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Brian O

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Posts posted by Brian O


  1. Congratulation getting to 5000th post. I'm kinda like Mystery Man to Retroillucid, making his dreams come true :). Zelda 2 gameplay style is one game I do want to make. I hope I do make that a reality. I want to experiment with something new. I'll get on that once I finished these 2 games. Also hope get a Leisure Suit Larry game rolling on the Colecovision.

     

    Just one "congratulation"? Surely you can do better than that. ;)

     

    -B


  2.  

    I have Timmy!, a Jumpman inpsired game in the pipeline. I'm currently wrapping up Chun-Li, after which I plan to take a few month off from Atari projects. Next year's plans are to finish Frantic, then figure out what Timmy! will become since Think Geek is no longer involved in that project.

     

    When I saw "Timmy!", I thought it was a game about the wheelchair kid on South Park :)

     

    -B


  3. I didn't like the game at all. Already deleted. Plus: that flickering hires logo... I mean why? Why did you spend your time doing that instead of doing something about the gameplay itself? This is certainly not the way to go. Next time, please, desing something like Seaweed Assault... the real gameplay is the key to success, not flickering intros, this is not a C64 (demo) scene, this is Atari 2600...

    What the hell is wrong with you? Is it too much trouble to voice your opinion while being polite? Folks like you are what the scene does not need.

     

    -B

    • Like 3

  4. I was just playing. This game is a lot of fun.

     

    A cool addition, if you made a sequel, would be to have a gun power bar that depletes as you fire. When you stop firing it recharges. This would make you think twice about just holding the fire button down. One other thing would be to have a random zomnie appear every know and then that requires a head shot to kill.

     

     

    Regardless, the game is pretty cool. nice job.

     

    -B

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