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Everything posted by khryssun
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3,990
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Nice score for a first try ! Great to see you here Albert
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So you just find a bug... ...and I find another one : (it only happens to me one time : after the first squirrel died, all the new squirrels that appeared didn't move at all (they stay locked on their platform) and they disappear at the bottom of the screen as it scrolls down... which made the game end quickly : I scored about 2,200 and the squirrel was only 18 if my memory is right (I think I took a picture but I'am not sure... I'll have a look as I was playing on another computer than this one). You are totally right... Keep your finger crossed and you'll break the 5 K barrier Good luck, you're so close... I know you can do it
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Yes I noticed the same problem, most of the time I don't earn the extra life at 2,000. I noticed that the only games I earned the extra life was when I had 5 lives left... so I'll go to 6. I wonder if the game doesn't give the extra life only if we haven't loose any life before we reach 2,000 points .
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3,338 More and more lucky... but this silly squirrel commited too much suicide.
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2,791 Few strategy, lot of lottery in this game
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Some improvements 2,352 My Tips : - Never freeze the squirrel to kill it. Try to preserve it as longer as possible. As the I.A. of the squirrel is "limited" it will always make a fatal error alone... so as long as it lives you scores points jumping onto the red / orange platforms. Avoid to be frozen by it and you'll finish the game with your 5 lives which will make you won you a maximum of points. - At the end of each level, stay always lower than the squirrel on the ladder to score the green platform points : jump to the above platform always when the one you are standing on is about to disappear so you'll always increase your score easely.
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1,825
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I never cheated at ROTLA... so I never finished the game
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3,770 Ouch, Hard game !
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Thanks for the infos ! This was very helpful for me
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Hi all, I have two questions about 7800 PAL carts using the PCB C300565 model : 1) Does all the 7800 PAL games using this PCB have the 16 K Super Chip RAM included on the PCB ? 2) If not, does someone is able to tell me what are the carts built with this PCB and including the 16K SC RAM. Thanks a lot.
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2,440, I suck at this game... but I have a lot of fun to play with it Good choice Malc74 Oooohhhhhh... it's time to go to bed. Goodnight everybody and please stop to make incredible scores, it's very frustating for normal human beeing :D !
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1,350
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1st try : 895
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Great, I never played this game before but it uses Paddles.... We have one week to have our hands repaired from the damages caused by an intensive play of The empire Strikes Back. I'am pretty sure The 5th Ghost will agree, even if he has steel hands... I know he'll understand
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HSC Season 2 Week 24: The Empire Strikes Back
khryssun replied to Ze_ro's topic in 2600 High Score Club
Thanks Fellow And now.... here's my latest score : 9,068 Tip of the day : Always fight against the Empire with the stomach full I think this is my latest submission for this game, a man must know his limits and I doubt I could make better... well okay my thumb is totally destroyed Anyway I had a lot of fun. I hope next's week game will be a Paddle's one. Goodnight everybody... -
HSC Season 2 Week 24: The Empire Strikes Back
khryssun replied to Ze_ro's topic in 2600 High Score Club
Some improvement : 7,885 ... so close to the 8,000 Barrier... always the same story I'll try again, I have some hours to spend after the dinner -
HSC Season 2 Week 24: The Empire Strikes Back
khryssun replied to Ze_ro's topic in 2600 High Score Club
Hey, Congrats !!! Just wondering if your hand is still operational and is able to be used to play again... mine hurts and I wont play 'till tonight -
HSC Season 2 Week 24: The Empire Strikes Back
khryssun replied to Ze_ro's topic in 2600 High Score Club
6,217 -
