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asponge

+AtariAge Subscriber
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Posts posted by asponge


  1. 86,160

    127,800

     

    post-27362-0-59221600-1547777127.png

     

    I've never really put much time into this game until today. Good pick mbd30.

     

    I have a couple of scoring tips that aren't in the manual for other newcomers:

    • Jumping on that pickup that drops shrubbery and whatnot yields 500 points.
    • On level 3, if you take out the pickup another one will immediately spawn so you can rack up some points by jumping on each spawned truck.
    • If you happen to hit the screw that brings you to the repair shop, continually tap the A button to increase your Power in order to collect the extra as a bonus at the end of the level.

     

    Does anyone know if there is a trigger to spawn the "repair shop screw" or does it just show up randomly? Also, I will sometimes get a 5,000 point bonus at the end of a level. I looked this up and what I found said that you can get a 5,000 bonus for jumping an obstacle at the last second. I'm unable to replicate this. Is what I read true, or I'm I scoring this bonus through some other means?

     

     


  2. The game for this round is Bump 'n' Jump.

     

    post-27362-0-50182200-1546179988.jpg post-27362-0-22914100-1546179995.png

     

    Game Rules:
    None

    Score Post Deadline: Sunday January 13 at 11:59 PM CST.

    Scores so far:

    mbd30: 289,260

    asponge: 127,800

    jblenkle: 56,520

    S.BAZ: 40,360

    roadrunner: 33,130

    mr_intv: 29,700

    empsolo: 24,940

    Season Standings:
    15 mbd30

    12 asponge

    11 S.BAZ

    8 empsolo

    6 roadrunner

    5 bubufubu

    4 Mister-VCS

    2 jblenkle

    General HSC Season Rules:

    • The season is 15 rounds long.
    • Games will be posted on Sundays and run two weeks through Sunday at 11:59 PM CST.
    • A picture or screenshot is encouraged when posting a score but not required.
    • No emulator save states, slow-mo, rewind, etc.
    • No cheats, e.g. Konami code, Game Genie, etc.
    • Turbo controllers are allowed.
    • No point pressing.
    • Round points are awarded according to the number of participants. Every player earns 1 participation point plus 1 point for every player they outscore. For example, if there are 8 players, the player with the highest score earns 8 points, second 7 points, third 6 points, etc. down to the last player who earns 1 point.
    • Like 2

  3. only had 1 subscriber left on Thursday so I was breaking a lot of windows for points x)

     

    Absolutely.

     

    I looked up the manual earlier and here are the point targets:

    Tossing a paper into a subscriber's paperbox: 750

    Tossing a paper onto a subscriber's porch: 300

    Breaking a non-subscriber's window: 300

    Hitting a bush, tombstone, lamp or garbage can: 300

    Hitting a round target in training course: 200

    Hitting a box-shaped target in training course: 100

    Picking up an extra bundle of papers: 50

     

    After reviewing this list it looks like you could score more points by retaining a single subscriber and just wreaking havoc on the rest of the neighborhood. It's rare I hit the "paperbox" and breaking a window is worth the same as getting it on the porch. I've never played the game like that, but that might be an option.

     

    Either way, you get a good bonus at the end of the training course. According to the manual you get 100 points for every second left on the timer when you complete it.

    • Like 1

  4. The game for this round is Paperboy.

     

    post-27362-0-45212000-1544977975.jpg post-27362-0-22940600-1544977980.png

     

    Game Rules:
    None

    Score Post Deadline: Sunday December 30 at 11:59 PM CST.

