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Everything posted by esplonky
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I got the compiler in the right spots, and I got the makefile from an older thread, and when I type make, i get this in terminal: Forrest-Hodgess-MacBook-Pro-15:mag forresthodges$ make 2600basic.sh default.bas -O make: 2600basic.sh: No such file or directory make: *** [default.bas.bin] Error 1 the compiler is located in /bB and the project I'm trying to compile is in /bB/mag, and on my linux box when I would compile, I would just put the makefile in the project folder and navigate there in terminal, and type make and it would compile. here is my makefile code: export PROJECT=default export bB=/bB export PATH=/bin:/usr/bin:/sbin:/usr/sbin:/usr/local/bin:.:${bB} export COMPILER=2600basic.sh export HOME=${PWD} main: ${PROJECT}.bas.bin ${PROJECT}.bas.bin: ${PROJECT}.bas ${COMPILER} ${PROJECT}.bas -O @ [ `du -sb ${PROJECT}.bas.bin | cut -f1 | awk '{print $$1 % 2048}'` = 0 ] || rm ${PROJECT}.bas.bin @ ( [ -r ${PROJECT}.bas.bin ] && echo "\n /|\\" ${PROJECT}.bas compiled successfully" /|\\ \n" ) || echo "\n > > > Compile of ${PROJECT}.bas FAILED! > > >\n" clean: /bin/rm -f ${PROJECT}.bas.bin ${PROJECT}.bas.asm ${PROJECT}.bas.dump includes.bB bB.asm 2600basic_variable_redefs.h run: stella ${PROJECT}.bas.bin debug: mkdir .stella 2>/dev/null || true echo "breakif {_scan>#262}" > .stella/autoexec.stella stella -break "*($fffc)" ${PROJECT}.bas.bin backup: clean tar -cvzf ${PROJECT}-`date +%Y%m%d`-backup.tgz --exclude=\*tgz * my project is default.bas
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and that's why I'm going to need help on this game XD
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Kheffington has saved me Lots of money on Atari 8-bit games!
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I beat the First Quest last summer in two days, but I took long breaks (like played about 2 hours both days) so If i just sit down and play, I'll do both in one sitting.
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4 Atari 16MB Hard Disk Images Completed
esplonky replied to kheffington's topic in Atari 8-Bit Computers
Finally found these! YES! -
Thinking about playing LOZ all the way through in one day and streaming it. It won't be today, but it'll be this week if it happens.
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They already have adventure for the NES...
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I'm making a game in bB called Spelunking (or Esplonky's Spelunking) here is what I have so far: Base Code Game Plan Scoring What I need: Random Playfield Blocks (that look like stalagmites and stalactites) Sounds Colors Controls if you want to see what I'm trying to make, I want to remake this: http://www.aeonity.com/ab/games/driving-flying/copter.php
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I'm looking to buy an Atari 2600 Heavy Sixer in good condition (small minor scratches or knicks) I just want the system and the AC Adaptor (Throw in other stuff if you like) I'm Offering $35 plus shipping
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Any APE's for Mac OS X other than sio2osx?
esplonky replied to esplonky's topic in Atari 8-Bit Computers
go to the directory that the source is in, then go into terminal and do: qmake -spec macx-g++ make -
Any APE's for Mac OS X other than sio2osx?
esplonky replied to esplonky's topic in Atari 8-Bit Computers
I got aspeqt to compile... now where is my sio2pc USB mounted on mac? i tried ttyUSB0 but that didn't work. I downloaded and installed the FTDI Drivers too -
Yeah, That's how I've learned how to code in bB pretty much, is code snippets
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Any APE's for Mac OS X other than sio2osx?
esplonky replied to esplonky's topic in Atari 8-Bit Computers
thanks guys! -
Any APE's for Mac OS X other than sio2osx?
esplonky replied to esplonky's topic in Atari 8-Bit Computers
[quote name=Sub(Function()' timestamp='1343073525' post='2564899] http://www.atarimac.com/sio2osx.php Did you even read the topic name? -
Any APE's for Mac OS X other than sio2osx?
esplonky replied to esplonky's topic in Atari 8-Bit Computers
I tried getting the Qt Libraries on my computer. didn't work -
I need a good free atari peripheral emulator for my macbook pro. any suggestions?
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Can i get a code snippet (With Comments explaining what it's doing)
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It isn't cheating using the controller you are most comfortable with. Some can achieve a high score with a Sega Genesis controller and some would do worse. I would definitely do worse with a Sega Genesis controller. It is near the bottom of my list for use with the VCS. It is a more fair game to allow people to use the controller they are most comfortable with than to have everyone use the same controller. Most public scoreboards for the atari 2600 Invalidate your score if you used a genesis pad.
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I've actually only used visual bB like 2-3 times. I like it, but only because of the compile button. that's it. i do all my editing in a Text editor.
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How would one achieve this?
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How to make games like David Crane and Rob Fulop
esplonky replied to Random Terrain's topic in batari Basic
We'll be closer to making Activision/Imagic quality games than ever before. But it will still be up to us to put in the work. We can't spend a week on a game, slap it on a cart, and expect people to buy it. I know that a certain number of collectors would buy a painted turd in the shape of an Atari 2600 cartridge as long as it's rare and comes with a pretty box, but we should go the extra mile to create something better. when is bB 1.1 being released? I wants. -
Can someone point me to where to buy the Cap?
