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TXG/MNX

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Everything posted by TXG/MNX

  1. Check this https://www.formula1.com/en/latest/features/2016/12/best-of-2016-8-bit-2016-season-review.html
  2. Yes I got the Amdek 3" drive only my unit has only 1 diskdrive in it. It was the Atari version with sio connector on the back. https://www.google.nl/search?q=atari+amdek+diskdrive&prmd=ismvn&source=lnms&tbm=isch&sa=X&ved=0ahUKEwjHxpeq_JPRAhUNMVAKHTUcA1gQ_AUIBygB&biw=360&bih=559&dpr=2#imgrc=vZyY98gOqENEJM%3A Sent from UMI hammer with Tapatalk
  3. No problem I bought this year one aswell on ABBUC JHV 2016 Sent from UMI hammer with Tapatalk
  4. I don't know I do not own a VBXE. But fix it will always better.
  5. Nope I think that version was done 1 year later. Also never seen Microsoft Basic II source Sent from UMI hammer with Tapatalk
  6. Just contact ABBUC they sell a bad gtia fix very cheap. Sent from UMI hammer with Tapatalk
  7. Hi, Just found this site http://www.pagetable.com/?p=774 It has the Microsoft Basic source for 6502.
  8. Hi read the 3th post on the beginning of this thread. This demo was made by a coder of High-Voltage Software. The demo was build with the GCC compiler from the devkit. Both the 68k and gpu/dsp code was done in C. High-Voltage was the only company we know that used the Risc GPU/DSP C compiler and used it. This demo showed it did work. Later they did more titles in C like Ruiner Pinball. Sent from UMI hammer with Tapatalk
  9. Nice, maybe I missed it but is there a kind of Preview mode so I can see how the list would look on the Jaguar.
  10. I have looked at your program but haven't made a list yet.
  11. Does the indy 500 have an option for 360 degress or just like the paddles on the Atari 8-bit that do have range of 0-228 ? I will check with a person who builds jaguar rotary's if its podsible because that would make it ultra awesome Sent from UMI hammer with Tapatalk
  12. Is there a way to build a rotary controller for this game ? I like that on tempest 2000 :-)
  13. Are you gonna build this isa bus to pbi interface ? I am interested in one Sent from UMI hammer with Tapatalk
  14. I lost contact with McFalkner, I do have an AFLASH board in an 800XL but I lost the info about it, I saw it was on this page... Brings back memories.
  15. A.S.S.I http://ftp.pigwa.net/stuff/collections/holmes%20cd/Holmes%202/PC%20Atari%20Programming%20Utils/A.%20S.%20S.%20I.%20%20ATARI%206502%20-%20(PC)%20Cross-Assembler D.A.S.S.I http://ftp.pigwa.net/stuff/collections/holmes cd/Holmes 2/PC Atari Programming Utils/D.A.S.S.I ATARI 800-130 (Cross-) Disassembler
  16. its the assi assembler look here https://web.archive.org/web/20070320191811/http://members.aol.com/MacFalkner/atariindex.htm assi.zip
  17. TXG/MNX

    Bug Reports

    Bug that you can only select two fonts index value higher will not work. Sent from UMI hammer with Tapatalk
  18. Okay we will make a note of it.Will test again when you release an update in the future. For now we will look for a workaround. So we must now add the fonts to assets.txt and switch the address of the 16x16 font pointer. Sent from UMI hammer with Tapatalk
  19. Hi, The character order has been fixed. We did try it again. File F-16x16-1.bmp works when we use But when we use F_16x16-2.bmp we cannot select the 3rd font when using We read the manual the info there is: Font index 0=1st, 1=2nd, etc We have tryed but my setup doesn't show the new font when we use index value 2 What do we miss here ? F_16x16-1.bmp F_16x16-2.bmp
  20. Thanx for the reply. We did play around with the basic_r_indx and basic_r_size but haven't got the good result. We did use the print example to test it, but it seems we did something wrong. Will check again.
  21. Hi, We have build us a new F_16x16.bmp file It has the same resolution 1920x32 4-bit color bmp and has characters of size 16x16 When we replace the original file with this file it gives us corruption. Can someone check what we missed here or have done wrong? F_16x16.bmp
  22. A good compiler that doesn't need a runtime would be the best ...
  23. I got currently two normal controllers modded with rotary its really cool on Tempest 2000 which support two rotary's. I am thinking of modding a procontroller I have seen pictures of someone who had modded his procontroller but you need to cut some piece from the upper pcb and solder wires. So much harder to mod as a normal controller where is just enough space. There a three options to mod. 1) replace d-pad with rotary 2) rotary under d-pad and switch to switch between normal/rotary 3) rotary on the backside and switch to switch between normal/rotary I got both modded as option 2.
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