hallopino
Members-
Content Count
9 -
Joined
-
Last visited
Content Type
Profiles
Member Map
Forums
Blogs
Gallery
Calendar
Store
Everything posted by hallopino
-
And hacking looks way cooler in movies then it does in real life with all those nifty graphics showing that something is going on verses the exceedingly boring reality of watching someone looking at code.
-
I know the feeling. We are having the same problem with our work. Making advertisements and been looking for photos of contractors. Except all the photos we are finding are really super happy handsome guys flashing big smiles at the camera. Everyone can see how badly fake they all look. so, we've been shooting new ones ourselves on the rule of no smiling. Random note: Not sure if it's the same company, but my dad used to work for Rockwell in the 80's. I still have one of those block note pads from them on my desk at home.
-
I gotta say as far as people holding things wrong in general, it's been an ongoing frustrating and intriguing thing. Sometimes you get a model that seriously doesn't know how to hold something. It's like they forgot basic motor functions. I had a guy come in as a warrior and then held the sword wrong. I didn't know you could hold a sword wrong, but he did it. It was some baffling awkward way that I can't even begin to describe or mimic. I think I spent 30 mins trying to teach him how to hold a sword, he somehow had never seen a movie with a sword fight, or pretended to have a sword fight with sticks as a kid. It was very disheartening. Even though he got better after a while, it still looked like he had no idea what he was doing. So sometimes even if you correct them, they don't get it. And sometimes they hold it wrong and you are so focused on the lights that you completely miss it until you are editing photos. Then I have a few where neither photographer or the model knew the correct way of holding an item. We did a shoot with an accordion and learned only weeks later after the photo was displayed and sold for use that the accordion was upside down. Most people never catch it and we still sell prints of it for stock use. I'm also sure there are countless costume piece that have been worn wrong, and I've had the costumer point it out to me once she sees the images. Then you have the artistic edit. You know it's wrong, but it looks better wrong then it does right. Best example of this is that top image. Yes, she could of gripped it tighter like she was intensely playing, but you wouldn't be able to see the controller. So you need to find a way of holding it where you can see the item and it doesn't look completely insanely wrong. It's a tricky line. Cords go into this area as well. Cords are ugly and distracting to most audiences, so do you leave them in for realism, or do you take them out for a sharper, cleaner image.
-
Thanks guys. I'm glad you like.
-
The image was pretty much just for fun. I was doing a bunch of stock photos for general use in magazines, new sites, etc on that day with that model and we added this one at the end of the night for kicks. I was short on cords. I really didn't look into the box when I took it before the shoot. I just had the power cord that runs of the bottom of the frame. I'm trying to remember why the joy stick is backwards. Or at least have a witty answer. I want to say it was an artistic choice, but I'm thinking it's more because that was the image were she had the best facial expression and was holding it in a way that we could see it was a joy stick.
-
A while back I mentioned I used the Atari 2600 in a photo shoot, and was asked to post an image. I got swept up in work stuff, so I didn't get to posting right away. I finally got some downtime where I can share. Nothing too exciting but here goes. Atari 2600 Photo Shoot
-
Eh. I had a feeling it would go one way or an other. No better way to fond out what people think then to put it out there. To answer the barage of questions: I don't know if the games worked. My sisters ex gave them to her for Christmas off eBay once upon a time. They are no longer married and she wanted to be rid of them. I saved them from the garbage so I could use them and the system as props in a photo shoot. After that I had no use for the games and I thought this wa better then throwing them away. Time I think I spent a couple days including waiting time for things t. Dry and test runs looking for an adhesive that will not give under stress or over time. But I justify price with that not everyone has games laying around or ones they are willing to destroy. Yeah I could have more to them, but I do like the destressed look they already have.
-
Good interesting, or bad interesting?
-
A little while back I made some wall art connecting together a few games. I was going to put them out on eBay, but I saw a thread and thought I'd give them a chance here first. I have a large one I was looking for $30 Mid sized ones I was thinking $20 Wide one for $15 And a small one for $10 Add on $10 for shipping/handling. If you you would like one, send me a message. Thanks. Ryan
