Inspired by a novel published in 1984 by Scott Siegel - Beat the Devil was written targetting kids to warn against videogame addiction. I read the book as a kid and I never forgot it because it was about my favorite past time - Videogames. Summary: "Doug is a video game fanatic, and his best friend Warren and girlfriend Maura are not too thrilled to hear that Doug's dad has bought a computer. Will they ever see Doug again, or will he spend every minute of free time closeted in his dad's computer room? Unfortunately, it's worse than Warren and Maura think-Doug has purchased a game called "Beat the Devil" from a mysterious store he'd never noticed before. The graphics are incredible: a pure white heart is battling pitchforks and fires from hell. If the heart survives long enough, the devil himself will appear to battle the heart, and only if the heart shoots a white lightning bolt into each of the devil's eyes, can the heart win! Doug becomes obsessed with winning this difficult game! Soon Doug is acting strangely-picking fights, staying up all night to play the game, missing dates with Maura. When Warren visits a fortune teller, she warns him that he will soon have to risk his life for his friend, who is being consumed by the devil. Warren launches into action, bringing Maura to Doug's house to help him. They see that every time Doug plays "Beat the Devil" and loses, he loses a little more of himself to the devil. Can Warren and Maura help Doug beat the game and stop the evil force that is devouring his soul?"
And without further ado, I present to you the conceptual sprites, animations and mockup gameplay screen I created.
There are alternate versions of The Devils hand, Hellfire and The Cross.
Blue Demon: Pure Heart: Pitchfork: Unholy Smoke:
Hellfire: The Devils Fangs: Explosion: The Devils Hand: Evil Eye:
The Cross: The Devil breathing fire: The Devils eye exploding:
P.S. - If any programmers wish to create this game for real, I would be more than happy to assist with such an endeavor.