-
Content Count
6,341 -
Joined
-
Last visited
Posts posted by Artlover
-
-
In my opinion. Yes, that's a good deal.
-
Well, a lot of people don't care about voiding their warranty.
As unreliable as the 360 is, they must spend a lot of cash keeping a system up and running then.
Not really.
Very first thing I did as soon as I got my 360 home was open it, rewire the two cooling fans directly to 12vdc, then cut a hole in the top of the case and installed a 3rd fan over the heatsinks. RRoD is largely a heat triggered issue, eliminate that and you elimintate the RRoD. It made a fairly decent difference in heat output.
The goofy thing about it as designed is the whole temperature dependant variable speed fan controll. Maybe they don't know it's easier to keep the heat off to begin with than it is to try and pull it away later after it's built up.
-
The worst part is there's no way to get rid of the NXE update that I know of (I've heard you can do it but it voids your warranty.)Well, a lot of people don't care about voiding their warranty.
Also, from what I understand, the work that needs to be done to allow for it needs to be done before the upgrade. Not after the fact. Once the efuses are triggered, you're screwed and locked in to it.
-
So it got me to wondering... I looked it up and NXE takes 128 megs.

-
.......Well, if we're going to nitpick. The extra lives in the arcade version have spinning propeller's on their beenies, and this port doesn't!
But seriously, I think it's perfect the way it is. I think the balloon in the front of the cloud is better anyways. Even more so when you consider the vertical space of the screen is smaller, and having it go behind the cloud wouldn't leave it on screen for long. As for the field of dots, I'd imagine it was easier to just reuse existing graphics from the game rather then make a whole new one just for the intermission. I notice that the dot count and layout is perfect, just contaminated dots vs slighter bigger dots. I think it works & looks great. Heck, I'm happy it has intermissions at all, and even happier they are so well done and generally on a whole arcade accurate.
Someone really needs to make an award for PMP.
Hey, Al. How about you commission an 18 carat gold trophy for homebrew excellance. Maybe something like a hand holding a cartridge or something, and the engraving is done on the cart.

-
Okay, maybe we're just very different types of people, but how many saves do you need at one time? Have you ever thought of deleting any you aren't using?Well again, ignoring multipul saves, I'm still using 211 megs in only 103 games. That just about fill's up the Arcade's 256mb of memory. I'm pretty sure there must people out there have even more games. Lets face it, if someone owned 200 games, that 256mb isn't going to be enough for all of them.
There is no such thing an unused save. It's serving it's purpose, saving progress till you play it again. Even when renting. Someday I might buy it myself or rent it again. I want my previous progress to be there.
As for multipul saves. I guess it depends on the game. But on games like Fallout 3, it comes in handy. Find out later down the road you missed something or you just made too many bad decisions, you can just go back to whereever it was that made the difference without having to start all over. Or if you just feel like replaying certain areas, you can just jump to that save. Having 400+ saves in F3 is great for that. Have a complete running chronological set of saves from begining to end and everywhere inbetween.
-
Unless you download a lot of crap, or play Oblivion or Fallout, the 256 that comes with the Arcade is more memory than youll ever neeed.Barely, maybe.
MANY games, have large individual game saves. Larger then even Oblivion & Fallout3 put together.
- Forza is 34 megs
- Orange Box is 20 megs each for HL2, HL2E1, HL2E2 and Portals
- Viva Pinata is 12 megs
- Bioshock is atleast 11 megs (it's variable and grows as you play)
- Fallout 3 is atleast 9 megs (it's variable and grows as you play)
- Mirrors Edge is 9 megs
- Fable II is 8 megs
- Farcry 2 is 8 megs
- Dead Rising is 4 megs
- NHL 09 is 4 megs
- Onechanbara is 3 megs
Those are single saves under one profile. NOT including multipul saves, multipul profiles or DLC.
Now throw in that many games allow you have have multipul saves, and having multipul profiles.
Not to mention, some of that 256mb is used for that crappy NXE.
I just browsed the System/Memory/HDD/Games/ on my console. Opened up every single game and looked at how much each is using and how. I ignored DLC, I ignored XBLA, I ignored my other profiles, I ignored multipul saves (picking only the most recent one) and found I am using 211 megs across 103 games. (And if you want to include multipul saves: then my Bioshock alone is taking 201 megs, FarCry 2 is taking 362 megs and Fallout 3 is taking 2.1 gigs.)
All you need to do is have/play a lot of games and/or use more then one save per game, and that 256MB ain't going to be crap.
- Forza is 34 megs
-
It's just that there are still some Pac Man's out there yet to be ported. And he's so good at it, and has a handle of PacManPlus.
He should like make it a goal to port every Pac-Man game in existance to the 7800. Including Prof Pac-Man and Baby Pac-Man the pinball machine/video game combo.
:lust:

-
I want to get away from the pac series now

-
To be honest.. text is a non issue. Aside from the very obvious ones such as Banjo Kazooie and Dead Rising what other game has text that you cant read that's integral to the game? Fallout 3 for example I can read fine. And obviously the text in my COD4 pic looks fine as well
I call BS on that.
Mine is connected to a 20", and I can barely read the text in Fallout 3, Fable II, Mass Effect, Destroy all Humans. - It's a game of "pick out words you can make out, then assume what the other words are based on their lenght and how the fuzzy blobs look compared to the fuzzy blobs of the words you do know".

