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Everything posted by birdie3
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Similarly, does a 7800 euro-joypad work with the Colecovision? I seem to remember trying to use the 7800 joypad for my CV once and it fried the controller router chips in the console.
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Sorry I missed this one. You shouldn't get out of Atari Shawn. You know how to make carts and not too many people on here know how to do that. What was in here when this first started? PM sent for one remaining title.
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Yes. Canada rules. Move here. You will be glad you did.
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Some Atari Corps & label variants up on ebay
birdie3 replied to video game addict's topic in Auction Central
Weird. I have yet to suffer from this level of OCD. These are all in very nice shape though. -
This game requires a controller with two buttons, right? How does one do this in emulation using Stella?
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Some Atari Corps & label variants up on ebay
birdie3 replied to video game addict's topic in Auction Central
I don't get it. Are these rare games? Not trying to be an ass. -
FS: Space Invaders Collection for Colecovision
birdie3 replied to Lord Helmet's topic in Buy, Sell, and Trade
My official unsollicited endorsement: I just bought a CIB copy of this game from Pixelboy a few weeks back (years after the game's official release) and let me tell you.. This game rules. It's an arcade perfect ROM based on the actual Taito code playing on your Colecovision. Well worth buying. -
Like many of us here, I would have to break down and finally get a 5200 to play Adventure II. Might just happen soon too if and when Tempest and Sinistar get released (unless they both appear on the A8 as well).
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Do you think this one will be relisted?
birdie3 replied to holygrailvideogames.com's topic in Auction Central
Why do you think he pulled it? -
I thought that the A8 version was good too but I have been playing the TI-99 (16 bit)version and I am liking it quite a bit as well. Anyone else with me on this?
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TI-99/4A websites that don't suck?
birdie3 replied to S1500's topic in Gaming Publications and Websites
I just scored a TI with the RF cable and the picture is quite good. What gives? -
Apologies.. I am not sure why I don't have Tower of Doom. I just looked at the Digital Press online rarity guide.
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Up for trades or sale are 6 Intellivision carts, a few of them are a bit harder to find. All carts are loose and in mint condition. Thunder Castle Super Pro Football Slap Shot Super Pro Hockey Empire Strikes Back Motocross World Championship Baseball I am ususally looking for Atari 2600/7800/8-bit, Colecovision, and TI-99 carts but I am always interested in seeing what else you may have. PayPal also works. Thanks for looking!!
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Thanks guys. I will borrow my father's meter and test this in the next few days..
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OK. I will try this once I locate a tester. All of my 7800 power supplies work A-OK with my 2 other 7800 consoles.
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I looked in my both of XEGS's and the 6502's are hard soldered so I won't be trying those unfortunately. I did however switch out the RIOT from my light sixer and did not see any difference. At this point the console is pretty much doing what it did when I first bought it. Console works properly 40-50% of the time with both 2600 and 7800 games but often powers up with wavy rolling graphics, bypasses the logo screen in 7800 mode, and yet still seems to be loading up playable games. The joystick button issue however is completely new. I noticed that I may have scraped a few of the leads on the PCB under the RIOT socket and perhaps may have ruined leads that control the 7800 fire buttons. Not sure. The leads do actually look to still be intact. All games both 2600 and 7800 that require only one button seem to work fine. Any time I attempt to use a two buttoned 7800 controller, the fire buttons show no response. I eventaully discovered that I am able to get a response from button two using port two when playing Commando. Owning a 7800 diagnostic cart would be nice.
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The strange part is that the controller ports have always worked fine up until last night. This controller button issue is a totally new problem. I did notice that I scraped a couple of the circuit leads on the PCB from the under RIOT chip socket when I was removing it with a flat head from it's socket. Perhaps I buggered up the lead that connects the controller buttons. What do the four end pins on the connector do? I have tried removing the plastic housing around the connector but it seems to be attached pretty good to the board. I assume that the connector is attached directly to this housing and I would have to de-solder the connector to get it off.
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OK. I have made some progress with my issue. If anyone is interested you can also read about it in the Hardware section in this thread: http://www.atariage.com/forums/index.php?s...p;#entry1400978 At this point, there are two issues. One being that the console upon start up will quite often bypass the Atari intro/logo screen and boot up a game with garbled and wavy/rolling graphics. The other issue is that there are some games (like 7800 Commando and 7800 Xevious) that have no fire button response with stock Atari 7800 joypads while all 2600 games and games like 7800 Joust have full response with the joypads. Any help with figuring this out and how to fix it is greatly appreciated. Thanks again!!
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OK. Scratch half of what I just said. The 7800 cartridge I was using to test is a home made jobby and I am assuming that it is a bad burn or faulty soldering because it is crashing on both of my other 7800's as well. I tested some of my other games and I am noticing some joypad controller compatibility issues for some reason. For example: Commando and Xevious do not register either of the fire buttons but Joust registers both buttons. When I play them with a one button controller, the buttons register. When I test the joypads on my other consoles, they work perfectly. Strange.
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She's alive.. but barely. I have had some success with getting the console up and running again but I know for sure that there are still some problems. The console still crashes and 7800 games now display very garbled graphics before ultimately crashing. if I can get them to fire up, 2600 games seem to be working 100% with no problems. First I reseated the chips and swapped around the 6116's. I stuck in a 7800 cart and powered it up. The 7800 skipped the logo screen and I was getting an image of the game I had put in but it looked bad (rolling, garbled, and fuzzy). I then tried a 2600 cart and got similar screen garbage but there was no fuzz almost as if the image now seemed sharper. I tried another 7800 cart and managed to get a game started but still with rolling and fuzziness (it had still also skipped the logo screen). After starting that game, I powered down and back up again then -VOILA- the 7800 was working perfectly. So.. I then decided to keep trying 7800 and 2600 carts to see if the problem was indeed fixed. After about 10 power downs and cart swaps, the problem eventually returned. Now the console fires up 7800 games about 20% of the time with the graphics often being quite garbled and the game almost always crashes. Ususally if I have any success with initiating a 7800 game, a 2600 game will also work. Any ideas?
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Same response with 2600 cartridges. There doesn't seem to be lack of power. The video is always affected and constant on a power up and the LED stays on. Yeah. If I had another socketed 7800 to swap out the chips, this would probably be very easy. All I am really trying to do here is figure out which chip needs to be replaced if in fact that is what the problem is.
