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sh3-rg

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Posts posted by sh3-rg


  1. I only ordered my XM last week, I'd been putting it off until they started shipping. Not because I thought there would be problems, more that I'm just lazy and don't get around to doing stuff like that until I really have to. After recent goings-on here I thought better of my wait-and-see laziness and put my money up to show my support. I'm not really what you'd call a fan of the 7800 but it's had its moments for me occasionally. The XM makes it a much more attractive prospect and has me interested in the system again, so I'm looking forward to it and to other 7800 hardware and software I've heard snippets about... there's a Falcon060-shaped pile of dust on my desk that might just have to permanently make way for something taller, darker & more handsome :D

     

    Forum drama crap below, feel free to ignore:

     

     

     

    From

    what I can see, he's only ever asked what games will be completed for

    the XM when it finally ships?

     

    Time for an Underball Appreciation thread? ;-)

     

    If by only you mean repeatedly and by asked you mean demanded and by ever you mean apart from all the rude,flaming and demanding prior posts then yes, you're spot on icon_winking.gif

     

    If you were to look back to the XM games thread he made his point last year, as did a few others and that's fair enough. If he'd left it at that then no harm done, he'd have had his say and that's all well and good. Nobody is being forced into buying an XM knowing there will be an initially slow period game-wise. Some people will buy it, others will wait. Simple.

     

    When you read through all 27 pages of this thread and the other XM threads & see how many times he manages not only to repeat himself over and over with the same kinds of demands, but when he's actually made aware of info on more XM games, well, they don't interest him - he wants more games that are worthy of the system. Photos/screenshots - well they could be photoshopped - he wants videos. Something tells me if he saw videos he'd still not be happy and would continue to whine about something else that would upset and annoy developers.

     

    If the XM was a product being sold as a device that came with a stack of included games, then he'd have every right to keep pushing for more information on them. As it is, the software is being made by people like yourself & those people are free to say anything, everything or nothing about what they do in their own free time. If that makes the XM less attractive for him, that's his call... but he can STFU about it & live with it instead of pissing off active, productive people as followers of this forum have recently seen - it's massively demotivating.

     

    It really looks like he has issues with person or persons involved with XM - there are strong hints of it in this very thread. It's naive to suggest he's simply asking for XM game info by quoting one post from a few hours ago when this has been going on for months.

     

    What he's doing is more like a sly and sustained attempt to undermine the XM or people involved with it for reasons only he could explain. Acting that way over a long period of time is more difficult for users and moderators to pick up on compared to the outright trolling Curt was recently subjected to, but it needs to be dealt with the same way or the wrong people end up getting pissed off, lose interest and pack it all in.

     

    • Like 2

  2. ...see, this is a funny, timely sentiment and all - but this kind of passive aggressive, elitist attitude of lording over people who may or may not be interested in your crazy homebrew ideas isn't really helping much either. There seems to be an awful lot of this kind of kidding, (but not really kidding), smug looking down upon the community at large here on AA... blah blah blah

     

    You don't half talk some shit, Underball. You pollute this forum like a cancer.

     

    sycopahtically

     

    lol


  3. You are welcome :)

     

    Actually the releases of Ocean Depths, JagMIND: Bomb Squad and Lost Treasures all include CD lables for printing inlcuded in the archive. :)

    They are modified versions of the originals, so they include "Donationware" on the lable.

     

    Enjoy!

     

    d'oh!

     

    They were even in the archives I tested, double d-oh! OK, I admit, I'm not one for boxes on shelves, they're sitting in a case logic file with black marker pen 'labels' and my jagCD units all hate me anyway :lolblue:

     

    Edit: oh, and I better donate if I plan to keep them :D

    • Like 1

  4. Hrmmm Id like to, but I have a MAC- and no experience burning Jaguar games. I'll donate if I am able to do this, so any links or advice would be appreciated!

     

    Burning CDi files seems to be a big hassle for Mac owners. There was a lot of talk at NexGam regarding our games & ULS using the format, seems hardly any of them own Windows machines!

     

    I have seen guides on Dreamcast sites that make mention of conversion tools but, not being a Mac owner, I have no first-hand experience of them. You could have a google & see what you come up with... e.g. dcemulation have a tool that might be what you are after. Failing that, I'm sure some friendly Windows user nearby will let you have use of their machine for 15 minutes.

     

    BTW, not get to do any testing of your friend's game, I thought that was a CD title?


  5. Cool, I'll donate for sure.

    Anyone's gonna be up to the challenge of making CD labels and DVD covers for those titles?

     

    Lars has made hard copies of most of these titles in the past, so I wonder if he could make the files available to those who donate? Not my place to say that really though, but would be another good incentive to those who support his efforts. Maybe alter them slightly to differentiate them form the originals so as not to upset existing collectors who own them.


  6. The newly released Robinsons Requiem for the Jag shows some decent texture mapping and a decent 3d engine IMO for Mr Cogordans first trip around on the Jaguar. Looking back now he said its definitely not his best coding. So the Jag can do texture mapping but its not its strength of course.