    Scores so far:

    S.BAZ: 85,700

    asponge: 26,950

    Mister-VCS: 13,100

    mbd30: 12,300

    roadrunner: 7,350

    empsolo: 6,550


    Season Standings:
    12 mbd30

    7 empsolo

    7 asponge
    5 bubufubu

    5 S.BAZ
    4 roadrunner
    2 jblenkle

    General HSC Season Rules:

    • The season is 15 rounds long.
    • Games will be posted on Sundays and run two weeks through Sunday at 11:59 PM CST.
    • A picture or screenshot is encouraged when posting a score but not required.
    • No emulator save states, slow-mo, rewind, etc.
    • No cheats, e.g. Konami code, Game Genie, etc.
    • Turbo controllers are allowed.
    • No point pressing.
    • Round points are awarded according to the number of participants. Every player earns 1 participation point plus 1 point for every player they outscore. For example, if there are 8 players, the player with the highest score earns 8 points, second 7 points, third 6 points, etc. down to the last player who earns 1 point.
    • Like 1

  5. @asponge -- will the all-time records be recorded the same as Jibajabba did? meaning, you can post after the round is over and it still counts toward the all-time best?

     

    This won't happen immediately, but ideally I'd like to split the all-time best scores into two lists. One would track just scores submitted during the weekly competitions. The other would track scores submitted anytime. I view the two as separate competitions so I think there's value in maintaining both lists. So yes, you can submit a score at anytime, but I'm planning to change how those scores get logged. If anyone has any feelings about this one way or another I'd appreciate your feedback.

    • Like 1

  6. The game for this round is Magic Jewelry. The object is to match the colors of the falling jewel block. Points are scored by matching three or more jewelry pieces horizontally, vertically or diagonally. An "XXX" block will remove all jewels of the same color and advance the player to the next stage. Pressing A or B will rotate the position of the jewels within the falling block. Because the board is not hidden while the game is paused, no pauses are allowed.

    post-27362-0-06536300-1543781894.png post-27362-0-95792800-1543781898.png

    Game Rules:
    No pausing.

    Score Post Deadline: Sunday December 16 at 11:59 PM CST.

    Scores so far:

    mbd30: 682,483

    S.BAZ: 466,958

    empsolo: 147,188

    asponge: 107,696

    roadrunner: 70,585

    jblenkle: 20,532

    Season Standings:
    6 mbd30
    5 bubufubu
    4 asponge
    3 empsolo
    2 roadrunner
    1 jblenkle

    General HSC Season Rules:

    • The season is 15 rounds long.
    • Games will be posted on Sundays and run two weeks through Sunday at 11:59 PM CST.
    • A picture or screenshot is encouraged when posting a score but not required.
    • No emulator save states, slow-mo, rewind, etc.
    • No cheats, e.g. Konami code, Game Genie, etc.
    • Turbo controllers are allowed.
    • No point pressing.
    • Round points are awarded according to the number of participants. Every player earns 1 participation point plus 1 point for every player they outscore. For example, if there are 8 players, the player with the highest score earns 8 points, second 7 points, third 6 points, etc. down to the last player who earns 1 point.
    • Like 1

  7. The game for round 1 is Double Dragon.

     

    post-27362-0-40146600-1542555918.jpg post-27362-0-95971700-1542555931.png

     

    Game Rules:

    Mode A

     

    Score Post Deadline: Sunday December 2 at 11:59 PM CST.

     

    Scores so far:

    mbd30: 198,010

    bubufubu 193,020

    asponge: 85,130

    empsolo: 27,570

    roadrunner: 25,760

    jblenkle: 13,290

     

     

     

    General HSC Season Rules:

    • The season is 15 rounds long.
    • Games will be posted on Sundays and run two weeks through Sunday at 11:59 PM CST.
    • A picture or screenshot is encouraged when posting a score but not required.
    • No emulator save states, slow-mo, rewind, etc.
    • No cheats, e.g. Konami code, Game Genie, etc.
    • Turbo controllers are allowed.
    • No point pressing.
    • Round points are awarded according to the number of participants. Every player earns 1 participation point plus 1 point for every player they outscore. For example, if there are 8 players, the player with the highest score earns 8 points, second 7 points, third 6 points, etc. down to the last player who earns 1 point.
    • Like 3
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