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Artlover

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Posts posted by Artlover


  1. I've seen this on many a system.

     

    There are many reasons at work here.

     

    Why are dupe topics bad?

    Duplicate posts are a waste of space, litterly. Why does there need to be 1050 identical threads on why Pac-Man for the 2600 sucks? It's easy to say "it doesn't bother me", or "just don't read it" when it isn't your space being taken up by the stuff. (How many pac-man sucks" threads have we had just this month. 3 or something?) Sure, it's small. And with compression is even smaller. But then this BBS also has to store, log, and track it. So it's making info a data files and/or making existing ones larger. And it all adds up after awhile. Just getting more space ultimatly isn't the answer.

     

    Who creates them?

    Lasy people who simply can not be bothered to do a "search".

     

    People who don't pay attention and don't even notice there is a search option.

     

    People who know there is a search, but can't figure out how to use it.

     

     

    I propose a solution, I don't think has been seen anywhere, at least I haven't. Create a mod or patch or something so that when a user hits "submit" on their new subject, that the system automaticly does a quick title search, and if it finds any matches, prompt the user. Say, "x many simmilar topics already exist. Submit any way? (y/n)".

     

    I'm sure that will stop at least a few duplicated topics.


  2. Ordered and will be here in 3 days.  8)

     

    So much for 3 days....

     

    I assumed that my order would have been proccessed some time the next day, which would have been Wedensday. Making for a Friday, or at worse a Saturday delivery.

     

    I checked my account and discovered they didn't proccess my order till Thursday. So at best, I'll get it Monday. :x


  3. TI99/4A - Dark Orange w/black text

    Vic-20 - Purple w/white text

    C-64 - Green w/white text

    Collecovision - Light yellowish Orange w/black text

    Intellivision - Dark Pink w/black text

    IBM PC - Blue w/white text

    Apple II - Red w/white text

    ZX Specturm - Cyan w/white & black text.

     

    Am I forgetting any?


  4. why would you WANT to run linux on an xbox though? pretty useless if you ask me.

     

    $199 and you are getting more then $199 worth of hardware. P3-733, nVidia GeForce video (1920x1080 - 116.5m/sec polygons), 8gig or better HD, 64meg ram, 10/100 ethernet, 256 channel (64 3d channels) stereo dolby 5.1 audio.

     

    But mostly because it makes for a cheap instant webserver. Buy Xbox, Install mod chip, Boot linux and run Apache. Can't get much cheaper. Even if you built your own striped down PC for a server, wouldn't end up being much cheaper if at all. And the rates for leasing commerical webspace can still get downright insane.


  5. As for the saturn version, you'd have to work out if it responds to the proper inputs. I doubt it would since its a hidden feature that Yak programed into T2k, and I dont think he had any part in the creation of any of the ports except T3k on the Nuon. Since the Nuon has analog inputs already, its most likely that the Jaguar T2k is the only one that supports rotary input.

     

    Yeah, I doubted that I could do a real analog rotary controller for it, but what I was thinking was a dirty little pseudo work-around.

     

    Press Left, and the blaster moves clockwise, and Right moves it counter clockwise. So, throw together a simple decoder circuit to read which direction the driving controller is being turned, and use that to trigger either a left or right pressed responce.

     

    Wouldn't have any speed control, or aim-by-feel responce, but would atleast give me something just a little more intuative then a joypad.

     

    Kind of a shame they didn't put analog control into the Saturn release. Being able to use the 3D analog stick would have been an acceptable compromise.


  6.  

     

    No, that would be Apple.

     

    Bill Gates got a $50K loan from his parents to start/help his business.

     

    Really? I never hear of that. I'll take your word for it.

     

    Of course, Apple didn't revolutionize anything. Decent computers, but nothing revolutionary about them. Their big thing was that commercial back in the 80's.

     

    Microsoft stole Windows from Apple, who stole it from Xerox, who stupidly didn't think anything would come out of these computers & gui's.

     

    If Xerox had only developed it, imagine what could have been.....


  7. I found there are a lot of resources on the net on making (improvising) your own rotary controller with the help of an Atari 2600 driving controller.

     

    Google search for: 'Jaguar Rotary Control'.

     

    Looks easy, albeit a bit cheezy. But whatever works, eh.

