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Richard H.

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Posts posted by Richard H.


  1. BTW, does anyone know if there are plans for Atarivox emulation in Stella or z26?

     

    The EEPROM-save is going into z26

     

    Full emulation of the SpeakJet chip (in the AtariVox) will be hard, although a simple emulation with a set of fixed samples would work.

     

    The SPO256-AL2 emulators that use samples sound OK (ish)


  2. bjk7382 wrote:  

    I just got the "bubble" powerup (not sure what it does) but the game crashed as soon as I touched it. (I was the using the helicopter powerup at the time.)

     

    Alex H wrote:

    Oops! I missed the "branch out of range" error when I assembled that. The CPU leaps for the bubble code, misses and plummets to it's death!  I'll post a working version shortly.


  3. perhaps you could sell a multicart with a few of voice enhanced games on it with the synth

     

    Alex suggested bundling his game with the AtariVox + perhaps handing over distribution to Atariage (like he's doing with MGD)


  4. the AtariVox has an amp built in

     

    The AtariVox's output power, when connected to an 8ohm speaker, is approximately 300 mW (with the Atari's 5V supply).

     

    Doesn't sound a lot, but it's pretty loud.

     

    I have mine connected to an un-powered speaker (like Alex) and never have the volume pot above half way.


  5. I forgot to ask whether this will work on a 7800 as well?

     

    Yes, it works on 2600 and 7800

     

    Now just need some tech docs for it...

     

    Alex has put together some preliminary docs here -

     

    www.vectrex.biz/AtariVox_Driver.zip


  6. BTW do most people already have a Sega extension cable ?

     

     

    The reason I ask, is that I only have a limited number of them

     

    Could you specify when ordering whether you require a cable or not ?

     

     

     

    Thanks...


  7. The only thing I didn't like about the original VecVox was the lack of control over the volume

     

    I don't understand :?

     

    The VecVoice, VecVox and AtariVox all have / had an onboard volume pot

     

    Did you get it direct from me ?


  8. * Does AtariVox store high scores for any VCS game or just for ones that were coded to work with it?

     

    Games need to be coded, or existing games hacked to make use of the EEPROM

     

    * Is there a case to house the hardware or does it just come as seen in the picture on the website?

     

    The AtariVox comes as a buiilt PCB (with cable)

     

    * Where can I find a detailed description of AtariVox?

     

    It's based on the SpeakJet chip, so you'll get an idea of what the AtariVox can do by reading the datasheet -

     

    http://www.magnevation.com/pdfs/speakjetusermanual.pdf


  9. For anyone wanting an AtariVox, I will have them ready to ship by the end of this week.

     

    I'll also put the ordering details on my page at -

     

    www.vectrex.biz/new_page_5.htm

     

     

     

    Thanks...

     

     

    (Programmers - AtariVox to PC interface coming soon)


  10. The part I'd be concerned about would be the timer PCB.

     

    I fixed Nico's timer, there really wasn't much to it.

     

    It consisted of all easy to get components, nothing obsolete / custom.

     

    The PCB could be replicated very easily. Infact, if someone wants to send me theirs to study, I could get some made.

     

    It'd be cool if somone started making repro Mini-Cades in a kit form or something :ponder:


  11. I've tested the proto board and it works perfectly, so this is the finished design for the AtariVox -

     

    AtariVox.jpg

     

    (The EEPROM is in a socket for future expansion)

     

     

    I'm getting the main batch of boards made up soon, so I need a rough idea of how many of you will be wanting one ?

     

     

    Thanks...

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