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esplonky

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Everything posted by esplonky

  1. If someone on these forums knows C, they should get together with batari and make a batari BASIC IDE for the Atari 800 computers. This has just been on my mind lately and i just wanted to express it.
  2. I am looking to buy an Atari 800 8-bit computer with all the hookup cords, BASIC cartridge, and 10 carts (preferably atari assembler editor or mac/65). i have 2600 joysticks already so i dont need any controllers unless you wanna throw em in. make me an offer and we can negotiate! thanks!
  3. So i am making a retrogaming podcast and I'm up for name suggestions

  4. Got My Sega Genesis Model 1 yesterday, works great, games all in good condition, all hardware is too! Fast Shipping, and Great Seller!
  5. genesis coming in the mail soon! thanks thegoldenband!

    1. Animan

      Animan

      Be sure to pick up Sub-Terrainia. One of the best Genesis games out there.

    2. esplonky

      esplonky

      I'll find it!

  6. I noticed that there is a 9-pin port on the back of my computer and a symbol above it that says "IOIOI". i Plugged an Atari 7800 Joystick into the port and i was wondering if i could use it with stella somehow.
  7. nobody ever pays me in gum...
  8. Yars' Revenge all the way. HSW is my Hero!
  9. I'm Looking for a working Atari or IBM Portfolio computer. I don't know how much they go for, so make an offer. PM if interested
  10. esplonky

    WTB Sega Genesis

    I'm Looking for a sega Genesis Model 1, with two controllers, and at least 5 games. I don't know much about genesis games so any games will be fine (but I do want Sonic 1 and Streets of rage.) PM me with if interested.
  11. when i use pfheight, my screen turns 327 scanlines tall and it turns my COLUP0 color and has two vertical bars on the side and the middle is like flashing really fast.
  12. ok, that worked, but now my playfield graphics are all very tall, how do i fix that? do i use pfheights or whatever?
  13. my new header: const noscore = 1 includesfile multisprite.inc set kernel multisprite set romsize 4k set tv ntsc set smartbranching on my new error: [[email protected]/xxxxx/xx/xxxxxx/xxxx/xx]# make 2600basic.sh default.bas -O Starting build of default.bas 2600 Basic compilation complete. DASM V2.20.09, Macro Assembler ©1988-2003 fs length $85 bytes of ROM space left --> cycle74_HMCLR f07d 2692 bytes of ROM space left Unrecoverable error(s) in pass, aborting assembly! Complete. Build complete. \n > > > Compile of default.bas FAILED! > > >\n
  14. heres my new header: set tv ntsc const noscore = 1 include multisprite_kernel.asm includes multisprite.h set kernel multisprite set romsize 4k and i still get this: [[email protected]/xxxx/xxxx/xxxx/xx]# make 2600basic.sh default.bas -O Starting build of default.bas 2600 Basic compilation complete. DASM V2.20.09, Macro Assembler (C)1988-2003 fs length $85 --> FineAdjustTableBegin f000 default.bas.asm (1199): error: EQU: Value mismatch. old value: $ef0f new value: $f35b default.bas.asm (1434): error: Branch out of range (-1095 bytes). default.bas.asm (1652): error: Branch out of range (-1046 bytes). default.bas.asm (1906): error: Branch out of range (-1095 bytes). default.bas.asm (1917): error: Branch out of range (-1094 bytes). default.bas.asm (2210): error: Branch out of range (-1092 bytes). Build complete. \n > > > Compile of default.bas FAILED! > > >\n
  15. Here's my header set tv ntsc const noscore = 1 set kernel_options pfcolors no_blank_lines include multisprite_kernel.asm include multisprite.h set kernel multisprite set romsize 4k I used the two files, multisprite.h, and multisprite.asm and i get this error: [[email protected]/xxxx/xxxx/xxxx]# make 2600basic.sh default.bas -O Starting build of default.bas 2600 Basic compilation complete. DASM V2.20.09, Macro Assembler (C)1988-2003 fs length $85 --> FineAdjustTableBegin f000 default.bas.asm (1199): error: EQU: Value mismatch. old value: $ef0f new value: $f35b default.bas.asm (1434): error: Branch out of range (-1095 bytes). default.bas.asm (1652): error: Branch out of range (-1046 bytes). default.bas.asm (1906): error: Branch out of range (-1095 bytes). default.bas.asm (1917): error: Branch out of range (-1094 bytes). default.bas.asm (2210): error: Branch out of range (-1092 bytes). Build complete. \n > > > Compile of default.bas FAILED! > > >\n
  16. How do I use the Multisprite Kernel? Im making a cool tool for the 2600 that shows what/when a switch is triggered. just something to do on this boring sunday afternoon.
  17. I'm Looking to buy an Atari 800 or 800XL Computer with all of its cords. I have joysticks for My 2600, and I know they will work with an 800, I'm looking for the following carts/accessories for it: BASIC Cartridge Atari Assembler Editor or MAC/65 Donkey Kong Pac-Man Joust any RAM/ROM Expansions
  18. How much do Vectrex's go for on here? I just want one with a game (with overlay), and one controller. that's all i need.
  19. not sounding like a bad person, im in it for fun, i love to program, but im desperate for money right now.
  20. I enjoy Programming, and i am starting to get good and i wanna make money off it
  21. oh i see. I'm looking for a way to sell my game cheaply and make some money on it.
  22. hey, how did you get your game to be sold on the AtariAge store and are you making money off of it?
  23. me too. that's what i was really aiming for was at least 3 hrs
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