-
Content Count
3,963 -
Joined
-
Last visited
-
Days Won
3
Posts posted by ZylonBane
-
-
You should stop critiquing others' choice of words. People might like you better..
People should stop being terrible with words. People might understand them better.
-
Anyone see these or buy these before? They have just about every console there is... under a size of a quater.
I don't think the word "under" means what you think it means.
-
-
Those oversize lifesize joysticks are nothing but artsy fartsy exercises in stupidity.
This just in-- Keahaha hates things that aren't their original size.
-
Also, "Amps to 11" is also a reference to the movie "This is Spinal Tap," where the band Spinal Tap had special amps made that go to 11.
Seriously, Kosmic could have just pointed out it was a Spinal Tap reference instead of rambling on for half a page, but I don't think the guy ever met a cultural reference he didn't miss.
-
This looks like a Cylon (reboot) version of a 2600.
-
I wish Spiceware games came out in the 80's. My youth would have been that much better. Asteroids is great, but Space Rocks is transcendent. If he can pull off Draconian, imagine what Pac Man would have looked like.
Space Rocks and Draconian both rely on hardware that didn't exist in the 80s.
-
Astroblaster uses only the TIA, so I assume yes.
You do understand they're talking about the ARCADE Astro Blaster, yes?
As for reproducing the sound, I'd try using both sound channels simultaneously. After listening to the sample WAV loop over and over a few times, I realized it kind of sounded like a bass drum hit. So maybe mix some deep square wave into it. And don't just linearly drop off the volume; the original sound lingers a bit at the loud end before dropping off.
-
/casts Betteridge's Law
-
"Quadrunner"?
-
1
-
-
Yar's Revenge is overrated, almost to the same degree E.T. is underrated.
If that were true, which it isn't, it would mean Yars' Revenge was credited with saving the video game industry. Which it isn't.
-
Y'know, the 8-bit home computer version of E.T. doesn't get nearly enough hate. It's like people don't even know it exists.
-
This is some advanced level trolling right here.
-
4
-
-
It's Video. He's already forgotten it.
-
1
-
-
One negative people always harp on is "but the enemies are totally random" ( many are the same people that actually praise other games for having random modes)
Are you really so dim that you don't understand the difference between pure chaotic randomness and the well-structured randomness that actually makes for good gameplay? Or are you just being deliberately disingenuous?
Games that offer random modes generally put a hell of a lot of logic into ensuring the result feels somewhat intelligently designed. Trevor McFur's levels do not feel designed at all.
-
1
-
-
It would be pretty trivial to fix. The game just has to detect whether Pac-Man is moving horizontally or vertically when eating a dot. If the former, play a full wakka. If the latter, play a half-wakka. Maybe some logic to prevent wakka fighting when going around corners.
-
Everyone just decided to stop posting the source pictures, eh?
-
No, E.T. is not awesome. E.T. is a tedious, unintuitive game about falling into pits that it took you 30 years to figure out how to play.
If it were actually awesome, people would thought it was awesome when it came out.
-
1
-
-
If only you had some sort of picture of this that we could look at.
-
Not bad.
The thing I really wish he'd fix is that the wakka-wakka rate is different depending on whether you're moving horizontally or vertically. You only get a correct-sounding wakka when eating dots vertically.
-
Hey that sounds exciting, being able to convert c64 games to lynx format but it's not easy as 1 2 3 because ,,
Gosh Johnny, thanks for explaining all that to us thirteen years later.
-
I'm just trolling for attention. Carry on.
Your trolling would be more effective if your non-trolling posts weren't typically just as dumb.
-
Yeah trevor mcfur looked good in stills, but man that game needed some parallax scrolling and better sound effects.
Those are literally the least of its problems. The single biggest problem with Trevor McFur is that there's no structure at all to the levels-- it just randomly spawns stuff at you for ten minutes at a time. This makes it extremely boring to play.
-
Super Pac-Man is a far more faithful arcade port than the weird stretched Pac-Man port.
-
1
-

3D Printed mini-consoles...
in Intellivision / Aquarius
Posted
People should stop being terrible with words. People might understand them better.