 -
MAME/Arcade High Score Club Season 5.32: Jump Bug
patbb replied to Deteacher's topic in Arcade/MAME High Score Club
I would like to help with the "All Time Records" thread. I just need the rights to edit the post, can you do that with your moderator account? Thanks -
MAME/Arcade High Score Club Season 5.32: Jump Bug
patbb replied to Deteacher's topic in Arcade/MAME High Score Club
34,970 -
MAME/Arcade High Score Club Season 5.32: Jump Bug
patbb replied to Deteacher's topic in Arcade/MAME High Score Club
24,160 -
MAME/Arcade High Score Club Season 5.31: The Simpsons
patbb replied to Deteacher's topic in Arcade/MAME High Score Club
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MAME/Arcade High Score Club Season 5.31: The Simpsons
patbb replied to Deteacher's topic in Arcade/MAME High Score Club
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MAME/Arcade High Score Club Season 5.31: The Simpsons
patbb replied to Deteacher's topic in Arcade/MAME High Score Club
If you do not know how to use a specific character ... Press 5 to add coins to play along with Marge, then press 1 to start the game. Press 6 to add coins to play along with Homer, then press 2 to start the game. Press 7 to add coins to play along with Bart, then press 3 to start the game. Press 8 to add coins to play along with Lisa, then press 4 to start the game. -
MAME/Arcade High Score Club Season 5.31: The Simpsons
patbb replied to Deteacher's topic in Arcade/MAME High Score Club
I'm using Wolf MAME 106 and its working correctly. When the game starts I have one player on the filed and one in reserve. (total of 2) If you keep the default settings Do you have the number 1 next to the energy bar? (like in my first image, follow the arrow) In short, 1 coin = 2 lives, 2 coins = 4 lives. The number of lives on the top of the screen are the remaining lives not including the one on the playing field. -
MAME/Arcade High Score Club Season 5.30: Armored Car
patbb replied to Deteacher's topic in Arcade/MAME High Score Club
No problem on my side. Once you passed the middle of the intersection the car will turn at the next intersection. If you are playing with an 8 way joystick it might just go the the wrong direction. -
MAME/Arcade High Score Club Season 5.30: Armored Car
patbb replied to Deteacher's topic in Arcade/MAME High Score Club
38,930 -
MAME/Arcade High Score Club Season 5.30: Armored Car
patbb replied to Deteacher's topic in Arcade/MAME High Score Club
29,500 -
MAME/Arcade High Score Club Season 5.30: Armored Car
patbb replied to Deteacher's topic in Arcade/MAME High Score Club
PM sent -
MAME/Arcade High Score Club Season 5.30: Armored Car
patbb replied to Deteacher's topic in Arcade/MAME High Score Club
24,590 -
MAME/Arcade High Score Club Season 5.29: Missile Command
patbb replied to Deteacher's topic in Arcade/MAME High Score Club
14,840