HSC Season 2 Week 24: The Empire Strikes Back
khryssun replied to Ze_ro's topic in 2600 High Score Club
Ze_ro wrote : Indeed.. it's very short and incomplete, So finally I decided to type the full manual (of course, Atariage is free to include it into the manual database). Here it is : STAR WARS - THE EMPIRE STRIKES BACK ------------------------------------------------- A Video Game Cartridge From PARKER for the ATARI VIDEO COMPUTER SYSTEM English instructions (Text manual typed by Christian Bogey from the original Instructions Manual. June 28, 2005) The Empire's revenge has begun ! Right now an army of Imperial Walkers is marching toward the Rebel's power generator on the Ice Planet Hoth. If they reach it, the entire Rebel base will blow sky high ! To stop them, the Rebels must rely on their missile-firing Snowspeeders. The Snowspeeders may be tiny (compared to the gigantic Imperial Walkers) but they're quick and agile. And in the hands of a skillful commander, they can destroy the mighty Walkers ! So climb into your Snowspeeder and be prepared to meet the first of your deadly enemies ! Object : ------- The object of the game is to destroy as many of the Imperial Walkers as you can before they reach the power generator at the end of the battlefield or before the Imperial Walkers destroy your fleet of Snowspeeders. Setting The Console Controls : --------------------------------- 1. To select a game number (see Game Selection Box), press down on the GAME SELECT switch. To quickly change the number, hold down both the GAME SELECT and GAME RESET switches at the same time. The game number will appear at the bottom of the screen. 2. Press down the GAME RESET switch - and you're ready to start the action. 3. Set the DIFFICULTY switch : Position A - The landing pad where you repair your Snowspeeder is made smaller. Position B - The landing pad is made larger. In one-player game, use the left DIFFICULTY switch. In a two-player game, the 1st player uses the left DIFFICULTY switch and the 2nd player uses the right DIFFICULTY switch. The Joystick Controllers : --------------------------- Make sure you plug the Joystick controllers firmly into the jacks at the back of your video system. Use the LEFT controller jack for one-player games. Use the Joystick to fly your Snowspeeder. Snowspeeders can fly left, right, up and down. Your Snowspeeder can accelerate in all four directions, too. To slow it down simply change directions. Press the red button to fire your missiles. The Battlefield : ---------------- This is the battlefield on the Ice Planet Hoth. The entire battlefield is 8 TV screens wide. The radar band monitors the entire battlefield Playing : -------- A Rebel Commander receives 5 Snowspeeders per game. At the start of the game, the first Snowspeeder is displayed in the Ice Zone. The remaining "on deck" Snowspeeders are displayed just under the radar band. * To Start the Action : Fly your snowspeeder down screen (move left) to meet the oncoming imperial walkers. The walkers approach in a single file from left to right. They can get bunched up one behind the other but they can never pass one another. Althought up to 5 Walkers can be seen on the battlefield at a time, only 1 Walker will appear on the TV Screen at a time. * Radar Band : Use the radar band to keep an eye on the positions off all 5 Walkers and to see which Walker you're presently battling on screen. Note : When your snowspeeder flies off one end of the radar band, it will reappear at the other end. REMEMBER, As soon as the lead Walker reaches the right end of the radar band, it blows up the power generator and ends the game. Just before this happens, however, you'll ear a "warning" sound, the the sky will begin flashing. Destroying The Imperial Walkers : ------------------------------------- It takes 48 "hits" to the body to destroy an imperial walker. Each group of 8 hits weakens the Walker one stage and changes its colour. Each colour change means that the Walker is walking slower, firing less offten, and aiming less accurately. An Imperial Walker may go through 5 colour changes before it's finally destroyed : From black to grey, blue, purple, red, yellow, the - POW! - it's gone ! A snow speeder can fly around to the back of a Walker and attack from the rear. A Snowspeeder cannot weaken or destroy a Walker by hitting its legs. There is a quicker way to destroy an Imperial Walker - by firing a missile into a "bomb hatch". Bomb Hatches : ---------------- Bomb hatches are flashing coloured squares that appear from time to time on a weakened Imperial Walker. Bomb hatches will appear one at a time in one of three places : just above its head, just below its head, or on its back. Hit a bomb hatch, and it's instant destruction of the Imperial Walker ! When you destroy an Imperial Walker, a new one will