madmax2069
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Posts posted by madmax2069
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That's the one I have
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Hello everyone
I have a SNES that displays two scrolling horizontal green lines. The TV I have it connected to is a Sony Trinitron, connection method is by using the multi out.
I haven't tried another TV but I have never had any issues with any other consoles hooked up to this set.
I do however have a 3rd party power brick that works on nes, SNES, Genesis rated at DC9v-850mA.
Any thoughts
I will try to post pictures of it and or video.
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Video,
Depending on what update version you was running at the time it will either be a slight improvement or a complete waste of time.
So far 1.5 seems to be the best version. As 1.6 and, 1.7 does add mounted combat but from what I hear the game constantly locks up, has worse framerate issues, the water lockup bug is back. 1.5 did fix a few quests and bugs, but a lot remain. 1.6 nd 1.7 didn't touch any quests from what I have seen.
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Dubstep is a curse to any genera if music. Kill it, kill it now.
I can't stand dubstep
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These have the same issues as some software emulation does, the sounds are skewed in tone, it substitutes the correct note for the wrong one, or a screwed up version of the note.
Compare it next to a real Genesis and you will see. Its one of the major complaints about these units.
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Meh, and they still can't get the sound right, effects missing ir wrong, and wrong tones.
Much rather spend more for an actual Genesis and a flash cart then to buy one of these.
Definitely need to show more game play, I'd like to see streets of rage, sonic, road rash, and or other well known game.
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Being that they screwed the PS3 users over I won't be getting it.
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2:12 was my favorite
I didn't know people still played Oblivion.
Oblivion?
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Actually I would avoid the eMac because its troublesome at best, and the eMac has quite a few faults with it. There are far better Mac G4s out there if you're looking for a G4 PPC Mac like the digital audio G4, or a mirror drive door G4, maybe even a G4 mini.
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I only hope this serves as a reminder as to why cloud based anything is garbage and should go away as quickly as it came.
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This is why blizzard fell off the face of the map for me. I should be saying blizzard who?
EA is in the same boat with blizzard.
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Nope havent tried it recently. I need to check it out maybe this weekend.
Haha...I dont think they can fit a fan in the Ouya. Its supposed to be no bigger than a Rubick's Cube right?

They can, look at the size of fan in the Dreamcast. Being that the Chipset is for mobile devices its designed for not needing a fan, a Dreamcast sized fan would provide enough air movement to provide ample cooling.
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Unfortunately there isn't really that much that you can do with it. The specs are no better than a high-end mobile phone, so developers are going to struggle to come up with anything spectacular on it...Ouya isn't trying to win the hardware arms race, nor should they; they're trying to carve out their own niche. Those that want cutting-edge FPS graphics should look elsewhere.
Out of curiosity, I did spend some time comparing various specs to traditional consoles. All of this is gathered from the web, but I've verified from different sources where I could...
GPU - Ouya=12 Gflops, 8 vertex shaders. Xbox=20 Gflops, 1 vertex shader. Xbox360=240 Gflops, 3 shader pipelines. Gamecube=8 Gflops, 0 vertex shaders. Wii=12 Gflops, 0 vertex shaders.
The Ouya should outperform a Wii graphically if the game is written to take advantage of vertex shaders, or as good if not. Nowhere near an Xbox360.
Memory - Ouya=1GB of 1600mhz RAM, bandwidth ~2 GB/s*. Xbox360=512MB of 700mhz DDR RAM, bandwidth 22.4GB/s. Wii=64MB DDR RAM, bandwidth 1.9GB/s.
Ouya RAM capacity edges out all current consoles. I based bandwidth from the slowest Tegra 3 implementation I could find, so its a bit speculative.... but seems to be comparable to a Wii, nowhere near an Xbox360.
CPU - Ouya= 4-core 1.6GHz ARM CPU. Xbox=single-core 733 MHz P3 CPU. Xbox360=3-core 3.2 GHz PPC CPU. Wii=single-core 729Mhz PA CPU.
The Ouya CPU should do a bit better than the Wii CPU especially if the game is multithreaded, and nowhere near the Xbox360 CPU.
Remember though that the CPU in the 360 is in-order execution while the tegra3 is (I think) out of order execution. There is a reason the CPU in the 360 has to have hyper threading to try to get around the limitation that in-order execution has. Also you forgot about the tegra3s Companion Core (i think its locked at 500mhz) which technically makes it 5 cores.
Being that the tegra3 t-33 is being used in the Ouya makes the memory bandwidth around 6.4GB/s. Plus being that the tegra3 isn't going to be limited by battery life and the fact its case is going to have better cooling they can pump it up a bit (maybe even overclock it a bit) to give it more performance.
The only real limiting factor here is the GPU.
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Just got Axelay for free.
