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Posts posted by esplonky
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thanks! ill jump into that!
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i could take a shit that looks better than that.
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can someone help me out? i am only 15 at the moment, stubborn, and need a fast, easy way to learn 6502. not necessarily become fluent just yet, but to learn the basics.
i already read some of "Atari Roots" but i dont have an atari 800 or 400 and i dont plan on buying one.
i know these basic things so far
off/on, yes/no, white/black, the whole concept of the numbers 1 and 0
i know that 1111 1111 = 255 and that's all that 8-bit can handle.
that's all i know about 6502, and i really need help, any help is appreciated!
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or atari birds!
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i had an idea today for a game, an angry birds "port" for the VCS. just something simle like a blue background and different levels with different structures with pigs or as i would use on here, Green Squares, and just like the angry birds game. idk if we can do the multiple types of birds though, fyi.
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im just OCD about blank lines
i cant wait till i get my game done~ i still gotta work on that -
you need to fix the blanklines on the playfield it looks like. i'm not sure if that is a playfield or not though~
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this makes what i did once when i was bored look good~ i hot glued a whole stick of hot glue all over a piece of paper and put a quarter in the middle of it and thought it looked cool for 5 seconds~
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1
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i wanna cry...
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so i havent worked on this game in a few weeks, gotta think of some other features i should put
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so i decided to use data instead of the other playfield stuff. how do i do that now?
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When I was around 17, It was 2013
So wait a couple of years, and then ask RT's mother to read you the VIC-20 manual!

if i knew RT and his mother i would... but sadly i don't
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When I was around 17, family friends gave me a Commodore VIC-20 computer.
When I was around 17, It was 2013
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there should be a BASIC compiler that you can make NES games with, something called "Bintendo BASIC" or something. that would be cool.
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tinkernut gave me something to do all summer, i started with his tutorial back in december/january
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i wish i wasnt add, but could you just explain to me please Random Terrain?
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I' giving myself till september to finish this
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to tell you the truth, im very new to basic, so idk what you put where usually
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what code? like movement? colors?
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it doesn't like this
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more screens than just oneThere are various ways you can do that. You can use data with playfield variables or pfpixel/pfhline/pfvline, or pfpixel/pfhline/pfvline without data, or a bunch of these:
playfield: ................................ ................................ ....XXXXXX...X....X...XX...X.... .............X....X........X.... .............X....X........X.... ....XX....XXXX....XXXX.....X.... ................................ ................................ ....XX...XX..XXXXXX..XX...XX.... ................................ ................................ end
when you say that, do you mean put something like
screen1 playfield: ................................ ................................ ................................ ................................ ................................ ................................ ................................ ................................ ................................ ................................ ................................ ................................ end screen2 playfield: ................................ ................................ ................................ ................................ ................................ ................................ ................................ ................................ ................................ ................................ ................................ ................................ end if joy0right && player0x < 154 then goto screen2
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i added some other things i need in the game, plz help guys, it would be much appreciated.
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i've given myself a deadline, im going to try to get this done by august 22, 2011, then once it's done i'm going to do betatesting with people then give myself until december to have it completely complete
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ill post a link on my facebook for it then
i'm trying to get my friend edris to learn batari, because his dad does c++ for a living so i thought i'd introduce him to it and get him started, but hes bein a butthole about it

pong physics
in batari Basic
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im bored so i want to make a pong game. how would i make a player0 just a human and player1 a cpu? and how would i make the ball move when it hit the paddles?
please get back
Cheers!
- Forrest Hodges