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Everything posted by Artlover
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Unlockable content in games good or bad?
Artlover replied to kroogur's topic in Modern Console Discussion
It's not the only game like that. Rusty razorblades, and the whole thing needs to be dipped in salt, or lit napalm. -
Controlling our collections in the age of emulators
Artlover replied to Ransom's topic in Classic Console Discussion
Many emulators have features such as displaying artwork, manuals, screenshots, movies, etc.. There are other ways to emulate than a PC. There is no waiting forever if you use an Xbox or Dreamcast. -
Controlling our collections in the age of emulators
Artlover replied to Ransom's topic in Classic Console Discussion
And to remind of as few points. 1: It's possible to feed PC output to a TV/Stereo 2: It's possible to use a real controller with emulation. 3: There are other emulation options avaiable that by default already resolve issues 1 & 2. -
Unlockable content in games good or bad?
Artlover replied to kroogur's topic in Modern Console Discussion
No, I don't. Yes, I am. Mostly, I'll just echo what others had said.. If it's reasonable to achieve and the results are worth it: It's not so bad and can be fun and add play value. If it's so damn hard that only the very best of the best can do it and it even takes them several trys: No. Not fun, ruins the game. Particulaly in the case of multi-player games where it creates an uneven play-field. Where if you don't consider it a second job and spend every waking/non-working second of your life obsessed with it, you can hang it up, and are better off just not bothering to ever play it at all. If the results aren't worth the effort, regardless of how easy it might be: No, no fun, wastes my time and ruins the game. Unlock something, damn it. I don't want a stupid worthless picture or some other dumb crap for my effort. Unlock a hidden level, give me a new weapon, or an upgrade or something. If I have to pay for it: No, with a capital NO, and the designers can go choke on a #$%@! Greedy, arrogant, self important %[email protected]&*@^$*. It's even a bigger F-U to players when they pull this crap on multi-player games and effectively create an uneven play-field, where spoiled brat rich boy always wins and everyone else might as well just crawl under a rock. Sadly, this is happening more and more, even on XBL. -
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There is also the xrated nudist version, but we probably can't post that here.
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Pttthh! Is it just me, or is this a bit of a contradiction? i don't think so ...what i am just trying to avoid is lots of contributions that are nothing more than a picture from google pics search, pasted in with the label maker ... this is what is happening in many other threads here and the ammount of label-"designs" posted are so many that noone would make the effort (and pay the costs) to send 40,50 or 100 labels via snail mail .... and most of them are rather spontaneious jokes than any design people have been thinking of ... Thought it was 20, now it's up to 100? Anywho, it's just that you initialy said "anyway you see fit", and proceed to mention "paste, copy, cut, ... steal." - Copy & paste is copy&paste no matter how you look at it and stealing is even worse. But hey, if I can just steal someone else's label, that will be even easier then using the labelmaker.
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Controlling our collections in the age of emulators
Artlover replied to Ransom's topic in Classic Console Discussion
Well, emulators reproduce system induced flicker, so you still have that. Configuring roms to run propperly can sometimes take several guesses, much akin to having to pop in & remove the cart a few times. Blow on your fingers if you want to reproduce blowing inside a cart. You can use real joysticks that are old, chalky, and impercise with most emulators. Since I exclusively emulate on the Xbox, I'm playing on a real TV as well. Most emulations (on xbox anyways) have adjustments where the video size & aspect/pixel ratios are configurable so you can reproduce the exact dynamics of how real hardware outputs video. If people didn't know what they were really playing on, I bet most wouldn't be able to tell the difference. Except for arcade games, that whole turning your TV on it's side thing (yea, I've done it), kind of gives it away! -
Thank you. Very likely.
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Hate your internet fees? Check this out.
Artlover replied to cimerians's topic in Modern Console Discussion
Comcast costs less and it's cap is more than double of that. I can get Comcast business class service for less than that and it WOULD BE unlimited, not this "virtually" BS. -
Hi! question about the Atari - Jr. Pac-Man discovered!