     

    I gotta see if I can do something like that for my Saturn, playing tempest with a joypad blows! :|


  8. No it doesn't.  The CD unit that works with the Model 1 Genny attaches underneath and the CD unit that works with the Model 2 Genny attaches to the side of it.  Now there is a base that the Model 2 Genny sits on but this is NOT the CD unit... it is a base.  And I am positive that the 2 units are not interchangeable with the other Model units, i.e. Model 1 Genny will not attach to the Model 2 CD system and vice versa.

     

    Not exactly correct.

     

    The original Model 1 Genesis will work with either model Sega CD unit just fine.

     

    The original front loading model 1 SegaCD that the Model 1 Genesis sat on top of still connected to the Genny's side port via a right angle stick-up connector on the right side of the CD unit. It had a 1/8" stereo audo-in jack that connected to the Genesis's headphone jack to allow the Genny's sound to be passed through the CD unit.

     

    The second top-loading model 2 SegaCD came with a base extension to screw on to the base section to give it the same footprint as an original Genesis. It also had a 1/8" stereo audio-in jack to connect to a model 1 Genesis's headphone jack.

     

    Both CD units came with the 1/8" stereo patch cable for connecting model 1 Genesis audio.

     

     

    Model 2 Sega Geneis's do not officaly work with an original top-loading SegaCD unit. They will, but you won't get Genesis generated sound. This is because the model 2 Genesis has audio-out on the expansion connector and no headphone connector, where-as the model 1 Genesis doesn't have expansion port audio-out, and does have a headphone connector.

     

    The model 2 SegaCD was built to use either one (expansion audio-out, or patch cable from the headhpone jack), but the original model 1 SegaCD only supported the headphone patchcable.

     

    But if you make your own cable, you can still use them together. If I remember, you just need to tap off the audio-out points of the model 2 Genesis, and route them to a 1/8" stereo plug to connect to the model 1 SegaCD, and you should be all set.

     

    I also believe the metal RF shield/mounting plate of the model1 SegaCD will not mate up with a model 2 Genesis correctly, so you won't have to bother with attaching it. You may or may-not have RF issues. The SegaCD's & Genesis's were all pretty hit or miss about that. Some needed the plate, some didn't.


  9. ARtlover' date=' have you played Panzer 2? or Saga? Panzer 2 is a big improvment over the first one, one of my fav. panzer games. If you dont have it i suggest pickin up a copy ;) [/b']

     

    Sorry, somehow missed this.

     

    No, haven't played Panzer 2. None of the Panzer games are easy to find. :( But I'm sure I can dig something up somewhere. ;)

     

    That's one thing about Sega, you never needed a modchip. :)

     

    I did pick up a lightgun for $9.00 at GameXchange, so now Virtua Cop 2 is actually playable & fun. Also picked up a InterAct Memory Card Pro for $15.00, but that was a bad buy in retro spec. After doing some research on it, turns out it was one of the worse and problematic thing ever made. With problems ranging from corrupting the Saturn's internal memory, to causing lockups, to not being detected, etc.. The latter is the problem I have, it doesn't detect or do anything. :(

     

    Wonder if it (either the memory card or the Sat) can be modified or "fixed" somehow to atleast be detected? :ponder:


  10. the saturn made more 2d games than the ps1

     

    sony was all about fukin 3d bullshit and im sick of EVERYTHING having to be 3d

    :)

     

    I'll agree with that. It's even more true today. 3D is nice and has its place, but does EVERY game have to be in it. Not to mention it makes some games harder.

     

    Suprized someone hasn't tried to remake the original Donkey Kong into 3D. :roll:


  11. All this Saturn talk made me set mine up again. Couldn't find the power cord, but the dreamcast one fits. :)

     

    Was playing Panzer Dragon, and oh my god, I forgot how bad the "pop-in" problem was... Flying over the stupid flower/enemy spawn thingys, in seemingly open ocean... Don't blink cuz the walls & cave entrence just suddenly showed up.

     

    I have to give kudos to Sonic R that atleast tried to do a fade in/out whenever possible.


  12. The Saturn didn't have enough 3D power in hardware.  That was its big flaw compared to the PS1.

     

    If Sega's designers knew what kind of hardware was going to be required to beat Sony, the Saturn could have been a contender.  But they made bad decisions and the rest is history.

     

    If I remember correctly, the original Saturn design was 2d only, and they threw 3d capabilities in later down the road of it's development.

     

    Also remember, in Japan the Saturn & PSX were developed & released at about the same time. So I think they had, or could have had, an idea as to what was needed. Thats probably what prompted them to hack in the 3D stuff. Most of it's specs arn't that far off from the PSX.

