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Posts posted by abaudrand
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Quelle triste nouvelle. Mes sincères condoléances à la famille et ses proches.
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My condolences.

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not abandonned, but delayed... Have moved home thrice last year and got a fourth one to do.
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found back my ticket number. Glad it is still happening.
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no update for the moment. sorry.
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I have designed a board that can do that, it can go up to 256K + SARA.
Yes you told me that once. We will make our decision about the cartridge once the game will be completed. I'd rather come with something working instead of wasting other's people time. Anyway thanks for the offer

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We haven't succeed to make a cartridge using old chip from Atari game like Desert Falcon. My friend Yann who was trying to make it left the project as his new job is too demanding. No further update to come for the moment. I'm currently changing job and back at school till end of year.
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ok thanks. just think its just not a matter of solder and play...
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hi there,
What kind of programmable chip is good to make a SARA game for the 2600. the rom is 64Ko.
any advice ?
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thanks for the quick reply. I'm a newbie.
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well, yes that will probably end like that... just feeling i'm in a desert with that topic...
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Hi,
I'm looking for a blueprint for making a PCB. The game will use a 64ko+SARA chip scheme. if anyone have schematics, it will be very helpful.
Unfortunately, there are no reference on this website: http://www.grandideastudio.com/portfolio/pixels-past/
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We want to try to build a cartridge and need help. The game is 64Ko with a SARA chip.
What kind of Eprom to buy? what USB PLD to buy? Where to find PCB designed for the 2 chips?
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I would like to share a modified version of the superchipheader_SC RevEng made for me so that I can keep using this modified kernel and being able to work on a 64Ko project.
All thanks go to him.-
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sorry haven't seen your post before PM you. I didn't add or remove anything since you sent back to me the fixed project. I just tried to set romsize to 64Ko, moved all from bank8 to bank16 and add line for each new bank from 9 to 15...
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I've assigned the 16 banks... did I miss something?
9015 bytes of ROM space left in bank 1 1864 bytes of ROM space left in bank 2 602 bytes of ROM space left in bank 3 1119 bytes of ROM space left in bank 4 2749 bytes of ROM space left in bank 5 3408 bytes of ROM space left in bank 6 1042 bytes of ROM space left in bank 7 3534 bytes of ROM space left in bank 8 4052 bytes of ROM space left in bank 9 4052 bytes of ROM space left in bank 10 4052 bytes of ROM space left in bank 11 4052 bytes of ROM space left in bank 12 4052 bytes of ROM space left in bank 13 4052 bytes of ROM space left in bank 14 4052 bytes of ROM space left in bank 15 1132 bytes of ROM space left 9015 bytes of ROM space left in bank 1 segment: 1fd4 eqm vs current org: fc9d DrakhansNight0.7.7.9.bas.asm (2097): error: Origin Reverse-indexed. Aborting assembly Errors were encountered during assembly. -
It doesn't work too so I guess I got something wrong elsewhere in the game. I'm preparing all files to send 'em to RevEng.

Drakhan's Night
in batari Basic
Posted
Sorry for being silent on this topic. The game is still in hiatus for the moment as I moved home thrice in a year. I need time to unpack everything from the storage room. I’d don’t want to make any post as long as I will not have something playable to share here. By the way, I miss u all.