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atarimac

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Posts posted by atarimac


  1. Bob is correct.  Since my time to work on the emulator is very sporadic due to work commitments, I no longer feel comfortable taking donations personally.  The Internet Archive does a lot of work to preserve these old systems, so for those who feel the need to donate, I believe it should go there.  I changed the program link and program help links, but forgot to update the web page which I've now done.

     

    Mark

    • Thanks 1

  2. @slx, That is not an intended feature.  I've long tried to get Joystick/Gamepad hotplug to work correctly with the SDL Framework.  The Events do not seem to work for new or removed devices, and I also tried to use the native Mac OSX notifications instead.  

    I've looked at it again tonight, and found that polling the number of joysticks from the SDL Library may be able  to be used for detection of insertion and removal.  That shows promise, but there are some things that still do not work for dynamic insertion.  Hopefully I will find the rest of the issues soon, and can release a new version to fix it.

    @slx, That is not an intended feature.  I've long tried to get Joystick/Gamepad hotplug to work correctly with the SDL Framework.  The Events do not seem to work for new or removed devices, and I also tried to use the native Mac OSX notifications instead.  

    I've looked at it again tonight, and found that polling the number of joysticks from the SDL Library may be able  to be used for detection of insertion and removal.  That shows promise, but there are some things that still do not work for dynamic insertion.  Hopefully I will find the rest of the issues soon, and can release a new version to fix it.

    • Like 2
    • Thanks 1

  3. A new version of Atari800MacX has been released (http://atarimac.com/atari800macx.php or https://github.com/atarimacosx/Atari800MacX/releases).

    New Features/Bug Fixes (in version 5.0.3):

    Bugs Fixed:
    • Fixed issue with extra characters being input with an International keyboard. (Although this may have caused extra keystrokes on US keys also).

    New Features/Bug Fixes (in version 5.0.2):

    • Updated SDL Framework for better support of MacOS 10.15 Catalina
    • Moved Gamepad Identification window from Preferences to Control Menu (This window has not worked since 5.0.0
    Bugs Fixed:
    • Fixed issue with Fullscren in Catalina.
    • Fixed issue with Cmd-J Keybinding for toggling Keyboard Joysticks.
    • Fixed dark mode About menu issue.
    • Fix issue with Gampad names which contain unicode which caused emulator to crash
    • Like 5
    • Thanks 4

  4. A new version of Atari800MacX has been released (http://atarimac.com/atari800macx.php or https://github.com/atarimacosx/Atari800MacX/releases).

    New Features/Bug Fixes (in version 5.0.3):

    Bugs Fixed:
    • Fixed issue with extra characters being input with an International keyboard. (Although this may have caused extra keystrokes on US keys also).

    New Features/Bug Fixes (in version 5.0.2):

    • Updated SDL Framework for better support of MacOS 10.15 Catalina
    • Moved Gamepad Identification window from Preferences to Control Menu (This window has not worked since 5.0.0
    Bugs Fixed:
    • Fixed issue with Fullscren in Catalina.
    • Fixed issue with Cmd-J Keybinding for toggling Keyboard Joysticks.
    • Fixed dark mode About menu issue.
    • Fix issue with Gampad names which contain unicode which caused emulator to crash

     

    • Like 2

  5. All,

     

    I've released a new version of Atari800MacX, 5.0.1. It can be downloaded from https://github.com/atarimacosx/Atari800MacX/releases or http://www.atarimac.com/downloads.php .

     

    Many thanks to Paulo Garcia for all his hard work on the new Media Status Panel images!!!

    • Added support for macOS Mojave Dark Mode - including new Media Status Panel images.*
    • Added Inverse Key to Function Key Window.
    Bugs Fixed:
    • Fix spelling errors in Preferences panel.
    • Patched keyboard issues caused by libSDL 2.0 - International keyboard translation is always enabled now

    Mark


  6. All,

     

    I've released a new version of Atari800MacX, 5.0.1. It can be downloaded from https://github.com/atarimacosx/Atari800MacX/releases or http://www.atarimac.com/downloads.php .

     

    Many thanks to Paulo Garcia for all his hard work on the new Media Status Panel images!!!

    • Added support for macOS Mojave Dark Mode - including new Media Status Panel images.*
    • Added Inverse Key to Function Key Window.
    Bugs Fixed:
    • Fix spelling errors in Preferences panel.
    • Patched keyboard issues caused by libSDL 2.0 - International keyboard translation is always enabled now

    Mark

     

    • Like 5

  7. Hi Cjherr,

    libSDL did weird things with their keyboard interface in SDL 2.0. While it may work well for games written from scratch in SDL, it doesn't work well when you are trying to emulate a computer (and do translation for international keyboards).