-
For all the folks complaining that emulation doesn't deliver the real experience, exactly what is the seemingly ineffable quality that is lost? Is it the physical presence of the old hardware and processor? Knowing you got a 1mhz cpu plugging away? The noise of the cart when you stuff it in the machine? The smell and feel of the old plastics? What *IS* it?I dunno. For some people, playing the game itself isn't enough to allow them to re-live their childhood. Some just seem to need that tactile experience of holding a cart, blowing in it, popping it in and out a dozen times to get it to work, jiggiling the rf cable just right so the picture is clear and so on. Apparently, that's part of the fun or something.
Myself, I'd rather spend that time actually playing the games instead, but oh well. To each their own.
-
Really, the power supplies I see lately (I mean from the 90's to now) consist of transformer, capacitor, diode, maybe two caps and two diodes, and that's all. Zero regulation, and that baffles me.Don't go considering these power supplies now. They are wall warts, and they have always been basicly nothing more than a voltage step down unit. Even back in the 70's. Most wall warts just don't have regulation, not even the ones putting out DC. Typically didn't need it either because the end device did the regulation.
-
Honestly, I dunno. I can't imagine the DC with any other controller, and thought it worked well enough. Even for games like Half Life, after a couple of minutes, it's second nature and plays good.
Maybe it's because of when I got the DC in relation to my other consoles. I owned a DC even before an N64 or Saturn or PS1. It was the first console I had that had thumbsticks at all.
Basicly, my order of ownership goes like this:
2600 (gift)
5200
NES (gift)
Genesis (gift)
7800
SNES (gift)
Dreamcast
N64
Xbox
PS1
Gamecube
Telstar
Intellivision
Saturn
Colecovision
Telstar Ranger
PS2
360
Trippy order, eh? But yeah, DC was the first real modern controller I ever used. And I was like, wow. Thumbstick and a D-Pad, and 4 buttons (5 including start), and 2 triggers. Beat out everything else I had ever used at the time. It's probably my 3rd favorite controller behind the Xbox big duke and N64. I've wondered on occasion how it might be with dual thumbsticks, but it's never really been an issue for me. I can't imagine it making much of a difference for the better all things said and done.
-
but why would you say you are glad that you don't have a DS?Because I'd have to get this. Becauase it's GTA. I knew I wouldn't like Halo 3 before I got it, but still got it, because it's like, Halo.
Because he either is secretly jealous of it because he can't afford it, or he's uneducated as to all the great titles for the system.If I wanted one, I'd have one. I don't do handhelds.
-
Got it.It didn't like where I put the balloon after removing it from the screen :-/
Third intermission fixed, and slowed down.
Inky & Pinky colors updated to match PMC.
Release Candidate 2 attached.

Yaaaaaaay!

-
This is not a knock or flame or insult or anything else negative, just a general pondering that was rattling around inside my head...
If the game designer folk typically knocked these games out in just a matter of months, why does it take many many years to finish a game that's already half done? Especially now when more is known about programming than was known back then.

-
Nothing's been "possibly found" yet. Sheesh. If someone actually does find the game, then let us know...I disagree, it could be possibly found, especially since the coders said they had an unreleased Jaguar game,which is this one.
How and why do you assume that?

-
and on the other side of things... erm... no, i'll keep that list to myself because it'd scare most people off. =-)Have you been stealing my bookmarks?

-
No, but I've dug up video of a high resolution 1st person death match game originally created in 1973 to great effect.Eh?

*EDIT*: After some googling... You talking about Maze War or Spasim?
-
Verified that it locks up after the 3rd commercial in a7800x (based on Mess).

-
True, but who wants to boot up windowsYou seemed to ignore part 3 of what I said. "Other emulation options", as in not using a PC.
Why does everyone assume emulation is synonyms with PC.

-
found out that you have to beat the one-player game to unlock the two-player game.It's not the only game like that.
The idiots who thought that was a good idea need to be beaten with a baseball bat covered in razorblades.Rusty razorblades, and the whole thing needs to be dipped in salt, or lit napalm.
-
* Certain visceral experiences you'll never replicate. Picking out individual cartridges and holding them. Label art. Manuals. etc. I like the design of a lot of systems. I feel like I want to get some and put them in a display case.Many emulators have features such as displaying artwork, manuals, screenshots, movies, etc..
* Unless you leave the PC on all the time, gotta wait FOREVER for the OS and frontend to boot up.There are other ways to emulate than a PC. There is no waiting forever if you use an Xbox or Dreamcast.
-
I still have my Room of Doom, thank you very much. Emulation has done nothing to curb my desire to own the real thing. To be honest, while emulation is very cool, I don't much care for it. Why? First off, playing Atari or Turbografx on a 20' computer monitor with a keyboard is nowhere near as fun as laying it on a 40' Sony trinatron with a kickin' stereo, a comfortable arm chair, a real goddamn controller, in the middle of my retro-gaming demense.And to remind of as few points.
1: It's possible to feed PC output to a TV/Stereo
2: It's possible to use a real controller with emulation.
3: There are other emulation options avaiable that by default already resolve issues 1 & 2.

360 on a 13 inch, Standard TV
in Microsoft Xbox 360
Posted
Moot issue since mine is over a year old now, and nothing else but RRoD would be covered anyways.