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Posts posted by Richard H.
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(I know you didn't forget me buying one of your Vecvox carts, now did you?)I remember now

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I think YASI eventually deserves a Special Edition by the wayHave you heard it with speech ?
It's really funny, it mocks you while your playing

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I wonder can a person pre-order?No, I don't do that - I'd hate that kind of pressure

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It didn't come with a cable - I am assuming a standard passthrough DB9 connector is required (I have a nice shielded one).Yes, a good quality straight through connected serial cable is what you need.
Also, where can I get the info on your PC cable and software? I did a quick browse of your website at work today and I didn't see anything.It will be available soon.
I was going to wait untill sales of the AtariVox picked up (now that enabled games are released) and then judge the demand for the interface, which I would imagine, would be mainly bought by developers.
Here's the prelim interface software (inc my EEPROM manager)
www.vectrex.biz/AtariVox_Utility.zip
(BTW the makers of the SpeakJet gave me permission to incorporate their PhraseAlator software into the package).
BTW - the build quality on this thing is excellentThankyou - I always try to use good quality components
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Any round-about clue when the VecFlash will be available?Probably a month
and how much they will be?$75 shipped
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or does he only use intellivision cases?Yes
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That's great. I gotta get a VecFlash!You might have to wait a little while because I'm holding out for our own case mold.
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How did you create the sounds (data for the AtariVox)?With the SpeakJet utility - 'PhraseAlator', and my own software VoxPlay 1+2
All run on a PC connected to the AtariVox via my serial interface.
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thanks for those MP3 files.No problem ! - I used a Griffin iMic to get a nice clean sample (my PC's sound card was feeding in some hum / noise)
I'm planning on using it with my 8-bit computer.Are you coding for it ?
I've been going upgrade / mod crazy on my 130XE.Is that the model with the Votrax ?
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I'd be more than happy to buy one without a caseI don't sell them without a case, mainly because you can't just drop the PCB straight in (the case needs drilling and adapting quite a bit).
Some guy's have been sending me cases from original games which I've used to case their VecFlash's, but I don't particularly like the fact that a game has to die

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What recent events??Rob, see the post on RGV - it looks like we might be forming a consortium to have a new case mold made.
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During most code, the joysticks would work exactly as they normally would since the paddle input would charge to +5 and stay there. When it's necessary to access the I2C, discharge the paddle inputs and the joystick will be momentarily disabled allowing unfettered I2C access.Interesting, I can kind of see how it could work
Hmm, the paddle pins aren't mentioned on my port pinout - pins 5 & 9 ?
but that could cause problems with I2C communication if the cable wasn't well shielded.Not a problem, the unit plugs directly into the console
The problem as I see it is with a new driver, and I'm not a coder.
I'll put it past Alex (he wrote the Atari driver)
If it can be made to work flawlessly, I'd probably build it as a separate pass-thru, as putting in an extra 9D causes casing problems
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The VecFlash cart seems to no longer be availableI stopped making them when the supply of cart cases ran dry.
However, with recent events, it appears this could be resolved soon.
I'll stick the PayPal button back on my page when this happens.
Thanks...
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Hmm...it might make a nice keyring if I put a hole on one corner of the PCB

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BTW are POKEY dev boards available yet ?
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I don't know about the chip in AtariVOX.5 channels, 1 output pin (mono)
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So ALL of these sounds and capabilties are avilable for the Atari to control?Yes
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New Vectrex game from FURY scheduled for a year-end release!!!
No further details available at this time
I'm looking forward very much to playing it !
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Working out a signalling scheme for the switching that doesn't interfere with or get masked by the SpeakJet and I2C signals is trickier than it might seem at first. Plus it adds complexity to the hardware (and software) which increases the development time and cost of the unitCorrect, I wanted to make the unit as simple and generic as possible
The problem is there isn't enough RAM to hold the scoresOf course
A tiny circuit board with just a DB9 connector and I2C EEPROM is all that's requiredand a 100nF cap
It's small (28mm x 15mm) could be smaller with surface mount, but you really need something to grab hold of when pulling it out the port.
I'm just trying to find DB9 sockets without the mounting flanges (they must exit somewhere)
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AAMOI how come cart number 6 was left after you'd sold the first batch?

Atari Speech Synth
in Atari 2600
Posted · Edited by Richard H.
Yes
Here's the code for the first line of Daisy -
I'm having more PCB's made this week, I'll have them built in less than a Month
Nice