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SearsRoebuck

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Posts posted by SearsRoebuck


  1. @PacManPlus I like it so far, though I concur with Jesse's suggestions for venting/back port for modded connections. My setup doesnt have room for side outputs, and my own 7800 therefore has the s-video/composite out of the back. 

     

    I know you already did it as a green prototype, but I was wondering if would be possible to do it in at least the styling of the 7800? By that I mean black w/ a silver plating (not sure if this would overcomplicate it, or even be possible with 3-d printing).  Otherwise, I like the smaller design and may be interested if this ever comes for sale. 


  2. 1 hour ago, dlmartins said:

    I only have a 7800, but no Dragonfly yet. I do have a Harmony Encore. What are some challenging/sync issue 2600 games to test out? Make me a list. I have a 5X and I may be able to do a quick video/test. 

    Asteroids

    Moon Patrol

    Buck Rogers

    Empire Strikes Back

     

    This is a longshot, but I also want to see tests with s-video modded Genesises/32xs.  Some unmodded Genesises have problems with the 2x even with just composite though.  I have to use HD retrovision cables with my 32x set up or I get 'rolling' colors in svideo mode (and B&W in composite). 


  3. 5 hours ago, -^CrossBow^- said:

    Well one thing I was going to mention is that the s-video kit I use on the Genesis has adjustable trimmers for the Luma and Chroma signal output. Because of this I can dial it in on my flatpanel and CRTs before I send them back to my clients. There are also kits that just use stock resistor values that lock in that can't be adjusted and I'm now wondering if that might be where the issue lies? You're 32x doesn't use a trimmer and is just using a standard 3904 to amp the luma output from the 32x to a usable form. The Chroma doesn't have much of anything on it and it just straight off the encoder pin. So that makes me wonder if the reason my Genesis systems and those I've done for others work on the Tink2x without issue is because of the trimmers on those more expensive kits that I can use to dial everything in?

     

    Same kit with the trimmers was used on your SMS too.

     

    Well at some point I do intend to send back my Sega Master system to you to put the pause mod on the second controller port - probably later this year. Should I be sending my 32x too?

     

    It could all be a moot point if this new retro tink is a little bit more tolerant of the weird Sega signals because we've established that it does it with composite too in some cases.


  4. Some genesises (is that a word?) have trouble with their vanilla, unmodded composite through the retrotink as well.  Mine had a similar result when I took off the 32x and just ran it through the stock composite out.  I've seen a few people who had genesis 2's with a similar result, so it's just not clear if there is a particular set of video hardware that causes it or not.

     

    Bottom line, let's hope this new one has better compatibility. 


  5. 4 hours ago, -^CrossBow^- said:

    You only have a 32x that is s-video upgraded. Your Genesis is not unless you had that done separately since I did your 32x? Having said that...

     

    The Genesis with an s-video upgrade does work just fine on the Tink2x classic at least. I've got at least one client that uses a 2x classic with his Genesis that I upgraded to s-video about 2 years or so back.

     

    And the ONLY reason that @SearsRoebuck's 32x works with HDRetrovision cables and also has s-video is because I had to modify it to strip the sync signal and route it back to the composite output pin for the HDR cables to work since they rely on composite sync to operate. But you have to kill the actual composite output from a 32x in order for the s-video to work properly. Until recent discussions on the 32x not working on tink2x devices came up, I wasn't even aware this was an issue. I've never had an issue with the s-video on my 32x through the equipment I have in my game room, so it was an unknown to me.

     

    Jesse, Genesis's that are s-video modded seem to be hit or miss with the retrotink 2x..when I was doing research before I bought a retrotink, a little more than half or so of the (rare) svideo modded genesis users I could find who used it with a retrotink had the same video issues.  But some people don't have this issue, I spoke to the Retrotink creator about this and he had no idea why this was, he didnt do enough testing with it to figure out if it was certain kinds of genesis systems or not.  Unlike with the 32x, which seems to always hate it. 

     

    Hopefully the new one doesnt have these problems, but that may be wishful thinking. 


  6. I have the old 2X-Pro, and several games (ie Asteroids) hated screen transitions - it would go black for a second when starting a new game.  Other games that use odd resolutions ie Buck Rogers also had weird screen transitions. There are others too, and that's just what I was able to test.  Atari probably was the worst retrotink experience of any system I tested, so I hope it got worked out.

     

    Is there really any advantage to upgrading when one already has a 2X? I also wonder if it hates s-video coming from sega systems modded for it like the old one does. 

