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Gabriel

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Everything posted by Gabriel

  1. Deep Dungeon Adventure (Colecovision) Mecha 8 (Colecovision) Girl's Garden (Colecovision)
  2. The Defender is my favorite Pac Man Fever album song. It's because, to me, the sections where the song switches to game sound fx and instrumentals most capture that ambiance of an early 80s arcade.

    1. retrorussell

      retrorussell

      The title song and Do The DK are my faves. I kind of like MouseTrap and the weird Frogger's Lament. I am proud to have made Do The DK for karaoke and sang it in public.

    2. jaybird3rd

      jaybird3rd

      @RT: Not a bad reordering! Like you, I much prefer the original recordings, even though I bought the 1999 CD and the 30th Anniversary MP3s.

    3. moycon

      moycon

      I don't know if I can pick a fav. They are all awesome! I think I used to make a mint selling bootleg cassettes of this album back in the early days of eBay. Helped me buy my first house!

    4. Show next comments  12 more
  3. I think the internet should be renamed "The Last Jedi Reaction Channel" lately.

    1. _The Doctor__

      _The Doctor__

      don't bother with the last two installments, You might even pass on them when they hit TV or net flix, poor poor, poor. only good thing is eye candy.

    2. _The Doctor__

      _The Doctor__

      Rogue One is fine though. That I can watch.

    3. DeathAdderSF

      DeathAdderSF

      A friend commented that watching the new flick is akin to watching a dumpster fire. I replied, "I disagree. A dumpster fire is, at least, somewhat interesting to watch."

    4. Show next comments  12 more
  4. If this works out, it's going to be great. Old job ends, pays me to go away. I catch up on all my bills, pay off the car. Then after an extended all bills paid vacation I start the new job.

    1. wongojack

      wongojack

      I had that transition once - it was one of the happiest times of my life.

    2. GoldLeader

      GoldLeader

      That's the Best!! Cheers!

    3. doctorclu

      doctorclu

      Actually recently went though that myself. And yes, fun. :D

    4. Show next comments  12 more
  5. The sound is a pretty easy thing to say is horrible. But I guess some SMS sounds are just as grating. It looks like Buck Rogers Planet of Zoom Super Game and Night Driver had a baby.
  6. Super Robot Wars V Accidentally ran across a video of it. Saw the Yamato. Saw english subs. Bought it. Played it all the way through. Then started a new game and played it all the way through again. Stands as the only TRPG I've played all the way through twice back to back. I'll be playing it again in a a couple of weeks. Because I get to control the Yamato, Nadesico, Strike Freedom Gundam, Nu Gundam, Gundam Z, and many other units I had no idea how much I'd end up liking. It even introduced me to Cross Ange, and I ended up buying the anime series and liking it. Best purchase I've made for my PSTV (Vita). If it had Macross mechs, I'd probably hardly ever play anything else. Dragon Warrior III I've had it for decades but only recently spent much time with it. Now I wonder why I haven't been playing it all along. Definitely a true great and something that will be going into my regular rotation. (I play Dragon Warrior 1 from start to finish every couple of years.) Just the joy of being able to select classes for my characters, name them, and then explore a huge overworld was wonderful. I had almost forgotten how much I used to enjoy getting a ship in these types of games and being able to wander the world to any compass point I desired. But I wish it had more prestige classes other than just the Sage.
  7. Ideally, I'd want a 25" or 27" CRT for things up to the NES era. I played on a 25" during my childhood.
  8. As someone who played all three Xenosaga games to completion, I want to say that this is definitely NOT my experience with the games. I can see how someone might get that impression playing through the opening act of the first game, though. All the Xenosaga games have horrible pacing, and the first game front loads a lot of cutscenes in the opening act, including one of the longest cutscenes in the series at the end of that opening act. It kills any gameplay momentum dead. And, in truth, for years I had never progressed past the first point where the player acquires Ziggy because of the absolutely numbing stop, go, mostly stop pacing of the beginning of the first game. Each game in the series took me about 80 hours from start to finish. Others say much shorter times, but when I play RPGs, I play to enjoy. So I explore. I do side quests. I grind a bit, because the battle system should be there to enjoy. I can safely say that none of the Xenosaga games played themselves or had anything resembling the majority of their runtime eaten by cutscenes. But yeah, getting through some of those 30 minute cutscene segments which ask you to save before another 30 minute cutscene segment is just enthusiasm killing.
  9. There was some Dreamcast football game I bought for a buck or two out of a bargain bin in the early 00s. I played it for a while and was doing horribly. I set the controller down to look through the instruction book to see if there was something I was missing. I forgot to pause. When the snap timer ran out, the game automatically snapped the ball and the quarterback was taken over by the AI. It completed a play and gained yardage. I stopped reading the instruction book as I watched the CPU complete play after play, scoring first down, moving down the field, eventually getting to the 2 yard line, and after a few plays putting a player over the top and scoring a touchdown. When I had been controlling things, I couldn't even get a first down, much less score. My playing was actually a hindrance to the game. I powered the game off, put the disc up, and never played another football game of that vintage or later.
  10. Dragon Warrior 3 (NES) Star Voyager (2600) Super Pac-Man (7800)
  11. Does anyone have any first hand experience with the Kemco RPGs? They're liberally slathered across the Playstation and 3DS stores, and before that I had run across them in tablet app stores. Most seem to have fairly polished anime promo art to act as the face of a game which looks very much like something made in a semi-recent version of RPG Maker. The consensus I've seen is that they're bad to average JRPGs with a strong 16-bit era philosophy about them. I see a lot of comments that they're shorter games, taking about 15 hours to play through. I suppose I shouldn't care. I have a huge backlog of RPGs to play which are probably better. But I am curious. Can anyone share any specifics about some of these titles they've played?
  12. Virtua Racing Deluxe (32X) Afterburner (32X) Wild Gunman (NES)
  13. Been playing quite a bit lately, but last three: Phoenix (Space Invaders Plug n Play) King of Dragons (SNES) Knights of the Round (SNES)
  14. Re: 7800 Pac-Man Collection = This we agree on. This is my favorite and go-to version of Pac-Man to play.
  15. I've had Dragon Warrior 3 since the mid 90s but haven't spent major time with it until now. What took me so long?

