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PAC-MAN-RED

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Posts posted by PAC-MAN-RED


  1. post-26314-129530185101_thumb.png

     

    Extraterrestrial Mantis.zip

     

    The Mantis ET. Not a lot of frames to him, but he's a bit of a complicated sprite, and I can't find enough time to work on him. So I'm posting what I have and calling him done. :) I'll be posting more simple sprites as they are what I have time right now, and jumping into threads and whipping up sprites as I see fit. :D For example... atari2600lands' Plim.

     

    Nice! If your sprites don't get into a game at some point, it would be a shame. You do some really nice work with such a limited palette.

     

    -B

     

    Actually speaking of games, my sprite work does appear in Havoc Bug v1.0 by diogoandrei. Though they have been altered for the needs/wants of the programmer I can still recognize them. I'm also mentioned in the credit part of the post. :) >>Link<<

     

    Thank you. The palette, amongst other limitations, does produce a challenge that I'm sure many have faced before. Like most challenges though, two quotes sum up things pretty well:

     

    "...Do the best you can, where you are, with what you have, now”

    &

    “What you want to do, and what you can do, is limited only by what you can dream.”


  2. Following in the series of Extraterrestrial aliens, presented here is the next set of sprites... and yes, in some cases it kinda looks like a Teenage Mutant Ninja Turtle, or loosely, the Gorn from Star Trek. :D

     

    post-26314-129471466384_thumb.png

     

    Extraterrestrial Reptile.zip

     

    Nice! Or the sleestak from the Land of the Lost :)

     

    sleestak.jpg

     

     

    Maybe a Land of the Lost 2600 game is in order...

     

    -B

     

    I remember rushing home from school to watch the early 80's version of the show. :P You're right though, they do look like the sleestak creatures... just ever-so creepy.


  3. When going straight the swimmer's head is green! So to fix this, I made player1 naked, and added shorts using the ball, which means I changed the sand to coral (orange to bright red.)

     

    Hey, that does make the swimmer look much nicer. :) Good job!


  4. Added a shark. To be fair, if you touch the shark for less than a half-second, you won't lose health. I tried to make it not go through the playfield, but gave up after realizing it was too hard for me to do. Also, if someone would like to design a better shark (or for that matter a better swimmer) for me, go right ahead.

     

    I pulled these sharks out of my hat. Perhaps you can use them. :)

     

    post-26314-129489623833_thumb.png

     

    atari2600land Sharks.zip

     

    One swimmer... coming right up... I guess that means he's also on the menu. :D


  5. Hey Pac-Man Red nice pixel art

    Was wondering if you could pixel a tractor or car for a frogger clone i'm playing with

    I know i'm new and asking alot but would appreciat it

     

    Is this Okay?

     

    Here you will find both Single and Multi-colour sprite examples of a car, a tractor and a truck. A few different types of animation(and one non-animated sprite) have been used in the sprites, and in one example I've used two of them together.

     

    post-26314-129394717777_thumb.png

     

    Riddler Vehicles.zip

    • Like 1

  6. And now for something completely different. :P I'm not sure why but I felt like I should make these... spooky... isn't it. :jango:

     

    post-26314-129386779262_thumb.png

     

    Extraterrestrial Grey.zip

     

    Happy New Year everybody!!! :party:

     

    Happy New Year, PMR!

     

    Really nice sprites! You need to team up w/ a developer and get some of your sprites into an actual game :)

     

    B

     

    Thank you. :) I'm down with that. :thumbsup: I'll definitely help any developers out there that require sprite creation for their project.

     

    PMRs' skill... is for hire. :grin:


  7. Okay, so I do everything that looks right, and then when I try to compile the program, it hates one particular line no matter if it's not the same line, or whether I change the spots of the code.

     

    Maybe it'd be easier if I told you an example.

     

    Type in code, compile program, hates line 9. Put code in different spot, compile program, hates line 9 again. Try rewording code, compile program, etc.

     

    I'm using Visual batari Basic on a Windows 7 computer.

     

    Here's some code I've written so far. One thing I think it hates is the "pfcolors:" command, so I try not to use it.

     

     playfield:
    XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
    XX.XX.XX.XX.XX.XX.XX.XX.XX.XX.XX
    XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
    X.X.X.X.X.X.XX.X.XXX.X.X.X.X.X.X
    XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
    XXXXXXXXXXXXXX...XXXXXXXXXXXXXXX
    XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
    XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
    XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
    XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
    XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
    end
    
    COLUBK = $00
    COLUPF = $0E
    
    set missile0height = 5
    
    missile0x = 50
    missile0y = 50
    
    draw_loop
    drawscreen
    goto draw_loop
    

     

    Am I writing the code wrong? Help me please!

     

    I indented the following lines:

     

    set missile0height = 5

     

    missile0x = 50

    missile0y = 50

     

    And it worked afterwards.

     

    post-26314-12930585706_thumb.png

     

    I'm no expert, just first to respond. :P Hope this works for you.

     

    PMR


  8. I started a new project in Visual Batari Basic, and both projects wont recompile, and ends up with a syntax error. Should I post the code I'm using to get some help.

     

    That would be best. I'm sure one of the code wizards around here will help you. :)


  9. For the metroid ones, it's hard for me to envision them without some context (such as a background).

     

    I think there are a lot of bug-like things in that game, and in many environments.

    How hard would it be for someone to put together a mock screenshot of the metroid sprites?

     

    -John

     

    I'll give it a shot as soon as I've returned from my trip. :)

     

    EDIT:

     

    I'm Back! :D

     

    The Original post-26314-129132827505_thumb.png The Mock-Up post-26314-129132829608_thumb.png

     

    In the Mock-up, Samus and the Ball like Shot are from the original NES version because... well... it's a mock-up. What did you expect?! :rolling:

     

    Now this is fun stuff. Keep it up!

     

    -John

     

    Thank you. It is fun for me to make or convert sprites and share them with everyone. :)

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