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Dastari Creel

+AtariAge Subscriber
  • Content Count

    186
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Community Reputation

27 Excellent

About Dastari Creel

  • Rank
    Chopper Commander
  • Birthday 01/07/1980

Profile Information

  • Custom Status
    A citizen of the universe and a gentleman to boot.
  • Gender
    Male
  • Location
    Cudahy, WI
  • Interests
    Retro games, Doctor Who (classic series), swimming, writing
  • Currently Playing
    Dragon Warrior 2 (NES)
  • Playing Next
    Legend of Zelda
  1. Please put me down for one. I do find it amusing that this thread is now the place to post about new homebrews rather than in their own thread.
  2. Very cool. When I first heard about this, I thought that you were recreating the Odyssey itself, so that people could purchase one at a lower cost. This is one of the projects that I'd had in mind, since the schematic is so easy to obtain. Basically rebuild the Odyssey with components on-hand. It looks like you're just looking at new ways of creating accessories and other features for the system. I will say that there's also more potential than just jumpers with the game cards, which I think your card #13 does. Even Ralph Baer mentions that instead of just jumpers they could have added circuitry to the game cards to change the system's behavior. He developed two prototypes of these "active cards". The first one was connected to a speaker and just added sound. The second one actually caused the walls to move during gameplay. Magnavox didn't want to run with those since they increased the cost of the cards, but there's definitely untapped potential for the system in addition to the ability to add different controllers and external game elements. @Zhorton, you may have thought of these before but two ideas that I have right off the bat: 1.) How about creating the putting accessory that apparently was created for the original brown box but never got released by Magnavox? 2.) I had this idea for creating a multi-card with circuitry to allow you to select the operation of any of the 12 original cards by setting dip switches. That'd certainly save time and effort if switching between games or playing a game that uses more than one card. That's another one of those "one day when I have time" projects that you could get to first. Other than that, could you let us know if your website is up yet.
  3. Glad to see someone actually make an active card for the system. That's one of those projects I'd had on the backburner that I wish to get to one day when I actually have free time between work and free time. I'm definitely interested in these games. I'd suggest if you want to develop future games that you look at doing something with the hunting rifle. It'd be cool to have a new game for that accessory after all of these years. I know that ManCaveArcade was planning a game to use the rifle years ago, but he seems to have dropped off the face of the forums.
  4. @zhorton, always awesome to see another entrant into the Odyssey Homebrew world. I've updated the post as you stated. I've got a complete set of US Odyssey systems, and I have all of the games and the hunting rifle accessory for the original Odyssey, so I definitely want to get yours as well.
  5. Yeah, there is. What I was saying is that since it's considered rare, I could make a reproduction of it for anyone who wanted one. I realize that it's not a huge amount of use for anyone who doesn't have Interplanetary Voyage, but for anyone who can't afford/find that game it would give them a way of seeing what the play control is like. Primarily, though, i was interested in seeing if anyone wanted a game card #11 that doesn't already have one. Even though I have one that came with Odball, it's bothered me that it doesn't have the handle that other game cards have, which is why I've been determined to make my own. :-)
  6. I'm currently working on recreating the game cards for the Magnavox Odyssey. This is mostly to create game card #11, but I'd be amenable to creating any of the other game cards for anyone who wants one. I realize that RevRob already made a game card #11, but this would be for anyone else who wants one. Also, my repros would have the plastic handle piece that the RevRob ones are missing. At the moment, I'm not producing a game for these, but RevRob did develop a free game that utilizes Game Card #11, so these would allow you to play that. Is there any interest in game card reproductions?
  7. I'm currently working on recreating the game cards for the Magnavox Odyssey. This is mostly to create game card #11, but I'd be amenable to creating any of the other game cards for anyone who wants one. I realize that RevRob already made a game card #11, but this would be for anyone else who wants one. Also, my repros would have the plastic handle piece that the RevRob ones are missing. At the moment, I'm not producing a game for these, but RevRob did develop a free game that utilizes Game Card #11, so these would allow you to play that. Is there any interest in game card reproductions?
  8. I made sure to ask about that and was sad to see that someone had already gotten their hands on it.
  9. APF is one of those companies that have intrigued me in my investigations. I have a 401, but I'd really like to get my hands on a few of the others like the 500.
  10. Every little bit helps, and I have to start somewhere. I'm hoping to find more service manuals. I have almost all of the Magnavox ones, and I've found a few Radio Shack TV scoreboard ones, but would like to compile as much of that data as possible for anyone who's looking to work on old systems.
  11. Oh, I understand that I can probably figure it out given time. I'm just trying to collect all the manuals and service manuals that i can find to compile on my video game archive, in the hopes of creating a one-stop shop for this kind of information and to make it easier for people who ever do need to do repairs or mod projects. There's a lot of information out there, but people have to search for it, which is completely unnecessary IMHO.
  12. As soon as The Video Game Archive, my new website, goes online it will be there and I'll post a link. The main URL will be vgarchive.com. I plan on trying to compile as much information about every game and system that I can find and placing it there. The idea is to have a one-stop shop for interviews, manuals, schematics, news articles, etc. I'm prioritizing the earliest consoles because that's where we have the greatest potential to lose knowledge with aging documents and aging personnel who worked on them. Now, the real question is if I can find any people who haven't been interviewed yet about the Odyssey. I'm starting to cast my net and we'll see what I pull in.
  13. So out of curiosity for those of you who received this, what game card does it use?
  14. I have an interview with Don Emry set up for tomorrow. He developed the four 1973 games for the original Magnavox Odyssey and was a tech writer for some of the game manuals. As far as I know he has only been interviewed one time back in 2004. You can find that interview here: http://www.digitpress.com/library/interviews/interview_don_emry.html I think that interview left out a lot of questions, but I wanted to throw things open to the community to see what questions all of you have, and I'll add them to my list.
  15. Wanted: Odyssey2 The Voice. I'd like for it to be tested. My preference would be for it to come with the manual and even better if it had the box. I realize that's fairly rare, since these were meant to be permanent add-ons to the Odyssey2, but wanted to know if anyone had one to sell.
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