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asponge

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Posts posted by asponge


  1. Lucky number 13. This round's game is Sky Kid.

    Only 3 rounds remaining this season.

     

    post-27362-0-45497100-1557072110.jpg post-27362-0-22676300-1557072115.png

     

    Game Rules:

    Manual

     

    Score Post Deadline: Sunday May 19 at 11:59 PM CDT.

    AtariAge High Score:

    28,690 by Atari5200 posted on 3/12/2008

    Scores so far:

    asponge 79,240

    mbd30 67,830

    DustyNES 43,890

    empsolo 43,830

    Floyd Turbo 40,630

    jblenkle 19,000

    roadrunner 6,700

     

    Season Standings:

    70 mdb30

    69 asponge
    45 S.BAZ
    44 empsolo
    26 roadrunner

    23 bubufubu
    22 jblenkle

    19 mr_intv
    18 Floyd Turbo

    12 Wrathness

    7 Mister-VCS
    1 agb

    General HSC Season Rules:

    • To participate, just post a score to the thread. Anyone can join in at any time.
    • A picture or screenshot is encouraged when posting a score but not required.
    • The season is 15 rounds long.
    • Games will be posted on Sundays and run two weeks through Sunday at 11:59 PM CST.
    • No emulator save states, slow-mo, rewind, etc.
    • No cheats, e.g. Konami code, Game Genie, etc.
    • Turbo controllers are allowed.
    • No point pressing.
    • Round points are awarded according to the number of participants. Every player earns 1 participation point plus 1 point for every player they outscore. For example, if there are 8 players, the player with the highest score earns 8 points, second 7 points, third 6 points, etc. down to the last player who earns 1 point.

  2. Since point pressing isn't allowed, the high score method involves reaching the final bosses with as many lives as possible (the most you can get without any farming is 5), defeat the first two final boss forms, and then keep suiciding at the third form to replay all of act 6.

     

    This game is apparently difficult to play for score if you can't point press. If it works for you and everyone else I'm cool with amending the point pressing rule to exclude timed games. The only reason the rule exists is to keep some games from becoming tedious instead of fun. But, if it's preventing competition then it doesn't make much sense. Any and all opinions are welcome.


  3. It should be against the rules to collect any 1up more than once. If you grab a 1up and then die, you can't collect it again.

     

    As long as a player isn't purposefully dying in order to replay the level for more points I personally don't have an issue with this. If you're honestly struggling to defeat a level and it's takes a few tries that seems fair to me. In addition, if a player is struggling with a certain point of the game the chances of them blowing away the top scores seems slim.

     

    If anyone else has an opinion on this please chime in. We'll go with whatever the group thinks is fair.

     

    And there is a 1up loop in 5-3 where you can farm as many extra lives as you want. I don't know if this falls under point pressing exactly, but any 1up farming or 1up loops should be forbidden.

     

    Yes, farming 1ups is certainly not very sportsmanlike. I'll add this to the game rules.

     

    By the way, thanks for the heads up on both of these points. I'm not very familiar with this game.


  4. Welcome to round 12. This round's game is Ninja Gaiden. The final score doesn't stay up long nor reappear so take note before game over. Again, screenshots aren't required.

     

    post-27362-0-29465700-1555899182.jpg post-27362-0-80572600-1555899191.png

     

    Game Rules:

    1up Farming is Prohibited

    Manual

     

    Score Post Deadline: Sunday May 5 at 11:59 PM CDT.

    Atari Age High Scores:

    400,600 by bubufubu posted on 1/12/2015

    359,700 by bigbee99 posted on 7/6/2011


    Scores so far:

    bubufubu 531,000

    mbd30 368,300

    asponge 115,600

    Wrathness 107,800

    Floyd Turbo 120,400

    empsolo 90,900

    roadrunner 31,500

    Mister-VCS 18,000

     

    Season Standings:

    64 asponge

    63 mdb30
    45 S.BAZ
    41 empsolo
    24 roadrunner
    22 jblenkle

    19 mr_intv

    15 bubufubu
    12 Floyd Turbo

    7 Wrathness

    6 Mister-VCS
    1 agb

    General HSC Season Rules:

    • To participate, just post a score to the thread. Anyone can join in at any time.
    • A picture or screenshot is encouraged when posting a score but not required.
    • The season is 15 rounds long.
    • Games will be posted on Sundays and run two weeks through Sunday at 11:59 PM CST.
    • No emulator save states, slow-mo, rewind, etc.
    • No cheats, e.g. Konami code, Game Genie, etc.
    • Turbo controllers are allowed.
    • No point pressing.
    • Round points are awarded according to the number of participants. Every player earns 1 participation point plus 1 point for every player they outscore. For example, if there are 8 players, the player with the highest score earns 8 points, second 7 points, third 6 points, etc. down to the last player who earns 1 point.
    • Like 1

  5. The game for round 11 is Super Sprint. The key to winning is upgrading your vehicle by collecting wrenches on the track. You must collect at least 2 wrenches and win the race to get the upgrade screen. Check out the manual for scoring information. After the game ends your final score will eventually appear while the demo plays. You'll just need to wait through the game over screens and the title screen.

     

    post-27362-0-91646100-1554673236.jpg post-27362-0-13700200-1554673243.png

     

    Game Rules:

    None

    Manual

     

    Score Post Deadline: Sunday April 21 at 11:59 PM CDT.

    Atari Age High Score:

    159,600 by shadow460 posted on 10/8/2008


    Scores so far:

    asponge 255,150

    mr_intv 68,000

    mbd30 48,950

    Floyd Turbo 39,700

    empsolo 33,500

    jblenkle 25,800

     

    Season Standings:

    59 mdb30
    58 asponge
    45 S.BAZ
    39 empsolo
    24 roadrunner
    21 jblenkle

    15 bubufubu
    14 mr_intv
    9 Floyd Turbo

    7 Wrathness

    6 Mister-VCS
    1 agb

    General HSC Season Rules:

    • To participate, just post a score to the thread. Anyone can join in at any time.
    • A picture or screenshot is encouraged when posting a score but not required.
    • The season is 15 rounds long.
    • Games will be posted on Sundays and run two weeks through Sunday at 11:59 PM CST.
    • No emulator save states, slow-mo, rewind, etc.
    • No cheats, e.g. Konami code, Game Genie, etc.
    • Turbo controllers are allowed.
    • No point pressing.
    • Round points are awarded according to the number of participants. Every player earns 1 participation point plus 1 point for every player they outscore. For example, if there are 8 players, the player with the highest score earns 8 points, second 7 points, third 6 points, etc. down to the last player who earns 1 point.

  6. Welcome to Round 10. We're playing Super C this round.

     

    post-27362-0-24863000-1553447617.jpg post-27362-0-85326300-1553447622.png

     

    Game Rules:

    No Continues

    Manual

    Score Post Deadline: Sunday April 7 at 11:59 PM CDT.

    Atari Age High Score:

    2,461,480 by PeculiarSatyr posted 5/3/2012


    Scores so far:

    bubufubu 2,605,350

    asponge 108,800

    mbd30 100,740

    Wrathness 75,480

    empsolo 71,180

    S.BAZ 69,140

    Floyd Turbo 56,000

    roadrunner 9,640

    jblenkle 7,740

    mr_intv 6,460

    Season Standings:

    51 mdb30
    49 asponge
    40 S.BAZ
    32 empsolo
    21 roadrunner
    19 jblenkle
    13 mr_intv
    6 Mister-VCS
    5 bubufubu
    5 Floyd Turbo
    1 agb

    General HSC Season Rules:

    • To participate, just post a score to the thread. Anyone can join in at any time.
    • A picture or screenshot is encouraged when posting a score but not required.
    • The season is 15 rounds long.
    • Games will be posted on Sundays and run two weeks through Sunday at 11:59 PM CST.
    • No emulator save states, slow-mo, rewind, etc.
    • No cheats, e.g. Konami code, Game Genie, etc.
    • Turbo controllers are allowed.
    • No point pressing.
    • Round points are awarded according to the number of participants. Every player earns 1 participation point plus 1 point for every player they outscore. For example, if there are 8 players, the player with the highest score earns 8 points, second 7 points, third 6 points, etc. down to the last player who earns 1 point.
    • Like 1
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