    1. GoldLeader

      GoldLeader

      Funny because I got Dragon Warrior (1) in college (1989)...And got right to the final battle, but somehow never finished it haha...Yeah what is taking so long? LOL

    2. moycon

      moycon

      I loved the few DW games I played. They were really GREAT!

    3. GoldLeader

      GoldLeader

      In 1990 my roommate finished the game, then our dorm neighbor was playing it, made it to the final battle, my roommate convinced him to join the bad guy instead of fight him and the game just abruptly ended! LOL

  16. I'm very fond of the Genesis versions of Hard Drivin' and Race Drivin'. I still play them to this day. I'd pick either one over any of the current gen racing franchises. That said, there's a huge chunk of nostalgia there. Setting aside whether the games were barely acceptable when they were new, they definitely haven't aged well. While I feel the gameplay still works as well as it ever did, there is no artistic expression to really save the game from its 3-4 frames per second presentation.
  17. I agree. It doesn't get much better even with an NES Advantage. There's something severely off about the control of the game. It's just an unpleasant port to play despite the higher accuracy to the arcade it represented at the time. I'd definitely choose 2600 Pac-Man over the NES version. I'd also easily choose the 5200 Pac-Man with default controllers over the NES version even with an NES Advantage.
  18. I unsubbed last year and made sure to click "not interested" when CGR videos showed up in my recommendations. For many months I haven't seen CGR videos show up, until today. I decided to see if matters had improved and check out a new video. And... it didn't suck. Mark seems to be back to producing something resembling the kind of content I enjoyed from him back in the day. It seems he doesn't do the junk videos like York Peppermint Patty reviews anymore (or at least hasn't for a few months). I've decided to re-subscribe and see how it turns out.
  19. During the 80s? The only ones I double dipped on were Star Raiders and Defender, both were replacing 2600 versions of the games with 5200 versions. During the 90s? I got multiple ports of Mortal Kombat and Mortal Kombat II. But it also starts getting more complicated because of acquiring used copies of games for really cheap, as well as compilation discs. Past that point? It gets too many to count or even generate a reasonable guesstimate.
  20. I was initially going to talk about the game, but it's really a red herring and completely irrelevant. The letter is saying that they can't generate the sales numbers they want by creating well reviewed games for their current audience. It's time to leave that audience behind and move to a new one. OK, whatever. I liked Super Stardust HD and Resogun, but the games were hardly life changing. The door is over there. Don't let it hit your ass on the way out.
  21. Model 1 Sega CD is fine. It's not perfect. It's not up there with a Panasonic FZ-1 3DO in durability, but I'm on only my second and it has been in service for 17 years or so. I have yet to encounter a Model 2 Sega CD that can get through Dark Wizard or Shining Force CD without disc failure. They also have a nasty habit of throwing themselves out of alignment and grinding discs. Dreamcast is pretty bad. I had several drives fail on me. Then when I was trying to get a replacement (when that mattered to me), I went through about half a dozen with bad drives. PS1 has the legendary issues requiring it be flipped upside down to work until it eventually fails completely.
  22. I have a hardcover journal where I list games and update my scores as well as the game variations (if applicable) and dates I achieved them. I don't worry about screenshots. My scores are for me.
  23. I'm not sure if I've ever played Starfox in an emulator. If I have, it was only to test if the emulator handled FX chip games well. The vast majority, if not all, of my opinion on Starfox comes not from emulation, but from play on an actual console. I don't know how much I've babbled about it here over the years, but I'm pretty big on original hardware. I will use flash carts, but I don't view those as emulation. Besides, Starfox doesn't work on currently available flashcarts anyway. The way I play Starfox is actual cart I purchased in 1993 on an actual SNES, definitely not emulation. So no SNES Classic either.
  24. I think some 3D games have aged well, but that opinion is tied strongly to my preferences and favorites. A perfect example is Starfox. I still think the original SNES Starfox looks fine and has a beautiful charm to it. Meanwhile, I never liked the N64 Starfox 64, felt it already looked dated and ugly when it was new, and think it is absolutely wretched looking now. So, that's the way my view on what has aged best goes. I think flat shaded games fare better than a lot of the early texture mapped games. Flat shaded games get away with a sort of cartoon feel while textured games when viewed nowadays seem like they're trying to reflect realism poorly. I honestly think a lot of the better polygon racers have aged well. I still rank Virtua Racing Deluxe as highly as when it was new. I still enjoy the original Need for Speed and Need for Speed III: Hot Pursuit even though they're pretty pixely nowadays. Polygon fighting games have aged poorly. Anything before Soul Calibur on the Dreamcast is pretty difficult to stomach nowadays without a strong nostalgic attachment. I think that after they mature in the PS2 era that they age better, but those early ones are often better left in the past. Polygons overall manage to mature in the PS2 era and hit a minimum acceptable level. For me, seeing polygon stuff from the PS2 era is kind of like watching a 70s anime. It looks primitive, but it's OK and still cool.
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