     

    Decent compared to other versions of RR, true.

     

    The RR gameplay area is less than half the 320x240(?) screen and seems to have little going on other than landscape for a lot of the time, so it's not easy to compare to other Jaguar games having to do a lot more grunt work.


  7. The Jaguar can do many things in many ways. A game concept can be conceived and implemented however a coder/team sees fit. Trying to reverse engineer a game into some Complete-and-Utter-Nonpariel-Total-System-Overload routines is probably not the best way to go about bringing a game into this world, unless you're the kind of pervert who gets off on headaches and hair-pulling technical exercises.

     

    1. Consider a game idea.
    2. Plan how it will work in a way you are comfortable with.
    3. Merrily make the Jaguar your bidding in the best way you see fit.
    4. Rake in the mon£¥$ (optional)

    vs

     

    1. Max out the system in some very clever ways.
    2. Sit & think how you might be able to force what you have done into being a game of some sort - anything will do!
    3. Swear a lot as you find you have no breathing space.
    4. Give up, start on another project (optional)

    There are things the Jaguar does well & helps you with massively. There are other things it's less spectacular at. The general consensus regarding game design philosophy suggests you limit your against the grain activities - work to the strengths of your target system.

     

     

    PS I don't think there are any games made this year offered up for sale... unless you know different?


  8. Lars recently released quite a few Jaguar & PC software titles as donationware - yay!

     

    Take a trip to his blog for more info and don't forget to help him bring about his work-in-progress titles by donating and to say thanks for all his great efforts!

     

    Use the download link on his blog to see the full list of titles, plenty to keep your Jaguar busy for quite some time!

    • Like 7

  9. As for the trend toward favoring "re-imaginings" or outright ports of other games, I think this is an unfortunate evolution in homebrew game development. If anything, you'd expect independent homebrewers to be the most likely of all game designers to break from tradition and to experiment with weird new ideas in gaming, since they have the luxury of being free of commercial influences and motivations. But, with the way the hobby has evolved, the question of "what game should I make next?" more often than not becomes "what existing game idea should I try to recycle?" It's fine to start with the support of preexisting ideas if you're just learning a system for the first time, like using training wheels while learning to ride a bike, and for people who see homebrew development primarily as a technical challenge, I suppose preexisting ideas can give them something to chew on without burdening them with the added task of perfecting a new game design. I understand all that, but I'd still love to see more effort put into new game ideas, and more demand for them among classic gamers in general.

     

    To be truly free to design & explore new gaming concepts, you don't want to be anchored by the limitations of 20+ year old hardware.

     

    Exactly the kind of innovations you speak of happen all the time, but very, very rarely on old Atari hardware - rather on modern devices with way more multiples of processing power and fancy new player interaction techniques. The kind of platforms where you can implement pretty much anything you can imagine with little difficulty vs the kind of platform where you have to be a real hacker as you say - to be able to jump through hoops and perform all manner of perverse feats just to make stuff happen that the end-user is, 99 times out of 100, going to be totally unaware of anyway :) With old machines, it's often the joy of making the systems do things they weren't meant to rather than aiming to bring brand new gaming experiences to a handful of retro-head gamers... gamers who are fans of their system precisely because of the nostalgia/simplicity/simple and pure gaming fun/whatever other reason that ties them to their outdated hardware.

     

    I'm not saying it can't be done. I try to keep up with the things happening in browser-based gaming. A lot of people pooh-pooh it without ever giving it a chance and for that they miss out on a lot of interesting games. There are plenty of thoughtful takes on old ideas and also some truly elegant retro-styled games that hide some very clever understanding of how games work behind a handful of colours and some over-sized pixels. I think it's unfair to expect much of what is good about all that to come out of the confines of ancient hardware that is inherently highly technical.

     

    Basically it's asking someone/a small team not only to have a deep technical understanding of the old hardware platform but also for them to have the imagination and creativity to think of something nobody already did in the last 20-30 years. If such a person/team exists, I suggest they stop wasting their time playing to an audience of a couple of hundred people & go share their talents with millions of eager gamers craving this new experience.

    • Like 10

  10. GGN's windows vrs. build-a-tron keeps on working hard - 383 is sitting waiting :)

     

    If you've not played with VJ for a while, it's worth having a tinker - seems to be some games get further & work better in recent builds, surprising stuff.

     

    /me still massively overjoyed at all the Jaguar emulator activity in recent times!

    • Like 2

  11. Macho Man = 3DO

    Hamster = Your argument

     

    my argument appears to have been safely locked away in his cage during the cut-scene

     

    your 3DO claims to be macho but all I see is an overweight hairy greased up chap of the type who enjoy rather a lot of touchy-feely with other bulky hirsuite baby-oil-botherers, often doing so in full view of consenting adults & impressionable children. mucho macho!!11one

     

    score: 2/10

     

    Really, I doubt many kids were playing with the $700 oily overweight hairy hamster molester for the 3 months he was on sale in 1993. Kids were still playing their SNES or their Mega Drive, not the 3do.

