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kl99

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Everything posted by kl99

  1. can you reach this url? http://www.ti99.eu/gallery @old cs1: pm me your real name or pic of you so i know which pictures to delete on facebook. i can't connect you with any of the attendees faces
  2. actually I can't find them. Could you drop me a message ? http://www.ti99.eu/gallery/index.php/Community/Chicago-TI-User-Group-CTIUG/Faire-2011 The ti99.eu project is not completely ready, at least my pics are already there in full quality. Anyone can create an account and upload his ti-pics
  3. nice! I missed it when it was away and I neeeded to draw a quick sprite! please leave it on the page, people appreciate this tool
  4. kl99

    F18A

    I updated my ti-99 blog with F18A preorder information: http://ti99blog.webs.com/ And I will share the preorder news and demo my f18a beta unit on our next austrian ti-99 meeting, that will be held in 2 days. Around 10 people are attending these meetings.
  5. I suggest investing in the Cyc DVD from Cadd99. It contains over 60.000 pages about the TI-99. All in PDF form in original look and with full text search. PDF files include fixes and comments. You get indexes who help you find what you need! It's only avaiable to PC99 (Light) customers though - as a bundle it's a $72 USD invest. I highly recommend the Cyc to anyone who wants to do more than gaming with the TI-99! It appears that Mike Wright and his wife are working every day to expand the Cyc DVD. It's unbelievable how much work and love goes into this product. I wish you the best as well for your emulator project.
  6. Great idea! This contest should be communicated to the yahoo groups as well. I am interested. Are all versions of TurboForth legit? I have a preorder on v1.2 from Mark Wills - that's why I am asking. Are there any other restrictions/limitations? I guess the need to have 32K to play the game is okay.
  7. looks interesting, I have to try it out on real machines....
  8. Take a look here: ftp://ftp.whtech.com/emulators/pc99/modules/Triton%20Super%20Extended%20Basic/ ftp://ftp.whtech.com/emulators/mess/old/modules/Carts.zip ftp://ftp.whtech.com/emulators/TI99%20ROMs%20(tosec%20021).rar I don't know more though
  9. welcome Pieter! My name is Klaus and I am from Austria, Europe. Well, did you try ebay.com. Normally they send worldwide as far as I know. Geneve 2 project is ongoing, my latest status update is from the International Meeting in Roma, happened October 2011, where Trevor from the G2 project members talked about it. Currently the hardware guy is assembling (soldering chips on a prototype board) to check if everything from the design is working as it should. TCP/IP DSR is already finished. You could even have WLAN, if you want. There will be two possible ways to operate it, either use it as a card inside the PEB or install it in an ATX Tower as it fits perfectly there. In both cases it needs a power supply (from ATX or PEB). NanoPEB/CF7+ is a great hardware project: http://webpages.charter.net/nanopeb/ He sells those devices for ~50 euro including shipping, so it's almost at manufactoring costs. Cartridge Project V9: there is a V9 cartridge currently developed from Jon Guidry and Tursi (and others?). The most wanted feature is probably full ROM/GROM emulation. So you can fake the TI any cartridge you want, even those with GROM chips and/or bank switching. Cartridge Images will be on a onboard compact flash storage. They want to make it managable (image selection, configuration) from within the TI system. F18A: Matthew180 is making a pin compatible replacement for the TMS9918/TMS9928 Video Display Processor, which fits the TI-99/4a. It gives you everything the original TI chip can, but features VGA out, can eliminate the 4 sprites per line limit from the original chip, gives you 80 column mode, hardware controlled multicolor-sprites, hardware controlled scrolling. There is a dedicated thread on this board for it. Current status: beta test phase. TMS9995 CPU project: there is a lot of guys currently building computers featuring this TI 9900 compatible CPU: http://www.vintage-computer.com/vcforum/showthread.php?15580-Powertran-Cortex%2Fpage34 Klaus
  10. Regarding Full screen mode: I don't think, removing a working feature is a good idea.
  11. Well the rom exists, I've seen pictures of it. Why would they develop it if they never intended to release it? You seem to forget that the TI-99 was not a video game console but a home computer. Thousands of games were released on disks and tapes. Cartridge releases were only affordable to big companies. Oh? Any pictures out there? Is it available for download? There has been a video documentary about several non-released cartridges including those e.t. ones. These are all 'known to exist, but no rom available'? Slime is already on my list as Super Storm. I don't know too much yet. E.T. is avaiable.
  12. Cave Creatures was released as part of the ROMOx ECPC Library Junkman Junior was released by Databiotics in 1987 Additions: Championship Football [MBX] Championship Tennis [MBX] Green Muck [MBX] Mail Drop [MBX] E.T. The Extra Terrestrial [TI] Galactic Barrier [Funware] Galaxian [Atarisoft] Slime [Atarisoft] Springer [Atarisoft] Stratego [MB] Vanguard [Atarisoft] Star Wars ESB was never intended to be released on cartridge as far as I know. The rom for E.T. and his adventure at Sea exists, but I am not sure about ET. and his adventure at Land.
