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Everything posted by PAC-MAN-RED
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Yes more sprites, and all of them have an animation of some kind. Jewel Sprite Animations.zip Skeleton Sprites.zip Worm Sprite Animation.zip Zombie Sprites.zip
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My Avatar(Sir Graham from Kings Quest I AGI version which I've converted to an Atari Sprite) uses 6 frames. Walking left or right would require a minimum of 3 frames(see zombie example coming up) or else it looks like they're either skating or doing jumping jacks. I can create a 3 frame walking man if you'd like. Edit - I thought that maybe the guy in Berzerk was maybe 1 Static frame and 2 animated frames, but it looks like it uses all 3 frames.
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WalkingMan Animation.zip Thank you. Here are two examples of a person walking. The first frame is meant to be a static frame of just the person standing still followed by a 2 frame animation. The first frame could be omitted if you really really wanted to.
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I'll see what I can do after work today, as I may already have something in the works.
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Thank you, I really appreciate all the praise I'm being given. That's a great idea! Have sample sprites and code included with either of those programs, of say, simple and not so simple non-animated and animated sprites.
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Three more sprite sets to add to the collection with one of them being an animated sprite. Enjoy! Bowls.zip Butterfly.zip Chalices.zip
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You're most welcome and thank you. If you want to, you could always credit me if you make something that uses them. :D But even without credit, I'll keep making them because as you've mentioned it gives people some idea of how they can make their own sprites look the way they want them to. I'm also hoping to get more examples done of animated Sprites.. need more spare time for that though. Awesome And thanks again. More sprites will be added soon.
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Three more sets of Sprites! Male & Female Faces.zip Rocks & Stones.zip Signs.zip
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You're most welcome and thank you. If you want to, you could always credit me if you make something that uses them. :D But even without credit, I'll keep making them because as you've mentioned it gives people some idea of how they can make their own sprites look the way they want them to. I'm also hoping to get more examples done of animated Sprites.. need more spare time for that though.
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Two new additions: Armor.zip Mirrors.zip
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Really nice work! Thanks for sharing! Thank you very much.
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I'm adding 11 more complete Sprite files that correspond to the pictures in the 1st Post; All ready for use in programs. I'm just tossing them into this message without using the Add to Post feature for now. Future Sprite/Picture submissions will be done properly. At this time I have not made Sprite files for the following: Distant Bird Mr. Skull Killer Mushroom Snakes These may show up later or upon request. Thank you. Crowns.zip Masks.zip Mushrooms.zip Pears.zip Potions.zip Rings.zip Shields.zip Swords.zip Tables.zip TreasureChest.zip Trees.zip
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Thanks. In case you don't know, you can put attached files in your post using Add to Post and pair up the images with the files. Here's an example: Ant Sprite Animation.zip Apples.zip Ah... So that's how it's done. Thanks.
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Hey Everybody, Here are some of the Sprite files ready for use in your programs. If anyone wants me to turn any of the Sprite Pictures shown in the 1st Post into usable Sprite files then reply here, and I'll whip them up for you. Enjoy! Ant Sprite Animation.zip Apples.zip Books.zip Chairs.zip Coins.zip Crabs Sprite Animation.zip Daggers.zip Hands.zip Keys.zip
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I thought about just attaching the sprite files, but for ease of creating the sprites I simply created a very long and/or extra wide empty space in the editor and then I created multiple sprites inside the one sprite file. Quite the mess to sort into separate sprite files, but making them into PNG files was easier. Besides, I'd like people to enjoy the creation process, or at least part of it, and strive to create quality sprites and sprite animation. I'm not trying to poop on your parade, but if you really want to help users who may not have a creative bone in their bodies, providing sprite files would be nice. People who are creative won't bother trying to recreate your sprites. They'll just draw their own. I hoped over time that artists would eventually build up a free 'library' of sprite files that users could download and edit or use directly in their works in progress: http://www.randomterrain.com/atari-2600-memories-batari-basic-vbb.html#notjustforprogrammers Don't worry, you'll only poop on my parade if I let you. *readies shotgun* Therefore, I've prepared SOME of the sprite files and will attach them to my next reply. I'll attach more as they are completed.
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Thank you, this was many hours of work/fun and the challenge of creating some of them to be pseudo 3D(some of the Trees, Killer Mushroom, Mr. Skull, etc.) was awesome. I plan on continuing to add more in the future, and I hope others will do the same.
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I thought about just attaching the sprite files, but for ease of creating the sprites I simply created a very long and/or extra wide empty space in the editor and then I created multiple sprites inside the one sprite file. Quite the mess to sort into separate sprite files, but making them into PNG files was easier. Besides, I'd like people to enjoy the creation process, or at least part of it, and strive to create quality sprites and sprite animation.
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I made some sprites in my spare time and thought I'd share them with everyone on the Forum. There are some animated sprites that can be put together for general use or in games. These sprites have all been made with Visual bB and comply with the normal colour restrictions (one colour per horizontal line). There are also two files that are blank pixel matrices, one 5x5 and one 8x8 of which I'm hoping people could use for their own purposes or to share their creations. Enjoy. EDIT - Seeing as this Sprite library has grown and has spread out over several pages I see the need for new comers to gain access to the Sprites quicker. I'll be adding quick links to all of the sprite submissions that are being shared here as things progress. Current as of Nov 6th 2010. Sprite files exist at: Post #8 Post #11 Post #14 Post #18 Post #21 Post #26 Post #29 Post #32 Post #34 Post #36 Post #47 Post #52 Post #56 Post #57 Post #60 Post #62 Post #65 Post #67 Post #69 Post #72 Post #74 Post #75 Post #76 Post #78 Post #79 Post #80 Post #83 Post #86 Post #87 Post #88 Post #89 Post #90 Post #93 Post #94 Post #98 Post #99 Post #100 Post #101
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Porting the original classic Castlevania to the 2600
PAC-MAN-RED replied to grafixbmp's topic in Atari 2600 Programming
NICE!!!! Though, we should be patient and wait for any real updates.. that picture is pretty funny though. -
Porting the original classic Castlevania to the 2600
PAC-MAN-RED replied to grafixbmp's topic in Atari 2600 Programming
Are you hiring recruits so to speak? My knowledge in programming is at a novice level and only Batari basic, but I've done beta testing/feedback before for other people who create games. -
Looks good to me... although picture examples along with the code would be awesome, but a lot more work too. It would be just like the forums, and to save some work, users could contribute their code snippets and pictures. Just thinking...
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That won't work as that wasn't for the playfield, it was for the background using the background kernel option. If you do that for a normal playfield, it won't change the playfield color, it will make the entire background the color of COLUBK. The first line will still be wrong. Cliff It was a caffeine deficient morning stupor. New rule: Coffee first, than answer questions.
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Another fix for this was mentioned here
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I like any of the top 6 myself. However, images change when scanlines are introduced and the proper size is used.
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Looking for some opinions on an idea.
PAC-MAN-RED replied to endrien's topic in Atari 2600 Programming
Sounds similar to either Michael Jacksons Moon walker for the arcade or for the Sega Genesis. Although, the one for the arcade was playable... the Genesis version though... it was something else. Anyway, what genre of game were you thinking of? First person 3D? Side scrolling? Or maybe like a Zelda 1 type adventure?
