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khryssun

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Everything posted by khryssun

  1. Thank you all guys... You rock Tempest, nice work on your pages... that's the reaseon why I wanted the roms
  2. Does Meltdown and Targ rom files have been released ? I read at Vintage gaming network they were released, but I can't find them to download on the web... If someone has got a link (or wanted to email them directly to me), his help is welcome Thanks
  3. My very first try : ,1934 Tips : On Faster levels : - Stay at the extreme right of the screen : you'll have more time to move and avoid the purple pickles when they appear on the left side. - Still staying on the right border of the screen, use only the up and down moves : it's less dangerous than to move left/right and this way it's easier to avoid the purple pickles. - To have some seconds of pause, move the jaws on the line were the food is moving slowly. - The most secure way to play : concentrate to avoid the purple pickles only, no need to score a lot in a round, it's better to score less at each round but to play longer : Play to stay alive, just try to avoid the purple pickles.
  4. I'd rather play with paddles rather than mouse but I hadn't the choice... Anyway, 6,310
  5. Damn, no more edit button I forgot to say that some PAL carts doesn't have the "p" on the label. In some cases, it's more efficient to test the cart on your system than to reffer only to the label to define it's format. e.g. I own 2 Obelix PAL carts : They haven't the same front label : the 2nd one is slightly different as the red title screen is very thin and cross all the label (it's not limited by the silver borders as the picture shown on the Atari Age Database). One has the 'p' letter on the end label and the other not but both are PAL.
  6. What makes the difference between the 7 and 10 rating is the system the cartridges were built for : NTSC = USA (and Japan if I'am not wrong) or PAL (Europe and some other contries) Obelix PAL carts (p) were more produced than the NTSC ones. So if your cart is NTSC, it's more rare and it's rating 10
  7. My first results at Decathlon : Long Jump : 8.01 m = 1021 points Shot Put : 20.17 m = 1075 points Discus throw : 62.06 m = 1074 points Javelin Throw : 81.98 m = 1010 points
  8. Just an idea about the discalification rules : "...If two members of the same team submit scores for the same event, the lower one will be disqualified, so be careful about what you submit... if a teammate of yours is only in 4 events, and you outscore him, you may end up disqualify your team entirely!..." To avoid such disqualification problems, won't it be a good idea for each team member to submit their highscore in the event they played to the sport captain (the first person of the team list) using Private Messages and let him post the best scores ?
  9. 15,580 for my first submission. 1st Tip : On the first wave, move your player immediatly after pressing the reset button : the enemies will appear but won't move for 1 - 2 seconds (but be careful they can fire), so you can use this time to position yourself at a strategic place (to anticipate their moves) and destroy 1 - 2 of them quickly. 2nd Tip : After killing an enemy, you'll have a little period of time before another one appears : this period correspond exactly with one try for you to fire : if you miss your target another enemy will appear, if you kill it you'll have another same period of time to have another try to shoot again (and no new ennemy will appear) and so on..., so anticipate the ennemies moves to shoot them one after another without missing them... you'll finish each wave quickly
  10. Yeah nice idea !!! :wink: I'd like to join the CANADA TEAM
  11. I have only disassembled a few games so far, but quite often PAL conversions run slower than NTSC originals. This is especially true for Activision titles. But maybe Atari did a better job here, though it might not be possible to reproduce the speed 100% perfect. The problem with fractional arithmetics is, that they require valueable additional RAM space (and more CPU time too). Though TAZ looks simple enough, so RAM shouldn't have been a big problem. Hi thomas, Thanks for your explanations and sharing your experience about NTSC to PAL conversions... so it seems I said some (little) errors
  12. My first Highscore at TAZ : 53,500
  13. That's not necessarily true I'm afraid. It's quite possible that when Atari created Asterix' date=' the only PAL modifications they did was add the extra scanlines in. Since the speed difference would only be apparent to the handful of hardcore people who owned both games. I don't know if this is what Atari did or not, but compensating for the speed difference would have been a lot more work. In fact, I think the Master System had particular issues with this, where the European versions of some games just ran slower. --Zero[/quote'] I agree with you... I was talking in a general way for the majority of a same game Title not for adaptations from one game to another where I don't know what they really did
  14. Pertinent suggestion So, I just downloaded both roms and tried them with the last version of stella : it seems the programmers have made somes modification to the timing code because asterix run faster than taz and makes the game harder !!! have a try and you'll see the difference is significant. As I'am not an expert gamer and I don't want to be penalized I'll play Taz. Thanks Lee So
  15. I thought about this too... can anyone confirm that the only differences between the two games are the graphics? That is' date=' all the scoring, speed, and so forth are the same? If so, then I suppose it's alright. --Zero[/quote'] According to atariprotos.com, the graphics were the only thing changed.... Thanks !!! indeed it's said : "Since Taz was based of a popular American cartoon, Atari thought that overseas players might not know who Taz was. So Taz was changed to Asterix for European audiences. Asterix is a French cartoon character who was very popular over in Europe and Atari felt that European players could identify with him better. The game is exactly except for the graphics which were changed to match the new cartoon license. " So if everybody is agree I'll play Asterix on my VCS. If don't, please let me know. Thanks all and good game Chris
  16. Hi, Well as I run my programs only with emulators, I didn't knew there was problems on a real console. I look at my code but I haven't found what could be the cause of the problem... Maby some programming gurus here have the answer, I'd like to know what I made wrong... to correct my errors Ooooooooooh if only the VCS could work as fine as the emulators Just curious... is your avatar a picture of the "Logan's Run" movie ? I'am not sure.
  17. LOL Hi Manuel, Indeed... I should have read the Stella Manual Programmer's Guide too fast after drinking too much beer . But I learnt... the right specification of such picture is duplication Thanks Take care, Chris
  18. Hi Ze_ro, I don't own Taz but but I own Asterix (AFAIK it is the same game with modified graphics). May I play Asterix on my real VCS or I'am obligied to participate playing Taz on an emulator ? I definitely prefer to feel the thrill to play games on the real 2600... Please let me know, Thanks
  19. I think it will be my last try tonight : 19,276. Thanks for let me discover this great game
  20. I don't own the cartridge so let's go with an emulator... an opportunity to try the last version of stella 13446 so far.
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