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atarimac

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About atarimac

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    Chopper Commander

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    Missouri, USA
  1. atarimac

    atarimac

  2. There isn't currently a way to do key mapping in the emulator, and it would be fairly involved to add, I won't say never, but not soon. Have you tried Karabiner? https://pqrs.org/osx/karabiner/ . I think it can do some sophisticated key remapping, but not sure if that will help or not.
  3. All, I've received several emails about my donation link being down, and several people asked me to post a PayPal link in a separate thread. The service I used to use for donations (kagi.com) went bankrupt several years ago. Donations are by no means required, if you want I do have a PayPal account, and if you have one, you could donate via http://paypal.me/markgrebe/ Thanks, Mark
  4. All, I've released a new version of Atari800MacX, 5.0.1. It can be downloaded from https://github.com/atarimacosx/Atari800MacX/releases or http://www.atarimac.com/downloads.php . Many thanks to Paulo Garcia for all his hard work on the new Media Status Panel images!!! Added support for macOS Mojave Dark Mode - including new Media Status Panel images.* Added Inverse Key to Function Key Window. Bugs Fixed: Fix spelling errors in Preferences panel. Patched keyboard issues caused by libSDL 2.0 - International keyboard translation is always enabled now Mark
  5. All, I've released a new version of Atari800MacX, 5.0.1. It can be downloaded from https://github.com/atarimacosx/Atari800MacX/releases or http://www.atarimac.com/downloads.php . Many thanks to Paulo Garcia for all his hard work on the new Media Status Panel images!!! Added support for macOS Mojave Dark Mode - including new Media Status Panel images.* Added Inverse Key to Function Key Window. Bugs Fixed: Fix spelling errors in Preferences panel. Patched keyboard issues caused by libSDL 2.0 - International keyboard translation is always enabled now Mark
  6. Hi Cjherr, libSDL did weird things with their keyboard interface in SDL 2.0. While it may work well for games written from scratch in SDL, it doesn't work well when you are trying to emulate a computer (and do translation for international keyboards). Try turning on "Use International Keyboard Translation" on the Atari tab of the Preferences. This may be counterintuitive if you are using a US keyboard, but it will not hurt. I've been seeing weird behavior without it from time to time, but I can't pin down what the issue is. I'm really thinking for 5.0.1 to hardcode that option to on. Mark
  7. Hi Mr. Fish, OK, you just want to be able to run on Snow Leopard. I know I won't have the time to maintain two branches (including maintaining the development environment). If someone is set up for that and wants to do that, I'd be glad to have them help through github. Mark
  8. Hey Wade, Your welcome. And the feature request makes great sense, so much so I just checked the source for it in . For future reference, you can add feature requests on Github as well, in fact I added one to track this one. Thanks, Mark
  9. I don't have any machines running anything old enough to do PPC development, if that's what you are asking. The source is still available, so if someone wanted to do volunteer to do changes they could, but I know from my time limitations, I will not have time to setup any sort of virtualization to support old Xcode development, and I have no test machines for PPC.
  10. Level42, I'm not able to repeat the issues you had with Scramble, either the sound or the keyboard issues. It could be a Preferences difference of some sort that you are seeing it and I am not. If you send me your ~/Library/Preferences/com.atarimac.atari800macx.plist file, I can try it here. Which kinds of Atari machines are you not able to select? Those are the same Roms I have. You should also open up Preferences, and look at the Roms tab to make sure the correct ROM files are selected there. Mark
  11. Hi All, I wanted to make sure people saw this, as it was mentioned in the old thread about sound not working. I know I've been for the most part silent for the past 4+ years. I've had my head down completing my PhD, and then this fall teaching my first semester of classes as a Computer Science professor. I finally managed to get enough time over the holidays to make the changes to integrate the new version of libSDL 2.0 into Atari800MacX. The 2.0 version makes wholesale changes to many things, including rendering, sound, and keypresses, so it took me about 2 weeks of effort to make the changes. The good news is that moving to 2.0 should enable the emulator to with stand changes to Mac OSX in future versions, assuming that the library authors keep up with them. I want to thank Paulo (pedgarcia), as he fixed sound independently of me, and has been helping with changes to this