  13. Yesterday I read in 3 ti tapes from our family collection to safe all programs on CF7+/NanoPEB (=DISK). So far they were all TI Basic / XB programs. For large files I used the following trick that was shared by Ray Kazmer in the Micropendium: CALL FILES(1) NEW OLD CS1 [reading in...] CALL FILES(3) SAVE DSK1.PROGNAME this way your large program gets saved in the I/V254 File Format. The limit for the PGM Format is somewhere between 45-48 sectors. The reasons: Disk DSR - Device Service Routines - use memory if a Disk System is attached. This can be reduced to a certain amount with Call Files command. XB has less memory free to the user than TI Basic. So try TI Basic for troubleshooting programs as well. Try to read a program in without having a TI Disk System attached.
  14. just use the standard dsk folders and input your programs (from the disk-image) as single files there. You can extract those with TI99DIR easily.
  15. got it working with Classic99. extracted archive to C:\GameBase\TI99-4A\ downloaded Gamebase Frontend from: http://www.gamebase64.com/downloads.php and install to C:\GameBase. during setup I selected the Classic99 Emulator that comes with it here: C:\Gamebase\TI99-4A\Emulators\classic99 v360 C:\Gamebase\Gamebase.exe to start
  16. downloading right now. you can call me excited!!!!
  17. Thanks for sharing the rom ini entries Tursi and RXB. I will check, if there are roms in my collection not yet in the ini-list asap. Nice, that you like the folder structure idea for the Cartridge\User Menu.
  18. Is there some place where to share the descriptions for loading v9t9 cartridge roms for usage in Classic 99? Not talking about the actual roms but entries like this: [userCart0] name="Pole Position" ROM0=C|6000|2000|MODS\POLEPOSC.BIN ROM1=X|6000|2000|MODS\POLEPOSD.BIN I was about to create all those entries for my v9t9 rom collection and wondered if someone did this before? @Tursi: How about including all those rom descriptions in the .ini file, and comment them out by default? I know you can't include the actual roms due to legal reasons. However most of the users are having their rom collection named to the above scheme and are using the very same names. That would actually save Users a lot of work. Is it possible to have a folder structure in the Cartridge\User menu? [userCart0] name="TestFolder\Pole Position" ROM0=C|6000|2000|MODS\POLEPOSC.BIN ROM1=X|6000|2000|MODS\POLEPOSD.BIN My Quicktest with a Folder didn't work. Can a user add his roms to the Cartridge\Apps or Cartridge\Games Menu? Thanks Klaus
  19. This is some cool video. The manual catches a lot of the stuff as well. I really vote for a live classic99 demo by tursi himself on the Chicago Faire 2012. Btw: I took the time and read the whole whatsnew.txt file a week ago, and must say: wow! what a progress, now I am able to imagine how much time/work is involved in the emulator that we are able to use thanks to you Tursi.
  20. Well, the above method is for testing the drives and the controller. The manual gives basic code examples for cataloging a disk but not for formatting. As far as I know the necessary formatting routines were not in the TI-Basic ROM but in the Disk Manager cartridge. The Cyc (www.cadd99.com) doesn't give me any info about disk formatting in basic, only plenty of catalog programs.
  21. The Disk Manager 1/2 cartridge is almost essential for formatting. Of course there are assembler programs which do the same but they are on disk which your friend doesn't have. Here is an extract from the Disk Controller Manual to test the unit:
  22. I am still in the asm learning phase myself. So it will take a while before lessons can start from my side. I have researched a little on the tools for streaming/chat. Not as easy as I thought. Ustream is an option, but the free version gives you low-res only. And you can't attach the chat nor blend it in during playback. Youtube gives you high-res but no live broadcasting option! There are several ideas: * a portion of the windows 7 screen that runs en ti-99 emulator - either recorded or live streamed if possible * a video capture of a real ti-99 hardware environment that gets - either recorded or live streamed if possible * a webcam that is targeted at a real ti-99 hardware environment - streamed ...
  23. nice demo, why do the chars seem to have one pixelcolumn missing (=black)?
  24. As the cassette port area is a temporary solution until Gerhard (my big hope) cuts a nice vga-port hole, desoldering the cassette port was not an option. http://www.flickr.com/photos/[email protected]/6389335303/in/set-72157628111768769/ http://www.flickr.com/photos/[email protected]/6389335295/in/set-72157628111768769/ For all interested in some infos about the project: The F18A really works like a charme when we are talking about the original specs. Then there is the new features that are beyond original specs of the tms9918a processor. I saw a cool 4-color sprite demo, hardware screen scrolling, hardware area scrolling,... Those are yet to be tested by me. Willsy is correct, every game looks phenomenal when played on big displays/big screens via the F18A. There is currently a bug on the game pole position. Other than that I didn't see any bugs with cartridges so far. There is another timing bug: sometimes a reset causes no sprites being visible. This happens if the F18A is faster (or is it slower) than the rest of the machine. It's a timing issue that will be fixed. The workaround for the beta testers so far is to power-off the machine for a while. Beta testers will receive a flash update file from matthew180, once he makes a new beta software version avaiable. We will all have the programming cable (usb) to update the software on the F18A. The F18A stays in the TI-99 during the update process. Haven't tried out the avaiable jumper settings yet. I am reading ti assembler literature every day now and can't wait to receive the tft display for my "baby".
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