enter the battlefield. Each new Walker will be ever tougher than the last. It will walk faster, fire its missiles more rapidly, and aim its fire more accurately. So, the longer you stay in the game, the more difficult the battle becomes ! Attack Of The Imperial Walkers : ------------------------------------ Imperial Walkers fire deadly missiles at Snowspeeders. They even have the ability to "track" your Snowspeeder and can aim their missiles by raising or lowering their heads. They can fire at Snowspeeders approaching them from behind as well as head on. Damaged Snowspeeders : ---------------------------- When a Snowspeeder is hit by a Walker's missile, it becomes "damaged". Damage is indicated by a colour change. In a damaged state, each succeeding hit increases the chances that the Snowspeeder will be destroyed. A Snowspeeder can take up to 5 hits before its destroyed. However, it can be destroyed in fewer than 5. Repairs : -------- Land a damaged Snowspeeder in a "valley" and within a second, it's repaired ! The Snowspeeder will change back to its original colour to show that it has its full power again. Each Snowspeeder is allowed two repairs. When your Snowspeeder is destroyed, it explodes. The NEXT Snowspeeder will appear on screen. (You can start again whenever you're ready by moving the joystick.) The new Snowspeeder will pick up the battle where the last on left off. That is, Walkers will be in the same positions and will show any damage they've already received. So try to stay out of the Walker's line of fire. Or, if you can, try to shoot down the Walker's missiles. That's right ! If you can shoot down a missile (or get very close to it without it hitting you), then the walker's missile will explode. But watch out ! Sometimes the explosion can backfire and damage your Snowspeeder ! The Force : ----------- If you can keep your Snowspeeder alive for two minutes, "The Force will be with you". Your Snowspeeder will begin flashing. The Force will be with you for 20 seconds. During this time, your Snowspeeder is all-powerfull. It cannot be damage ; it cannot be destroyed. So when you gain The Force, move right in on an Imperial Walker and fire away ! Note : If you've already had your Snowspeeder repaired, and you gain The Force, you can have your Snowspeeder repaired twice more. End Of The Game : -------------------- The game ends when the lead Imperial Walker reaches the power generator, or, when the last Snowspeeder is destroyed. Game Variations : ------------------- THE EMPIRE STRIKES BACK has 32 game variations. Games 1-16 are one-player games. Games 17-32 are two-player games. See the Game Selection Box for game number variations. Game variations are described as follows : * Smart Bombs Sometimes a bomb hatch will release a "smart bomb". Smart bombs fly in a looping pattern and will actually follow your Snowspeeder. You can try to shoot it down for points or you can try to outfit it until it disappears from the screen. If a smart bomb hits your Snowspeeder it will either damage or destroy the Snowspeeder. (Smart bombs do more damage than Walker missiles. So, if your Snowspeeder is already damaged when hit by a smart bomb, the smart bomb will probably destroy it !) * Solid Walkers When you play a game with solid Walkers, you're in for some precision flying. With Solid Walkers, you CANNOT fly your Snowspeeder into the Walker's body (although you can fly through its legs). If you do, your Snowspeeder will blow up - but not without weakening the Walker three colours. Fly into a Walker weakened to purple or beyond, and the Walker is destroyed ! Two Player Games : --------------------- Games 17-32 are two-player games. In a two-player game, players alternate as Rebel Snowspeeder commanders, flying one Snowspeeder on a turn. The left player goes first. Each player's score is displayed throughout his or her turn. At the end of the game, the final scores are displayed alternately. * In a two-player game, when your lead Walker blows up the power generator, you're out of game. Your opponent, however, may continue to play as long as he or she can defend the power generator. * In a two-player game, you'll start the game over again with each new Snowspeeder. (Five Walkers will begin approaching from the left.) In other words, unlike the one-player games, your second Snowspeeder can't pick up where the first one left off. Rebel's Strategy Hints : ------------------------- a) Remember to watch the radar band for the positions of all Walkers (especially the lead one) and to keep track of which Walker you're battling on the screen. b) Try to weaken the LEAD Walker WITHOUT DESTROYING IT. If you do, the lead Walker will slow down the walking speed of all the others. This will give you more time to weaken and destroy the other Walkers before the lead one reaches the power