Artlover replied to FrauBlucha's topic in Atari 7800
But this doesn't automaticly work either. Since the bonus changes the value of the dots it touches, which may or maynot be there depending on how you've been moving around. Plus, what happens when you eat an energizer then a new bonus goes hopping around. It won't die at that point, but keep going till it hits another one, effecting different dots this time along the way, right? That's why I wonder if there really is a fixed maximum single score, as point scoring is a variable dependant on the bonuses that in and of itself are dependant on dot & energizer placement. I suppose there might be a pattern for a so-called perfect game, but I get the feeling it would be a Pole Position type deal where perfect game doesn't equal higest score. -
Will Wright Leaves Electronic Arts
Artlover replied to Random Terrain's topic in Modern Console Discussion
What difference does it make.... No matter what he does, EA will be there to remove the fun and add the suckiness. -
Hi! question about the Atari - Jr. Pac-Man discovered!
Artlover replied to FrauBlucha's topic in Atari 7800
Anyone? -
It would be nice if someone would answer my question. I've spent several hours googling this, and ain't found jack.
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Eh? It got fairly decent press and decent scores. IGN gave it 7.4. Gamerakings gave it a 73.6%. Mostly everything else is in the same range. Maybe your thinking of AITD for the 360, which got alot of bad press and scores like 3.5/10. To the OP, ya see... The Dreamcast is even better then the Xbox 360! It really almost is tho. It's definatly a must have system in my book. The DC is like only behind the original Xbox in functionality. Lots of great games, lots of great emulators, even an assortment of media apps that can play mpegs and avi's and vcd's and stuff.
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Hate your internet fees? Check this out.
Artlover replied to cimerians's topic in Modern Console Discussion
Fix the quote please, I said that, not Mr Rusk. -
Ah, I found the one I saw: http://pouet.net/prod.php?which=27281 It's also mentioned in this thread: http://www.atariage.com/forums/index.php?showtopic=129041 (Click on the pic!) The actual demo is in color on a real Atari computer.
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I can't stand that top down perspective. Didn't like GTA1 or GTA2 because of it. Glad I don't have a DS.
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I voted Ninja Golf on account of the following reasons: Barnyard Blaster: Requires a light gun, so that's going to leave most of us out. Choplifter: Too damned hard, so people who suck as VG's (like me) have no chance. Scrapyard Dog: This is a very close 2nd to being my pick. Simple, fun. Sirius: Holy @$#& is this hard if not impossible.
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I'd aggree that the scotch tape variant is probably not the best most permanent one to use. But thickness has nothing to do with the issue. It's all a matter of the quality of adhesive being used. The roll of scotch tape you can pick up at the local discount store is hardly the same as the 3M automotive grade trim tapes from an automotive parts store. I've used thin & narrow (1/16" wide) pinstripping tape inside the car, and it's held up for years. So to that end, I'd suggest going to DicountAuto or something and look for a roll of thin, but wide, automotive trim/pinstriping tape. It will even have a backer strip so you're not touching both sides.
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Hate your internet fees? Check this out.
Artlover replied to cimerians's topic in Modern Console Discussion
True. Yeah. Probably. A little. Actually, I think I'll just try to avoid composing sentences that require the use of then or than. -
Is it just me, or is this a bit of a contradiction?
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Hate your internet fees? Check this out.
Artlover replied to cimerians's topic in Modern Console Discussion
Actually quite a few more thAn that. I just googled "Knology complaints", and had dozens of different pages. Including with the BBB. Thank you. I do somewhat pride myself on my abaility to write. Tho I quite often have problems with spelling. (Which is odd since it said there were to be 10 questions. ) See, I know, I just don't care. -
Ok, wait a minute. Asteroids has intermissions? What levels do they appear between? Anyone have any youtube videos of them? I sucked at the arcade version as a kid and never got past level one, and I haven't played the 5200 proto very much either.
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Rotating, like spinning around in a circle? None... though there was at least one demo of such a thing. I remember XANTH Park did a demo for Atari, that had a rotating Fuji, along with it bouncing around (to mimic the Amiga Boing! Ball demo, which they also made a demo about on the Atari 8-bit computers). I think there must have been several demos of that kinda thing. I remember an old 800 demo like that, but it wasn't like the Xanth park demo. It was just a black screen with a large 5200'ish rainbow fuji logo that rotated on it's center vertical axis. No idea what it was called tho.