    Try turning on "Use International Keyboard Translation" on the Atari tab of the Preferences. This may be counterintuitive if you are using a US keyboard, but it will not hurt. I've been seeing weird behavior without it from time to time, but I can't pin down what the issue is. I'm really thinking for 5.0.1 to hardcode that option to on.

     

    Mark

    • Like 1

  8. I don't have any machines running anything old enough to do PPC development, if that's what you are asking.

    The source is still available, so if someone wanted to do volunteer to do changes they could, but I know from my time limitations, I will not have time to setup any sort of virtualization to support old Xcode development, and I have no test machines for PPC.


  9. Level42,

    I'm not able to repeat the issues you had with Scramble, either the sound or the keyboard issues. It could be a Preferences difference of some sort that you are seeing it and I am not. If you send me your ~/Library/Preferences/com.atarimac.atari800macx.plist file, I can try it here.

     

    Which kinds of Atari machines are you not able to select? Those are the same Roms I have. You should also open up Preferences, and look at the Roms tab to make sure the correct ROM files are selected there.

     

    Mark

    • Like 1

  10.  

    Hi All,
    I wanted to make sure people saw this, as it was mentioned in the old thread about sound not working.
    I know I've been for the most part silent for the past 4+ years. I've had my head down completing my PhD, and then this fall teaching my first semester of classes as a Computer Science professor.
    I finally managed to get enough time over the holidays to make the changes to integrate the new version of libSDL 2.0 into Atari800MacX. The 2.0 version makes wholesale changes to many things, including rendering, sound, and keypresses, so it took me about 2 weeks of effort to make the changes. The good news is that moving to 2.0 should enable the emulator to with stand changes to Mac OSX in future versions, assuming that the library authors keep up with them.
    I want to thank Paulo (pedgarcia), as he fixed sound independently of me, and has been helping with changes to this new version.
    The changes fix the sound and full screen issues, as well as printer emulation which wasn't working anymore either. Be aware though it is still Alpha quality software, as the amount of testing I have done is limited (although I'm sure all of you can help there :) ).
    I'm still waiting to hear from Al on the website FTP, but for now, you can grab the new release from Github if you like:
    Please use the issue system there on github to enter issues you find. I will update the main web page when I can, but I may move to using github.iio pages as well in the future.
    The source has been moved there as well, at least for 4.6 and 5.0. Anyone who would like to get involved in future development, please let us know, or just fork the project.
    Thanks,
    Mark
    • Like 1


  11. Hi All,

    I wanted to make sure people saw this, as it was mentioned in the old thread about sound not working.

    I know I've been for the most part silent for the past 4+ years. I've had my head down completing my PhD, and then this fall teaching my first semester of classes as a Computer Science professor.

    I finally managed to get enough time over the holidays to make the changes to integrate the new version of libSDL 2.0 into Atari800MacX. The 2.0 version makes wholesale changes to many things, including rendering, sound, and keypresses, so it took me about 2 weeks of effort to make the changes. The good news is that moving to 2.0 should enable the emulator to with stand changes to Mac OSX in future versions, assuming that the library authors keep up with them.

    I want to thank Paulo (pedgarcia), as he fixed sound independently of me, and has been helping with changes to this new version.


    The changes fix the sound and full screen issues, as well as printer emulation which wasn't working anymore either. Be aware though it is still Alpha quality software, as the amount of testing I have done is limited (although I'm sure all of you can help there :) ).


    I'm still waiting to hear from Al on the website FTP, but for now, you can grab the new release from Github if you like:




    Please use the issue system there on github to enter issues you find. I will update the main web page when I can, but I may move to using github.iio pages as well in the future.


    The source has been moved there as well, at least for 4.6 and 5.0. Anyone who would like to get involved in future development, please let us know, or just fork the project.


    Thanks,

    Mark
    • Like 20

  12. All,

    I'm still waiting to hear from Al on the website FTP, but for now, you can grab the new release from Github if you like:

     

    https://github.com/atarimacosx/Atari800MacX/releases

     

    Please use the issue system there on github to enter issues you find. I will update the main web page when I can, but I may move to using github.iio pages as well in the future.

     

    The source has been moved there as well, at least for 4.6 and 5.0. Paulo has grabbed the source and successfully built it also. Anyone who would like to get involved in future development, please let us know, or just fork the project.

     

    I'll post some general announcements at the top level of the Emulation forum also in the next day or so.

     

    Thanks,
    Mark

    • Like 5

  13. Hi All,

    I know I've been for the most part silent for the past 4+ years. I've had my head down completing my PhD, and then this fall teaching my first semester of classes as a Computer Science professor.