    • Like 2

  7. 14 hours ago, splendidnut said:

    Ultimately, my goal is to make this into a full game, with a sub-goal of trying to do this in parallel with the 2600 version I'm working on.  So far, this one (7800) version has stolen my attention. 

    This is one of my most wanted 7800 ports. If you make it into a full game, you have at least one guaranteed sale from me. 

     

    It always drove me nuts that the rare Intellivision version was the only one that had the 'torch' intro. 


  8. 5 hours ago, Jinks said:

    A all in one cart with Galaxian, Uniwars Moon Cresta, Astroblaster, Astro Fighter and Meteor Shower would be super cool.  

     

    Not only would that be a dream it is amazing to even think of those games PMP has already made for the 7800.

     

     

    Throw in Phoenix and I am all in

    • Like 2

  9. Oh man. Several here -

     

    The first arcade I can remember going in was one attached to a swimming pool on a military base I was living at with my parents.  They rotated out games, but the constant one I used to really spend on was Heavy Barrel.  Also in this arcade - High Speed pinball, 1942. The same base also had an arcade attached to the commissary - most of these were newish though, so think late 80s/early 90s classics like TMNT and Final Fight. I found out much later (just a few months before we moved) there was a third arcade at a rec center on the base as well - I can remember either Space Position or Action Fighter (uncertain which now), my brother said they also had Yie-Air Kung Fu but I don't remember that. 

     

    That's the thing about these arcades - most of them were not arcade chains.  They were a side part of a business or something like that.  Another one I recall was at a pool after we moved to Ohio - only game I remember was Crime City by Taito. Alot of trouble makers went to that pool, so I only went a few times. 

     

    The first actual named arcade I used to troll was Fun 'n Games at the Upper Valley Mall in Springfield, Ohio - now a dead mall.  It died a sudden death along with most remaining arcades after the fighting game fad died down. I think it was gone totally by 2000. 


  10. On 2/11/2021 at 9:52 PM, retrorussell said:

    I may have only seen BPM at Malibu Gran Prix.  I think people were clamoring for Pac Man games and would play any that came out but shortly after playing BPM turned their nose up at it.  It is IMHO pretty bad.

     

    Up 'N Down had numerous ports so maybe it had a decent bit of popularity but I only saw it once at an Aladdin's Castle.

     

    I actually know of 3 (!) different BPMs around me now.  And when I was younger, I never saw it. It was considered a problem machine then, and the ones I know of here are down half of the time.  Seems to really suffer from a sticky ball in the playfield. 

     

    I actually think Jr Pac Man is quite a bit rarer, at least around here. Not counting classic game conventions, I have only see it once in the wild - as a cocktail version.  The same owner also had Super Pac-Man in cocktail.  

     

    To answer the OP's question - off the top of my head, my examples - I only saw Marble Madness and Bubble Bobble after they were way passed their prime, in the mid 90s. I am younger than some of you, so I missed alot of the early 80s classics to begin with. Didn't really start going to arcades until about 1988 or so. 

     

    Some one else mentioned Tapper - I NEVER saw this game until last year. There is one near me, that like the BPMs, is down alot because of monitor issues. I only have been able to play it once.  Still never seen the 'Root Beer' version anywhere - all the ones I know of are the Bud version. 

    • Like 2

  11. I watched a video of someone playing an earlier beta, and maybe the only thing missing (other than the 'scolding', which I know is simplified for technical reasons) is the finishing of level 2. In the arcade, when you finish level 2, the notes are shown slower as though they are being 'played'. It looks more random in the current beta.  Not sure if this is possible. 

     

    EDIT: one other thing I am noticing from longplays on youtube - after the first loop, I am noticing that it does not go to the ship level at level 6 like it would if it just repeats the same 3 levels in the same order - 'Round 6' is back at the first stage. I did not go back and see if this is the case with the port.  No clue how the order works as I usually would just be happy completing one loop on the real thing. 


  12. I think for me it wasn't so much the Coleco shell, but I liked the arcade art on it better, ie taken from the cab and flyer and using the arcade logo, instead of the original art that was used on the non Coleco version.  I mean, I am happy to get this however it comes out, but I always thought the cabinet of Ladybug had beautiful art and I hope that can be utilized. 

    • Like 2

  13. This looks great. I am adding it to my 'get when released' list.

     

    I missed out on getting the previous run of the first version of Ladybug with the Coleco style case and ended up having to get the 'normal' version - is there any chance this gets a fancy Coleco style release, or would that end up making things too complicated (Al told me when I asked about if he had more copies of the Coleco case version that those things are a pain to work with). 

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