generator. Also try to weaken and slow down the LAST Imperial Wallker on the radar band WITHOUT DESTROYING IT. This will help delay the entrance of new and "tougher" Walkers that replace the ones you destroy. c) Try to get the Walker to track your Snowspeeder in one position, then quickly move out of its line of fire and attack it from a safe position. d) In a game with Solid Walkers, you may want to crash your Snowspeeder into the Walker's Body if you know you can't destroy the Walker before it reaches the power generator. By doing so, you score 25 points and stay in the game - if you have Snowspeeders remaining in the battle. Scoring : -------- Your score is displayed at the bottom of the screen throughout each Snowspeeder's battle. Points accumulate with each additionnal Snowspeeder. You'll receive your final score at the end of the game. Here's now how points are scored : - Hitting Imperial Walker with missille....................... 1 point - Shooting down a Walker's missile in flight............ 10 points - Crashing Snowspeeder into walker without destroying Walker................................................... 25 points - Destroying an Imperial Walker.............................. 50 points - Hitting a bomb hatch that destroys an Imperial Walker....................................................... 100 points - Shooting down a smart bomb............................... 100 points Game Selection Box : ----------------------- The level of difficulty increases within each group of 4 games. The higher game number, the faster the Walkers approach, the more rapidly they fire their missiles, and the better they aim their fire. Once you've selected a game number, one of these symbols will appear on the screen : I (Stylized human's silhouette symbol) indicates a one-player game II (Stylized human's silhouettes symbols) indicates a two-player game Game Numbers ------------------------------------------------------- one-player 01 - easiest - No Game Variation 02 -------------- No Game Variation 03 -------------- No Game Variation 04 - hardest - No Game Variation ------------------------------------------------------- 05 - easiest - Smart Bombs 06 -------------- Smart Bombs 07 -------------- Smart Bombs 08 - hardest - Smart Bombs ------------------------------------------------------- 09 - easiest - Solid Walkers 10 -------------- Solid Walkers 11 -------------- Solid Walkers 12 - hardest - Solid Walkers ------------------------------------------------------- 13 - easiest - Smart Bombs & Solid Walkers 14 -------------- Smart Bombs & Solid Walkers 15 -------------- Smart Bombs & Solid Walkers 16 - hardest - Smart Bombs & Solid Walkers ------------------------------------------------------- ------------------------------------------------------- two-player 17 - easiest - No Game Variation 18 -------------- No Game Variation 19 -------------- No Game Variation 20 - hardest - No Game Variation ------------------------------------------------------- 21 - easiest - Smart Bombs 22 -------------- Smart Bombs 23 -------------- Smart Bombs 24 - hardest - Smart Bombs ------------------------------------------------------- 25 - easiest - Solid Walkers 26 -------------- Solid Walkers 27 -------------- Solid Walkers 28 - hardest - Solid Walkers ------------------------------------------------------- 29 - easiest - Smart Bombs & Solid Walkers 30 -------------- Smart Bombs & Solid Walkers 31 -------------- Smart Bombs & Solid Walkers 32 - hardest - Smart Bombs & Solid Walkers ------------------------------------------------------- Good game and have Fun, Chris Note : You can view/download the text file version of this manual here : http://khryssun.free.fr/Star_Wars_-_The_Em...Back_Manual.txt -
HSC Season 2 Week 23: G.I. Joe - Cobra Strike
khryssun replied to Ze_ro's topic in 2600 High Score Club
Finally my highscore for this week... 38,420 Nothing better to play this game than a real VCS with paddles. -
HSC Season 2 Week 23: G.I. Joe - Cobra Strike
khryssun replied to Ze_ro's topic in 2600 High Score Club
He, he, I found the cartridge... I'll have a try with real paddles tomorrow Bye, bye mouse -
HSC Season 2 Week 23: G.I. Joe - Cobra Strike
khryssun replied to Ze_ro's topic in 2600 High Score Club
Hi Malc74, Woaoow...How can you make such a score using an emulator, that's Great !!! Ok, I'am not good at this game, but as I'am curious I'd like to know the secrets of the good players - What emulator you are using ? - How you control the shield (Keyboard / Mouse / Paddles (Stelladaptor) ? Anyway Congrats -
HSC Season 2 Week 23: G.I. Joe - Cobra Strike
khryssun replied to Ze_ro's topic in 2600 High Score Club
720 points on Z26 with the mouse... unplayable But I think I've got the cart somewhere... got to dig into my boxes to find it and play on a real VCS Hope I'll be better