    I finally managed to get enough time over the holidays to make the changes to integrate the new version of libSDL 2.0 into Atari800MacX. The 2.0 version makes wholesale changes to many things, including rendering, sound, and keypresses, so it took me about 2 weeks of effort to make the changes. The good news is that moving to 2.0 should enable the emulator to with stand changes to Mac OSX in future versions, assuming that the library authors keep up with them.

    It looks like it was coincidence that people have been busy developing their own fixes around the same time I got time to take a look, and I really appreciate the help, as I have had zero time to do anything the past 4 years.

     

    The changes fix the sound and full screen issues, as well as printer emulation which wasn't working anymore either. Be aware though it is still Alpha quality software, as the amount of testing I have done is limited (although I'm sure all of you can help there :) ).

     

    I'm just waiting for Al to give me new FTP credentials so I can post version 5.0 of AtariMacX to the web site.

     

    Mark

    • Like 9

  14. All,

    I did get notice today from Kagi that they are out of business.

     

    Before I release the source for Sio2OSX, I want to finish the process of getting it to build on the current Xcode. I had started that about 6 months ago, as it was easier than Atari800MacX since it doesn't depend on external libraries. I'll hopefully get a chance to do that in the next month or so.

    I may look at Paypal when I get that process complete.

     

    Thanks,
    Mark

    • Like 6

  15. All,

    I have not updated either SIO2OSX or Atari800MacX in quite some time. That is still on my list of things to do, however, I work full time and am also a PhD student, so it is essentially like having 2 full time jobs. In addition, my company recently had a downsizing, and I am now looking for a new job, and job search is also a full time job.

    The reason I am writing this is that I would like to thank everyone for their support over the many years of the 2 programs development. However, I would urge everyone to not donate to Atari800MacX, nor purchase SIO2OSX any longer. The company I was using for license management and fee collection, Kagi, I am assuming is going out of business. They sent me a check for $137 for fees that had been collected over the last several months. The check bounced several days after I deposited it, resulting in a $15 fee for me, and the company refuses to answer repeated phone calls or emails.

    For SIO2OSX, posted below is my registration key, which may be used with my permission to unlocked the licensed features of SIO2OSX (license allows longer than 5 minute use). SIO2OSX is now freeware. (I will open source it as well, as time allows).

     

    Mark

     

    SIO2OSX license key:

    Name: Mark Grebe

    Code: SIO-4E28CK-Y6YKK-WU55L-GKHT0-MC1MY-QDG7N-9M

    • Like 1

  16. All,

    I have not updated either SIO2OSX or Atari800MacX in quite some time. That is still on my list of things to do, however, I work full time and am also a PhD student, so it is essentially like having 2 full time jobs. In addition, my company recently had a downsizing, and I am now looking for a new job, and job search is also a full time job.

    The reason I am writing this is that I would like to thank everyone for their support over the many years of the 2 programs development. However, I would urge everyone to not donate to Atari800MacX, nor purchase SIO2OSX any longer. The company I was using for license management and fee collection, Kagi, I am assuming is going out of business. They sent me a check for $137 for fees that had been collected over the last several months. The check bounced several days after I deposited it, resulting in a $15 fee for me, and the company refuses to answer repeated phone calls or emails.

    For SIO2OSX, posted below is my registration key, which may be used with my permission to unlocked the licensed features of SIO2OSX (license allows longer than 5 minute use). SIO2OSX is now freeware. (I will open source it as well, as time allows).

     

    Mark

     

    SIO2OSX license key:

    Name: Mark Grebe

    Code: SIO-4E28CK-Y6YKK-WU55L-GKHT0-MC1MY-QDG7N-9M

     

    • Like 11

  17. All,

     

    I've released a new version of Atari800MacX, and as usual, it can be found at www.atarimac.com. This is a bug fix release. This may be the last release supporting PPC, 10.4, and possibly 10.5, as I am moving to Lion and Xcode 4.1 soon. If you have any bugs you need fixed or new features you feel you have to have for these older versions, please email me and I will consider them. (In the short term I can probably support dual development paths, but can not do it for long)

     

    Mark

     

    Bugs Fixed

     

    * Fixed issues with arrow keys in full screen menu and some of the Atari arrow key mappings.

    * Fixed issues with assigning tab, return, and delete as joystick keys when using international key mappings.


  18. goldenegg,

    Thanks for the offer, but it only seems to be occurring on a 2009 MacBookPro with a Nvidia graphics. He also has a MacMini, and has no issues there. I don't know if it is specific to his graphic controller, or something about his system. I'll see if I have any issues when I switch (we have 2010 and 2011 MacBook Pro's, a Mac Mini, and a Mac Pro), or if any other users see an issue, let me know.

     

    Thanks,

    Mark

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