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DZ-Jay

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DZ-Jay last won the day on December 30 2016

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About DZ-Jay

Profile Information

  • Custom Status
    The P-Machinery AGE is almost here!
  • Gender
    Male
  • Location
    NC, USA
  • Interests
    Music, books, video games, and programming.
  • Currently Playing
    Various Intellivision games...
  • Playing Next
    Some more Intellivision games...

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About Me

My first Intellivision game is released! Debuted at the Classic Gaming Expo 2012 in Las Vegas, "Christmas Carol vs. The Ghost Of Christmas Presents" is being manufactured and distributed by Left Turn Only Productions.

Christmas Carol is a beautiful production of exceptional quality. The game comes in a custom-molded cartridge shell, adorned with original artwork label. It comes complete with full-color glossy manual and two authentic hand-controller overlays, all packaged inside an authentic "gate-fold" style box--just like the Good Old Days!

Packed with whimsical charm and exciting arcade action, Christmas Carol offers fun for kids and adults alike, and is destined to become an instant classic!


You are on a mission.

The children of the world are counting on you...

...Can you save Christmas?

http://www.CarolVsGhost.com/




Intellivision:
I am a member of the Intellivision home-brew community. Below is some information on my completed and currently active projects:

Completed Projects:

Christmas Carol vs. The Ghost Of Christmas Presents
You must guide Carol through the dark and frozen cave and help her retrieve all the presents before the Evil Snowman returns, and without attracting too much attention from the Ghost Of Christmas Presents.

xmas_carol-play.gif


Currently Active Projects:

P-Machinery v1.0: Game Engine & Development Framework (completed)
A simple game engine and basic framework to facilitate Intellivision game development. Version one offers a very basic game skeleton, complete with multi-state game machine and task scheduler; and encapsulates controller-input decoding. A host of macros simplify most common tasks, such as variable and graphics RAM management, and machine state transitions.


P-Machinery v2.0: Game Engine & Development Framework (still in progress, 80% complete)
I'm currently working on a more ambitious project that will offer a complete development framework, including sprite and animation drivers, music tracker, and sound effects engine. It will also support ECS keyboard decoding. The intention is to simplify and accelerate the development of new games, and lower the barriers to entry for beginners.



Upcoming Games:

Christmas Carol and The Resident Weevil (Fall 2018)
The much anticipated sequel to Christmas Carol. Santa's most resourceful elf stars in an all new adventure. Help Carol defend Santa's North Pole installation from a dangerous foe that has taken residence in his Workshop. The future of Christmas, and the joy of children all over the world, is once again in your hands! With all new game-play and original story, don't miss this new chapter in the Christmas Carol adventure saga.


Three Other Exciting Games (release date not available)
I have also three more games in various stages of design, which will be built with the upcoming P-Machinery v2.0. They are all of different genres and varied in style: from horror adventure, to real-time simulation, to an exciting new concept that has never been done before--this decade will be the definitive Golden Age for the Intellivision!


Watch this space for updates!

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