-
Content Count
7,567 -
Joined
-
Days Won
3
Posts posted by high voltage
-
-
Quick ebay it, 200,000 bucks for a sealed NES game:
Super Mario Bros. - Wata 9.4 A+ Sealed [Hangtab, 3 Code, | Lot #93028 | Heritage Auctions
-
Hello RevEng
Thank you very much, now I can catalogue it properly.
-
Thanks for the picture.
I got this one: Version ?
Other question: Is it a hombrew?
-
Awesome work.
In January I would like to buy the Cosmic Commuter patch, shipping to Germany.
-
That was very enjoyable. Even the French computers were made with style.
-
I always click on Atari General when I want to click on Atari 2600, that is very confusing.
-
Thank you very much. Sometimes when I search, and I don't get what I need. Getting old.
-
1
-
-
Late box, nothing special. they did cheap generic boxes


-
Which year was AtariVox released?
-
This (and Space Invaders, cib) for $12. Was sold as Space Invaders and copy.
-
4
-
-
I would've liked some Activision sequels, we had Pitfall II, and later, River Raid II, Ghostbusters II.
Enduro 2 would've been nice, Space Shuttle could've had a sequel (Rescue from Space)
But Atari had so many games, I think the programmers rather did new games, than sequels?
-
Dare I say....X Man....one of my favourite games. It's got playability and a goal.
So, X Man II would be welcome in my house (When I'm not unemployed, of course)
-
45 minutes ago, glazball said:I think this little bit of trivia is worth highlighting. I can't confirm or refute that it's true, but I'm not coming up with any earlier title with a main female character on my own. So thanks for sharing this! I love video game firsts like this. I wish someone more knowledgeable than me would compile a book of video game firsts.
It is on Wikipedia, I posted that there many years ago:
-
1
-
1
-
-
36 minutes ago, zzip said:Does it predate Ms Pac-Man?
Ms Pac-Man was earlier, but she wasn't 'human'!! Maybe Simon Says would count as earlier. because you see a 'female' human person on the TV Overlay.
Posted this before, but here ya go:
Leading (main) female characters in video games:
Odyssey:
Female player (Simon Says, Odyssey, 1972, selectable main character)
Apple ][:
Female player selection (Akalabeth: World of Doom, Origin, 1979, selectable)
Clair (Cave Girl Clair, Addison Wesley, 1983, main character)
Lauren (Lauren of the 25th century, Addison Wesley, 1983, main character)
Chelsea (Chelsea of the south sea Islands, Addison Wesley, 1983, main character)
Jenny (Jenny of the prairie, Addison Wesley, 1984, main character)
Arcade:
Ms. Pac-Man (Ms. Pac-Man, Bally Midway, 1981, main character)
Lady Bug (Lady Bug, Universal, 1981, main character)
Kissy and Takky (Baraduke, Namco, 1985, main characters)
ATARI VCS:
Billie Sue (Wabbit, Games by Apollo, 1982, main character), 1st female human main character in a console game
Dolphin (Dolphin, female Dolphin, Activision, 1983, main character)
Lilly (Lilly Adventure, Home Vision, Alice (Alice Adventure, Quelle, 1983, main character)
Laurie Strode (Halloween, Wizard Video Games, 1983, main character)
Blond girl (Ghost Manor, Xonox, 1983, selectable)
Leading Lady (Beat ‘em and eat ‘em, Mystique, 1983, main character)
Strawberry Shortcake (Strawberry Shortcake, Parker, 1983, main character)
Chinese Girl (Dancing Plates, Dishaster, Bit Corp.,Zimag, 1983, main character)
Miss Piggy (Pigs in Space starring Miss Piggy, Atari, 1983, main character)
Inventa (handheld game & watch)
Snow White (Snow White, Inventa, 1983, main character
Sleeping Beauty (Sleeping Beauty, Inventa, 1983, main character)
Colecovison:
Anna Lee (Cabage Patch Kids, Coleco, 1984, main character)
Atari 8-bit:
Clair (Cave Girl Clair, Addison Wesley, 1983, main character)
Lauren (Lauren of the 25th century, Addison Wesley, 1983, main character)
Chelsea (Chelsea of the south sea Islands, Addison Wesley, 1983, main character)
Jenny (Jenny of the prairie, Addison Wesley, 1984, main character)
Kim Kimberly (Snowball, Return to Eden, Level 9 Computing, 1983, 1984, main character)
Candi, Marlena, Dominique, Lindsay, Dawn, Crystal, Cynthia, Janice, Suzie, Melissa, Marina, Sylvia (Strip Poker, Artworx, 1983, main characters)
Alexandra (Lode Runner’s Rescue, Synapse, 1985, main character)
Englishwoman (Plundered Hearts, Infocom, 1987, main character)
Sega SG-1000:
Papri (Girl’s Garden, Sega, 1984, main character)
C64:
Barbie (Barbie, Epyx, 1984, main character)
Trixie Trinian (The secret of St. Brides, Audiogenic, 1985, main character)
Alter Ego female version (Alter Ego, Activision, 1986, main character)
-
2
-
-
I think at the time a 5 million seller was out of the question, the market wasn't that huge.
HSW, all of his games (3) sold a million each, in those days that was lots.
-
1
-
-
I like Lost Luggage.
Wabbit: Billy Sue, the first human female main character in a video game
-
1
-
1
-
-
15 minutes ago, ZeroPage Homebrew said:Oh wow, you actually own this! It's very hard to find information about Ian Bogost and his games and I had to use archive.org a lot when I did research for my extensive review of him on our July 7, 2020 broadcast on ZeroPage Homebrew, looking at his games and also a number of his student's games
- James
I would've liked the red boxed version.
Or even the Guru Meditation game
-
1
-
-
Who actually owns this:

