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gorgh

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Everything posted by gorgh

  1. In case anyone still playing NAG game here's a tested NTSC version WITH music. nag_ntsc.xex
  2. Citron 3d: very enjoyable game! I had fun during playing, IMHO should have been ranked higher! Warroom: Nicely executed game! It's probably very playable when played in 2 players mode, I suck at gaming, so I constantly loose with the cpu Probably too hard for me. Superfly XL: nice playability, too bad the level 3 is so hard, but the previous two are fun! --- I can now announce that I will make a game for the next Abbuc contest, it will be most likely a modified arkanoid mixed with pinball.
  3. Thank you Bob, but my friend from Poland owns one and helped me before.thanks again. edit: Until the end of the year there should be improved version released, with different surroundings and new levels.
  4. yes,the rules state that game can be published after the meeting, as the meeting is over,here's our entry. DISCLAIMER: NTSC version will have music added during the gameplay, I just have to test it on real ntsc machine. Have fun! http://parafie.filonet.eu/misc/nag.xex
  5. Thanks Philsan, and thanks to all the voters.
  6. Whoa, what a great surprise! Congrats to all the participians! Is it ok to share the games now to the public?
  7. thanks for the remarks! "First 80 % of the project isn't that hard as last 80 % of the project" Leonardo da Vinci
  8. OMG, that's just plain awesome! Wasn't aware that one can get such score! BTW did you like the ending?
  9. trbb: I'm open for any suggestions, I'll gather them up and think what I can improve. One more note about NAG. There's no music on NTSC machines during the gameplay, because there was no more free cycles in one frame (game runs at 60 Hz), but suprisingly when I added the music the game didn't crash on emulator, so there's a chance to add music in the final release, just need to ask Voy to test it on real 1200 XL.
  10. There are 14 le3vels in the game. After level 9 there is quite easy level 10, speaking of adding time bonus- the last second and the last extra star seem to not be added, but they are in fact, just a little bug in counting bonuses. Nice score! Thanks for your feedback, I'll think of improving game then.
  11. Here's our game P.S. It took me 60 days to finish it, roughly 20 times more than Matosimi
  12. kawał dobrej roboty ten edytor, i kompiluje do .xex, brawo! Good work with the editor,amazing!
  13. Hopefully, the more good games the better!
  14. :lolblue: :lolblue: Just after I posted it I realised that showing high score in one's own game is similar to liking one's own posts on facebook It's holliday here in Poland today, spare time, and I just wanted to share my achievement.
  15. that's my all time record in NAG so far, usually I got 55000-56000.
  16. howdy, Is there an option to save RC files as asm sources? If not what are the methods for adding one's own code like rmt player?
  17. acutaly bringing the game to fruition, to the end is not so pleasant job, probably that's why there are tons of unfinished games
  18. I'm eagerly waiting for some images or recordings of the games that entered the competition. C'mon guys show what you got!
  19. darwinmac: I can ensure you that at least my game works on NTSC
  20. Freetz: Adam told me that you mentioned him that there are 2 games submitted but without "n.a.g." . I've sent the game yesterday at 4 pm. Could you confirm that the game is in your hands right now? Thanks in advance
  21. I've noticed an inacurracy in Altirra 2.80. When I changed DL during the display of the frame Altirra hasn't crashed but on real Atari the code crashed. edit: unfortunatelly I cannot provide any more information, because I haven't got this bug in my files, and I can't remember what exactly was happening.
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