new version. The changes fix the sound and full screen issues, as well as printer emulation which wasn't working anymore either. Be aware though it is still Alpha quality software, as the amount of testing I have done is limited (although I'm sure all of you can help there ). I'm still waiting to hear from Al on the website FTP, but for now, you can grab the new release from Github if you like: https://github.com/atarimacosx/Atari800MacX/releases Please use the issue system there on github to enter issues you find. I will update the main web page when I can, but I may move to using github.iio pages as well in the future. The source has been moved there as well, at least for 4.6 and 5.0. Anyone who would like to get involved in future development, please let us know, or just fork the project. Thanks, Mark
  12. Hi All, I wanted to make sure people saw this, as it was mentioned in the old thread about sound not working. I know I've been for the most part silent for the past 4+ years. I've had my head down completing my PhD, and then this fall teaching my first semester of classes as a Computer Science professor. I finally managed to get enough time over the holidays to make the changes to integrate the new version of libSDL 2.0 into Atari800MacX. The 2.0 version makes wholesale changes to many things, including rendering, sound, and keypresses, so it took me about 2 weeks of effort to make the changes. The good news is that moving to 2.0 should enable the emulator to with stand changes to Mac OSX in future versions, assuming that the library authors keep up with them. I want to thank Paulo (pedgarcia), as he fixed sound independently of me, and has been helping with changes to this new version. The changes fix the sound and full screen issues, as well as printer emulation which wasn't working anymore either. Be aware though it is still Alpha quality software, as the amount of testing I have done is limited (although I'm sure all of you can help there ). I'm still waiting to hear from Al on the website FTP, but for now, you can grab the new release from Github if you like: https://github.com/atarimacosx/Atari800MacX/releases Please use the issue system there on github to enter issues you find. I will update the main web page when I can, but I may move to using github.iio pages as well in the future. The source has been moved there as well, at least for 4.6 and 5.0. Anyone who would like to get involved in future development, please let us know, or just fork the project. Thanks, Mark
  13. All, I'm still waiting to hear from Al on the website FTP, but for now, you can grab the new release from Github if you like: https://github.com/atarimacosx/Atari800MacX/releases Please use the issue system there on github to enter issues you find. I will update the main web page when I can, but I may move to using github.iio pages as well in the future. The source has been moved there as well, at least for 4.6 and 5.0. Paulo has grabbed the source and successfully built it also. Anyone who would like to get involved in future development, please let us know, or just fork the project. I'll post some general announcements at the top level of the Emulation forum also in the next day or so. Thanks, Mark
  14. Hi All, I know I've been for the most part silent for the past 4+ years. I've had my head down completing my PhD, and then this fall teaching my first semester of classes as a Computer Science professor. I finally managed to get enough time over the holidays to make the changes to integrate the new version of libSDL 2.0 into Atari800MacX. The 2.0 version makes wholesale changes to many things, including rendering, sound, and keypresses, so it took me about 2 weeks of effort to make the changes. The good news is that moving to 2.0 should enable the emulator to with stand changes to Mac OSX in future versions, assuming that the library authors keep up with them. It looks like it was coincidence that people have been busy developing their own fixes around the same time I got time to take a look, and I really appreciate the help, as I have had zero time to do anything the past 4 years. The changes fix the sound and full screen issues, as well as printer emulation which wasn't working anymore either. Be aware though it is still Alpha quality software, as the amount of testing I have done is limited (although I'm sure all of you can help there ). I'm just waiting for Al to give me new FTP credentials so I can post version 5.0 of AtariMacX to the web site. Mark
  15. All, I did get notice today from Kagi that they are out of business. Before I release the source for Sio2OSX, I want to finish the process of getting it to build on the current Xcode. I had started that about 6 months ago, as it was easier than Atari800MacX since it doesn't depend on external libraries. I'll hopefully get a chance to do that in the next month or so. I may look at Paypal when I get that process complete. Thanks, Mark
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