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Posts posted by esplonky
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I've seen pinouts of the 6507 and the 6502 pinouts and they all have memory info and I want to know how to read a pinout.
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So I made Casein, and it is the most crumbly, least malleable crap ive ever seen.
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Just Found this on youtube: If someone could make a mould that could be used for this stuff, that would work pretty well!
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Hello A8 programmers. I work for Retrocade Magazine, and I am doing an article on small, cool, interesting, fun, BASIC programs for the a8, and will put the source code, along with the authors name, and what they call their program, and a brief Bio about the person. If you would like to be featured in it, submit your code to me by E-mail, or Private Message on here. A group of people will vote and the winners will be contacted.
My Email: [email protected]
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Go ahead and continue discussing plastics, but can we all just agree to not let that Billy Mays guy see this? I can only imagine the late night infomercials "oxycute-ing" all the old classics...
Billy Mays died in like 2009 dude.
Six months after the quoted post was written...
LOL! I started checking dates on threads I'm replying to in recent years because of sticky threads and people drudging up old threads and if your not careful, your a dollar short and a day late on your comments.
Oh Wow. lol this is a large thread...
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ok ill try it.
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where do I put the libraries? Im in Fedora 14
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Overlooked that this was in the bB forum - but even if you can't resize & shift them on each scanline, you can still overlap the objects.
this was meant to be put in the bB forum
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How do I make a multicolor sprite pixel by pixel rather than line by line?
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I know it can be done, but how? I've seen a couple of Videos on Youtube and I would like to know how to program the 800xl in C and how to use cc65 to do so
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ok sweet thanks!
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Is there a way to program an Atari 2600 game in C and compile with CC65?
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The TV I'm using is a 1986 RCA 19" TV with Woodgrain also so it will be how an Atari should look.
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Ah good idea, and I will be running on a real system, but the only problem is the only bB Homebrew I Have is my own, and I dont own a Harmony cart or have the money to buy one right now. I was thinking though, I could take my computer, and make an account with a Hex Editor open, Kwrite (text editor) with the bB and the ASM, and then RT's website open as well and the bB forums.
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I have my bB game on a cartridge also, if i come i'll bring it along.
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Im near San Antonio, I'm gonna see if I can come!
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The 6 switch and Harmony don't go together well. the carts used for the harmony are a little big for the sixer models, because they were made from Red Label carts and they were made later and atari made the screw mast differently. if you want to test your game with the harmony, a four switch woody is the way to go.
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I'm going to talk to my A/V teacher about setting up the game I made "Frog Pickle" with bB at my school's tech showcase in May. I'm gonna print the ASM source Code and the bB source to compare.
Any Other Ideas?
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I use MAC/65 and/or Atari Assembler Editor. I did use the "Compute!" simple assembler written in BASIC. didn't like it.
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ill give you 50 cents for it
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meth.
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Hey man been looking at this awhile and been wanting to play with it but haven't had the time or place to mess with it for a bit...
AWESOME PROJECT....
Can't get it to work for the life of me though.
Music and Sound editor gives me exceptions...who cares...be nice to have it work....BUT
The damned thing freezes on compile on me...no [email protected] does.
EVERY FREEAKIN TIME EVERY MACHINE
What gives?
Simple stuff...gotta know I do understand this...changed every install every directory...every suggested new batch...
Machine is doing something...yep watched task manager FOR HOURS...but it never compiles a binary.
Yeah know what I am doing and this thing is like a wet dream. But it isn't working. HELP.
Post me a BIN on this...tell me I am wrong or WTF is up?
====================
rem Generated 11/27/2011 3:24:14 PM by Visual bB Version 1.0.0.554
rem **********************************
rem * *
rem * *
rem * *
rem * *
rem * *
rem **********************************
playfield:
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
................................
................................
................................
................................
................................
................................
................................
................................
................................
XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
end
COLUBK = $CA
COLUPF = $50
draw_loop
drawscreen
goto draw_loop
Yep...that freezes the compile...for hours...every possible install or configuration. YES the program says it is doing lots in the system but never compiles.
HELP?????
just FYI, don't just copy and paste code, there is a tool in this editor that looks like "< >" that i for code, and makes it look like this:
rem Generated 11/27/2011 3:24:14 PM by Visual bB Version 1.0.0.554 rem ********************************** rem * * rem * * rem * * rem * * rem * * rem ********************************** playfield: XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX ................................ ................................ ................................ ................................ ................................ ................................ ................................ ................................ ................................ XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX end COLUBK = $CA COLUPF = $50 draw_loop drawscreen goto draw_loop
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Go ahead and continue discussing plastics, but can we all just agree to not let that Billy Mays guy see this? I can only imagine the late night infomercials "oxycute-ing" all the old classics...
Billy Mays died in like 2009 dude.
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you could get a styrofoam block, carve it a little bit smaller than atari's demensions, then wrap the foam in fiberglass and rosin so it makes a shell, and then dremel out the foam, and then polish, and slap a label on it and walla!

Fastest way for a 15 year old to learn 6502?
in 2600 Programming For Newbies
Posted
Thanks everyone, I am going to learn 6502 asm on my new Atari 800xl, and will use Machine Language for Beginners, and The Second Book of Machine Language. thanks for your help everyone!