     

    All totally besides the point I was making which was that it was 1993 & people often expect too much from a system that is now over 18 years old.


  12. I played a Jaguar for the 1st time yesterday, and I have to admit that I was a bit disappointed in two aspects: 1) The d-pad on the controller is too shadow and makes controlling some games like Raiden very difficult 2) The Jaguar is terrible at 3D rendered graphics. Games like Checkered Flag & Supercross 3D have atrocious graphics and frame rates.

     

    Is this just the nature of the Jaguar? Other than that, I love the styling of the hardware itself, and 2D games seem like a real blast!

     

    Come on.. it's was released in 1993 ffs ;-) Back when kids were still playing their SNES & Megadrives. Of course it looks utter arse in 2011... :D

     

    The 2D stuff still stands up well today though & always will do, that's the nature of the beast with 2D gaming... the nostalgia, familiarity, simple pick-up-and-play fun of 2D is timeless, as all the new retro remakes, xbox/ps3/wii downloadable titles and countless mobile device games show again and again on a daily basis... it's not surprising hardly anyone gets moist at the thought of some 1993-level 3D as it was barely out of the gimmicky 'yeah, 3d! so wtf-do-we-do-now?!" phase of game evolution... For 3D the hardware simply didn't live up to developer's imaginations, whereas with 2D it's the player's imagination that often drives the experience & frees it from such superficial pitfalls.

     

    Oh and yeah, remow's right, you couldn't have picked two worse games to try, sorry!

     

    As for upcoming stuff that 'pushes' the Jaguar... these same lines are wheeled out every time someone mentions the poor performance of Jaguar's 3D games. Only time will tell how much of it actually makes it to a worthwhile gaming experience any of us can actually sit and play at home, that's the holy grail that's been touted for several years longer than the commercial life of the Jaguar. Awesome 3D Tech demos & engines are one thing & have their place - turning those into fully-featured, playable games that look impressive and capture the player's attention and imagination in 2011 will be nothing short of an astonishing amount of work... it's something dedicated teams of professionals couldn't nearly manage back when a decent amount of people actually cared about the Jaguar... the sheer amount of work in testing and refinement cycles is utterly phenomenal. Not that it's impossible, just that I don't think there's a crack team of hardcore Jaguar devs out there that are really up for donating half of their adult lives to making it happen - because that's what it'd take being realistic. There's no point going balls-to-the-wall on the visuals if the underlying game doesn't go beyond what would have been much simpler to realise in 2D & just as much actual fun to play. Yeah, it's much easier to admit the Jag is a bit of a dog when it comes to designing & implementing 3D games of worth in 2011 & systems like the DC are far more straight-forward & fun to explore.

     

    (Not looking to upset anyone or start a flame war, just my point of view from where I'm sitting... apologies if I came across otherwise, just stating the way I see things based on my experience of Atari homebrewing over the last 2 decades).

    • Like 7

  13. What I'd really like to know is how many programmers think "I've a brilliant idea for a game. I wonder if the Atari Jaguar could do that?" because they used to have one in the past. So they come to AA and see shit storms like this involving the homebrew community and then think "F-that! I'm not taking crap on my project" and walk away :ponder:.

     

    Good point well made. I'd say only Gorf could answer that one accurately... AA Jaguar forum has not been like it was for so long since a handful of lamers, fucknuts and generally naughty-little-boys got the boot, but there's still a few hangers-on spouting the same old, tired, indoctrinated shite the rest of us have managed to be able to tune out.

     

    We came, entered several shitstorms and escaped the other side, it can be done! The more you marginalise the idiocy, the more you prove what they've been spouting to be false, the better the emulators get, the more you'll see Jaguar development happening and the less you'll hear from those who went off and locked themselves in a hippy commune of hate.

    • Like 5

  14. kevincal, looks to me like you're trying hard to earn the coveted 'banned-from-AA-now-hiding-in-exile' award... the racism was a good try, but on the whole you're just not trying hard enough, lol... You'd have to go posting pictures of your genitals or something to get banned from here, you got any photies like that handy?


  15. look. here is what happened in this thread:

     

    But you missed the part where kevincal made his semi-regular trolling/argumentative/inane idiocy followed by winky smileys. Mention vapour trails & blame it all on the Jews & you'd have the full set & we'd be able to lock this thread and forget about you again for a while.

     

    Now trot along, I'm sure you've got some $3 markups to rake in with your eBay flipping, or maybe you'll feel inspired to work on some more fake Reboot videos with your little pals... whatever you decide to do, I suggest you don't come back here with your nonsense, or I might be forced to update the Reboot website with a piece I've been writing regarding members of the Atari community frequenting hook-up sites such as f*ckb*ddies.com...

     

    Your call.

    • Like 1
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