I think it was very expensive way back?
I'm happy to get this:
-
2
-
-
Atari 2600 Rainbow Jr. Console/System w/5 Games + Cont In Original Box + 5 Games | eBay
I've seen this before, never noticed the box being 'Long Rainbow'.
-
A Short Rainbow console in a Long Rainbow box? That is weird, nice score.
-
On 7/13/2020 at 4:49 PM, davyK said:Custer's Revenge has to be in folks' top 10. There's the subject matter to start with. That alone. But the horrific implementation consisting of gameplay with next to zero skill and no variety. Horrific sounds as well.
A few UK folk mentioned tape above. That era almost put me off videogaming for good. I have very little in the way of happy memories of it. I was 16 in 1982. In the mid-80s I went from the 2600 to the 8bit micro era which was a car crash as far I was concerned. The immediacy was removed. The video circuitry was cheap and gave you a crap image on the TV.
While it was a great nursery for fledgling talent the vast majority of the games were shit. They looked like shit. They sounded like shit. The design was shit. The frame rates were shit. The jerky movement and animation was shit. The overall implementation was shit. Difficulty curves were all over the place. They were slow, unresponsive trash even compared to mid-tier 2600 games that made up for their relative simplicity with their craftmanship. Going from masterpieces of game design in the arcade to this trash simply didn't cut the mustard.
There are a handful of games worth even looking at now.....Thrust, Jet Set Willy, Chuckie Egg would be 3 that would be still playable today. Boulderdash would be another. I got a fair few hours of pleasure out of the micro era but the compromises were too much. Too many games were simply too ambitious for the platforms - the ultimate sin being multi load games. I still remember the pain of Epyx and their multi-event sports games. Bloody awful.
The devs were cutting their teeth and learning their trade. And most of what they made should have stayed on the workshop floor. Hideous time. If I had been able to afford an Atari 800 and carts or a BBC-B and a hard drive I may have thought better of it. But I didn't.
Tape loading was bad enough but to have to rewind and load again if you got a game over in New Zealand Story was inexcusable. I binned that hardware without a tear when I got a NES. Good riddance to bad rubbish. I got more fun out of coding simple stuff myself and even taught myself a bit of assembler but I didn't have the drive to create anything worthy of playing. It's a pity a lot more people didn't think the same.
The proof of the pudding is in the eating. I still play 2600 games today - emulated and on real hardware. Spectrum? C64? CPC464? Give me a break. I briefly looked at the emulators - it was even worse than I remembered even with the loadtimes removed.
F**k it all in the bin. Rant over.
Except cheap tape games from companies like Mastertronic, Players and wotnot, I always purchased the disk version when buying games for my C64 and A8. Mind you, C64 disk loading was still slow when loading from disk drive. WHSmith, computer shops, Woolies and others always sold both, tape and disk.
-
1
-
-
Oink!
in Atari 2600
I liked this game back in the day. Activision were the 'next level', regarding VCS games.
-
A 'port' tastes good.
-
16 hours ago, ColleenLover said:WOW...ok I also thought of this and very closely inspected them with a magnifying glass.
The shrink wrap appears to be original (it has very small random holes caused by the plastic ageing and opening at stress points). Also, the edges of the box (where a human finger ---always--- bends the paper to open the lid) is pristine, perfectly smooth NO cracks /bends appears untouched.
When you shake the boxes, you can "feel" that this is a book and a disks moving inside..
Also, this seller had a large number of unopened titles, that he confessed to me that he got lucky at an estate sale recently from a person that had passed away.
Wish I hadn't said that, might jinks myself.
You made a good deal with two awesome games.

Good news about the Atari Portfolio IDE kit
in Dedicated Systems
Posted
Nice, I'm a Portfolio fan.
Sounds good, let's see some pictures.