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Its a toss up between Street of Rage 2, Road Rash 2, Sonic 2, or Eternal Champions on the Genesis.
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It was actually much faster to touch the wires together than to go across the house and boot the computer and look up the schematics online. The ground wire was already known, and I only had four colored wires to test, one for video and one for audio. Also, I tend to get confused with port schematics that are completely symmetrical, because I always get confused between right and left (example, am I facing the plug or the port?) And yes, I used my multimeter to identify the uninsulated ground wire + shielding as pin 3, or Genesis ground. Ironically, the other Genny 1 cable arrived in the mail today, but mine is much higher quality.
Got to love it when that happens, what are you going to do with the extra cable.
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The ironic thing to me is the fact that Square-Enix will be releasing the FF11: Seekers Of Adoulin expansion next year...for the PS2.
But only in Japan from what I hear.
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I used trial and error to identify the four colored wires.
A continuity tester could have helped you out there, unless that is what you used.
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There is +5VDC coming out from a Pin which is very close to GND.
You have to be careful, especially if you recicle existing Cables: if you don't carefully isolate that Pin, you end up frying something on either your Genesis or TV.
I tried that with my model 1 and it wont turn on, as soon as I unplug the video and leave the headphone adapter connected to the TV it will turn on, if I unplug the headphone adapter from the TV and leave the video connected it will turn on. I left the video plugged in and unplugged the left audio from the TV the power light came on but was dim, tried the same but with the right unplugged it would not turn on.Somethings screwed up on my system. The only way I can play my system by using the AV out is if I use the mono out or use a pair of headphone on the headphone Jack.
I'd say that the fault is on the Cable. If not, you would have a permanent short on your Genesis which affected it regardless if a Cable was connected or not. ICs seems to be pretty sturdy, so there are good chances that your Genesis is still okay.
Cheers,
Oge
Indeed it was the AV cable that was at fault, its fixed now and happily running with stereo going into the TV.
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Although not a thrift store find I did get a. SNES for free.
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...the long time between console releases has "penalized both developers and consumers" and "has stymied creativity and led to companies resorting to making sequels".
So... make 'em for PC instead. Problem solved.
I agree but it makes me laugh......LOL....the two companies who really suck on making PC games. Square-Enix with the turd that is Final Fantasy 14 and the DRM filled Ubisoft line of PC ports which nobody wants to buy and be tethered to the internet.
That's why I fell out of the continued loop if upgrading my PC, they really have PC gaming on lockdown with all this DRM crap. The last game that I bought for my PC was CS:S after that I got out of PC gaming with modern titles and just stuck with the mass amount of older titles I own.
I ended up moving back over to console gaming for modern titles. The way its going now I am starting to play my older consoles now more then my current ones.
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Piracy is destined to be its primary use.
No doubt there will be some piracy, but how many people are really going to want to go through the hassle to save a few bucks? Android apps these days run mostly in the $1.50-5.00 range. I don't think I've ever met anybody cheap enough to do that.
I worry more about hacking for the purpose of cheating online. How's stopping that going to work? I guess it's up to each game to handle banning, or is the service itself going to try to keep them away from legitimate gamers?
How about allowing hackers but have a designated place for it, that way they have a outlet, but if they leave that area and try cheating on the legit side they get the ban hammer. I guess it would highly depend on the developer and or Ouya network admins (if there is one). They say this system is for hackers, why not go full out.
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You can buy the 5 pin DIN connectors and solder your own Genesis I A/V cable fairly easily. I did just that. Take notice that model I Genesis console only outputs monaural sound out the DIN port. For stereo, you need to hook an adapter from the front headphone jack. I have a couple of those cables around (male headphone plug on one end and red and white RCA connectors on the other end). You can find them at thrifts from time to time if you look carefully.
I tried that with my model 1 and it wont turn on, as soon as I unplug the video and leave the headphone adapter connected to the TV it will turn on, if I unplug the headphone adapter from the TV and leave the video connected it will turn on. I left the video plugged in and unplugged the left audio from the TV the power light came on but was dim, tried the same but with the right unplugged it would not turn on.
Somethings screwed up on my system. The only way I can play my system by using the AV out is if I use the mono out or use a pair of headphone on the headphone Jack.
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I am definitely looking to buy one of these carts.

display issues with a SNES
in Classic Console Discussion
Posted · Edited by madmax2069
I can rule out the TV due to the simple fact it works fine for my n64, gamecube, ps3, 360, Genesis, PSP, apple iigs.
I can rule out the AV cable due to the fact its the same cable I use for my n64 and gamecube. I don't use RF.
This only leaves the system or the power supply. Being that I do not have a official power supply nor another SNES I can't test those at this minute. I can however take it to the place where I bought the 3rd party PSU and have them test it out.
How would a power supply produce this artifact on the TV? Dirty power, not producing enough, producing too much