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Everything posted by gorgh
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Hi Mathy, Ccwrc has homebrew custom made shells
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Hi Freetz and folks, I've got a question about my entry- is it possible to sell game on cartridges after the contest? Ccwrc asked me if I want to release the game on his cartridges
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"LiteRally" new Atari XL/XE racing game in the making
gorgh replied to gorgh's topic in Atari 8-Bit Computers
thanks for kind words Poison! shanti77: me and the boys will do our best to make it as pleasing as possible today I've managed to fix the screen look, took a while -
"LiteRally" new Atari XL/XE racing game in the making
gorgh replied to gorgh's topic in Atari 8-Bit Computers
At some point probably yes, but I assume Duddie, the owner of Retronics, will release the physical copies first -
"LiteRally" new Atari XL/XE racing game in the making
gorgh replied to gorgh's topic in Atari 8-Bit Computers
nice one Btw. to keep you folks updated, Piesiu joined the team so one can expect top notch graphics, also the game will be published by Retronics on cartridges, cassettes and possibly disks. The game on cartrigde will require 64 kb RAM whereas file version will require 128 Kb RAM, there's just too much code and graphics to fit into stock machine. -
"LiteRally" new Atari XL/XE racing game in the making
gorgh replied to gorgh's topic in Atari 8-Bit Computers
hoserama99: lol Gunstar: oh it's the final title alright. I saw this pun on pouet by LeGend and I loved it instantly. -
"LiteRally" new Atari XL/XE racing game in the making
gorgh replied to gorgh's topic in Atari 8-Bit Computers
hello friendly friends, the game is close to completion, today I almost finished route editor, so the players who finished certain amount of routes could design their own roads -
Collector's and Classic Editions - BRAND NEW games
gorgh replied to Duddie's topic in Atari 8-Bit Computers
Hi Bill, the main difference is speed of the game (ntsc runs faster obviously) and the flickering of one enemy sprite sometimes, otherwise no major differences whatsoever -
Collector's and Classic Editions - BRAND NEW games
gorgh replied to Duddie's topic in Atari 8-Bit Computers
Hi Lastic,our friend Kaz is preparing a promo video as fas as I know, btw. Game works in NTSC as well as PAL -
today I've finished the basic functionalities of the engine, hope you like it (the yt quality is awful)
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thanks for kind words, McIaneinc small update, today I've added direction of the movement and converted ball to be displayed on hardware missles
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Hi friends & colleagues, I hope to bring you much fun for the upcoming ABBUC contest. Since couple of days (about 6-7) I'm working on a new project. It will be an 3d golf game, lot of math calculations involved, the engine is 50% ready. Code by gorgh, music by Caruso. The ball is flickering on the footage, on the Atari the flickering is not visible so much.
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"LiteRally" new Atari XL/XE racing game in the making
gorgh replied to gorgh's topic in Atari 8-Bit Computers
thanks folks ZuluGula: there will be soundtrack by Makary Brauner & Caruso in the game -
"LiteRally" new Atari XL/XE racing game in the making
gorgh replied to gorgh's topic in Atari 8-Bit Computers
here's small update with obstacles on the road, and more fluid stripes (I hope you like it) and so the basic functions of engine are almost ready -
"LiteRally" new Atari XL/XE racing game in the making
gorgh replied to gorgh's topic in Atari 8-Bit Computers
Emkay: many remarks helped me see things differently about the game, so if you want you can always PM me -
"LiteRally" new Atari XL/XE racing game in the making
gorgh replied to gorgh's topic in Atari 8-Bit Computers
hi Snicklin, the game is ment to be loaded from cartridge, and it all depends on type of cart. If I'll have the one with single loading procedure then there's no way to load more stuff during the game, but I'm not sure which type of cart it will be eventually. -
"LiteRally" new Atari XL/XE racing game in the making
gorgh replied to gorgh's topic in Atari 8-Bit Computers
Kiwilove: yes, I will consider it, thanks emkay: all remarks are welcomed, but not all are doable or worth implementing -
"LiteRally" new Atari XL/XE racing game in the making
gorgh replied to gorgh's topic in Atari 8-Bit Computers
2,5 kb- filrst level graphics elements 1 kb- hardware sprite data 2 kb- unrolled drawing procedures 10 kb- two screen memory locations 2 kb- fast multiplication look-up tables 7,5 kb- code and tables 5 kb- memory reserved for unpacked level graphics 1kb - display lists ---- which gives me 31 kb out of 62 kb which is 1/2 of free memory. And I don't have music player, 3 music pieces and title graphics yet -
"LiteRally" new Atari XL/XE racing game in the making
gorgh replied to gorgh's topic in Atari 8-Bit Computers
narrow screen helps me to dismiss elements that are out of range and not to draw them (-128,128 so if X value sets sign flag then I dismiss this element), besides there are 8 bytes difference between each line in order to have the buffer for the elements so they are not drawn on the other side of screen, so changing screen to 40 bytes would mean I need 48 bytes for each line and I'm already short on free memory (the game probably will run on 128k machines) -
"LiteRally" new Atari XL/XE racing game in the making
gorgh replied to gorgh's topic in Atari 8-Bit Computers
tane: thanks for this example, I opt to change it -
"LiteRally" new Atari XL/XE racing game in the making
gorgh replied to gorgh's topic in Atari 8-Bit Computers
Gunstar: bingo! It's Road Rash sprite, slightly modified -
"LiteRally" new Atari XL/XE racing game in the making
gorgh replied to gorgh's topic in Atari 8-Bit Computers
Gynstar: thnx dude man José: thanks, I will consider this -
Crownland going to CPC... What a surprise!
gorgh replied to José Pereira's topic in Atari 8-Bit Computers
The scrolling is nice, but I doubt they will manage to keep 50fps with software sprites -
"LiteRally" new Atari XL/XE racing game in the making
gorgh replied to gorgh's topic in Atari 8-Bit Computers
wesmond, thanks I'll think about that snicklin, thanks for your idea Since I made some gif for folks here and there I thought I'll share it with you, too still many things are yet to be polished -
Do you use floppies? What do you store them in?
gorgh replied to 6BQ5's topic in Atari 8-Bit Computers
I use flopies only with my C64, have like 250 floppies already, 50 of them already loaded with demos, this year I'm gonna buy some stickers to mark the content of disks. Part of them is still in the post cartboard box, part in the original 5,25 box (about 100 of them) and the rest is stored in a home made box my dad made last year.