     

    Sega released the Saturn in the US a bit early in an effort to beat the Sony PSX out, but that backed fired. Because of the price, some retailers refused to buy into it, leaving gaps in avaialblity. This also gave Sony an edge to see how the unit was received here, prepair their marketing campaign better, and have more game titles avaialble at launch.


  13. How exactly did this turn into the "best games for Saturn" thread?

     

    I dont think anyone is denying that it had some good games. EVERY console has it's share of them.

     

    Good games, and zealot fanaitism (is that a word?) aside... For what it was, what it cost, and what it was competing against, was it a smart business decision to bother with it?


  14. Well, personaly, I don't think the Saturn was all that great.

     

    It's specs were a little worse then the Playstation, but was $100 more expencive ($399).

     

    The whole Saturn fiasco also hurt the Dreamcast. While the Dreamcast was much better, and cheap ($199), it suffered from the Saturn's "Overpriced, yet inferiour" legacy. The PS2 comming out didn't help either.


  15. Hmmm. Well, replacing the cap wont hurt. It's primary purpose is to filter/smooth out the power from the wall transformer and to provide a momentary source of power if for some reason the wall transform has a drop.

     

    However, a bad cap can do odd stuff. Maybe it's discharging in spikes and hurting the regulator. Maybe the wall transformer is passing a lot of AC. Or maybe something downstream from the regulator is going bad, and causing a short.

     

    Take a look at the Atari 2600 schematics that are here on AtariAge, and look at the power circuit part (bottom center of the schematic), specificly after the regulator. If this was the case, I would suspect the 4.7u/50v cap or 4050.

     

    But lets not get ahead of ourselfs here. Replace the cap, and I'd also suggest getting another regulator and replacing it again too at the same time.


  16. Well, for what it's worth, the CG was hacked last year, and people were playing burned DVD's on it. They didn't give any details thou about what they did electronicly. Physicaly, they had to remove the mech from the case to use regular DVD's, beyond that, don't know what else.

     

    Mod chip's will probably start appearing soon for it thou.

     

    What I want to know is, is any one trying to work on a CG emulator for the PC yet? :)


  17. Thanks. I'll try and pick up the parts tomorrow. If this doesn't solve the problem, what would the part number be (if you know of course) of the RF modualtor.  Or what would I have to do to convert it to the coaxil connection ?  

     

    Maybe I should have mentioned this earlier. I am going from the console's RF to a gameswitch. The game switch is going to a coaxil adapter. In other words, the twin leads are screwed into one side of the adapter where the other side is a coaxil connection. That part is going to a "tee" (Input from the satellite dish on one end, Atari setup on the other) Could this make a difference ?

     

    The RF modulator isn't exactly an off-the-shelf part. Short of taking one out of another unit, I don't know. You could do the composite video/audio mod as an alternative I suppose.

     

    As for as how you have it worked up. I'm not exactly sure I understand how you have it hooked up regarding the "T" connector. The switch box should be the last device in line. IE: switch box connected to the TV, and the output of the cable/satellite box goes to the input of the switchbox. You will probably need a coax to spade termianl adaptor (reverse type of adaptor from the screw terminals to coax) to connect to the switchbox.

     

    Now, if the satellite reciver has an external RF input jack, you should beable to connect the switch box to that instead of directly to the TV, but again, the switch box would have to connect to that alone, and anything else that used to connect there would need to be attached to the switch box's input.

     

    No where should there be a "T" involved regarding the switchbox's output connection.

     

    First thing I would do before proceeding, just for the sake of trying it, is connect the switchbox directly to the TV and see if the problem persists.

     

    I doubt this is an issue thou because likely, it would have looked like crap from the start, not 5 minutes later. But you should still try reconnecting everything as I suggested just incase maybe there is a RF switching problem with the satellite reciver or something.


  18. Voltage Regulator is a to-220 case device. It will look like a black square about 3/8" on each side, and 1/8" thick. Will have 3 pins comming out one side. On the opposite side is a aluminum plate with a hole.

     

    The power capicator will be the largest one on the board, closest to the regulator.

     

    The regulator & capacitor should be on the lower left corner of the board.

     

    Radio Shack has the regulator, part number 276-1770. They don't have the exact cap (3200u/16v), but they do have a 4700u/35v that should work ok, part number 272-1022.

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