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ZylonBane

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Everything posted by ZylonBane

  1. What, you guys haven't already disassembled the arcade ROMs?
  2. This is looking graphically just about perfect, but I hope the start music is WIP because in its current state it's a mess. POKEY should have no problem reproducing the start theme. Heck, even the MSX version gets it right.
  3. We're talking about someone who seems literally incapable of using Google.
  4. Wrong. NTSC artifact colors are actual colors being generated directly by the screen. They have nothing in common with dithered colors.
  5. The Doom music is one of those I never got around to recording. Since it's readily available from so many other sources, with dozens of great remixes, I figure it's no great loss to not have it here. Ditto for Wolfenstein 3D.
  6. Back in the year 2000, having entirely too much free time, I decided I was going to create the definitive, all-encompassing archive of Atari Jaguar game music—the Jaguar Rocks project—to include every song from every Jaguar game ever. So I hooked my Jag up to my PC and for months recorded everything I could lay my hands on. I did noise reduction to get rid of line hiss, made sure short bits of looping music repeated a few times and faded out cleanly, manually edited out pops and clicks in the original music, and cursed the games that didn't have built-in music tests. I tracked down original MODs where I could, and managed to get some from the original authors. Will Davis in particular donated about a dozen unused tracks from various Jag games he worked on. On the down side, I originally had the notion that all this music would fit on a single data CD, so the MP3 bitrates I used were anemic even for back then-- mostly 64kbps for mono tracks and 128kbps for stereo. Fortunately, the synthy nature of most Jag game music meant it compressed very well, so the quality doesn't seem to have been noticeably impacted. This is good, because hard drives were so small back then that I couldn't keep any of the raw captures. Anyway, you may have realized by now that no such project was ever released. I got burned out on it, my primary fandom moved on to PC gaming, and the project went on indefinite hold. The closest it ever came to public release was a "0.8" version given away as a door prize at JagFest 2001. I figured I'd always get back to it eventually, but now that this project is old enough to drink, I'd best accept reality and just put the damn thing out there. No frills. So here you go. Enjoy! http://clayh.net/jagrocks/
  7. No, it didn't. Even with the limitation of no text next to the viewport, the text area is still mostly blank. It's just a single-character RPG after all.
  8. Because Apple II ports and to combine hi-res graphics and color on the same screen. We've already had this thread anyway.
  9. Also Microsoft already had a long history of game publishing, starting with Microsoft Flight Simulator back in 1982. https://en.wikipedia.org/wiki/List_of_Microsoft_Studios_video_games
  10. "I'm curious why rjchamp3 and not rjchamp1." "Well, you see, the rjchamp units one through two were not entirely successful."
  11. Every time you type an exclamation point, God punches a baby.
  12. This is a nonsense statement. The pointer to screen memory is by definition the start of actual screen memory. The hardware does not know or care where your fleshy human brain thinks screen memory begins.
  13. Who the hell -- other than the thread starter -- calls game cartridges "flat cards"? That's some Engrish shit right there.
  14. So they've switched from Unity to Unreal Engine. And there was much rejoicing. http://www.polygon.com/2017/3/1/14784082/system-shock-reboot-unreal-engine
  15. Because Apple is not and has never been a game company. You may as well ask why IBM or Linksys hasn't made a game console. What a silly thread.
  16. It's not impossible. I've played it beginning to end on a single life. You just have to memorize most of it. The gunner segments are really the only ones where you can get by on reflexes alone.
  17. Most arcades don't own their games, they rent them. Contact the rental company. They sell off old inventory all the time.
  18. Correction: Most 2600 games are just 400/800 games with graphical downgrades. Actually that's not entirely true either, but it is less spectacularly wrong than what you just said.
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