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Everything posted by Lodmot
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I thought Swordquest Waterworld was pretty rare..
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:3 :3 :3 ugguu!!! XD XD LOL! You're freaking great! 8D
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It's the sequel to my first ever 2600 "game", which was called Musician. This basically lets you use your Atari 2600 as a digital instrument. Just drag the crosshairs up and down the scales, and hit the fire button to play the notes. It makes use of both sound channels, so you and a friend could have like a little jam session xD. You can jump up 5 whole steps if you hold the joystick to the left. Also, if you hold the joystick to the right, you can raise the note one half step. There's a sort of percussion mode too, if you flip the difficulty switches to position A. Hope you likes it. o3o Musician II.bas Musician II.bin
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Actually I might be able to make multiple shots come from the blue car by using the NUSIZ1 function. I'll look into it ^^ Thanks for the feedback!
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What are your favorite unheard of games for the VCS?
Lodmot replied to Megaman Legends's topic in Atari 2600
Probably Mario Bros. The Atari version of that game doesn't really get noticed too often. I myself was shocked when I found out it actually existed. Also, Midnight Magic is pretty addicting. It also shows off some impressive graphics for the 2600. -
Well, when the connector was on the board, it looked like the pins connection to the board was just split. I probably couldve just resoldered it back together, but the area where the cracked pin was was so cramped that it was too iffy to try. So i simply removed the connector and got rid of it. I ordered 4 new connectors wh ichh should be here around February or so. I was really careful, and from the looks of it, the board doesn't appear damaged/burned.... at least not yet.
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Well, when the connector was on the board, it looked like the pins connection to the board was just split. I probably couldve just resoldered it back together, but the area where the cracked pin was was so cramped that it was too iffy to try. So i simply removed the connector and got rid of it. I ordered 4 new connectors which should be here around February or so. I was really careful, and from the looks of it, the board doesn't appear damaged/burned.... at least not yet.
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Alright, call me a wimp or a worrywart or whatever, its fine. XD But I am kinda nervous about fixing my Atari 2600. Its a small problem, and it may sound stupid, but Im trying to replace the controller port on my six-switcher. That's the only problem the console has. But Im afraid of messing it up even more. Im not exactly skilled in soldering components to circuit boards, and I'm just concerned about being clumsy and melting something, or creating a short circuit somewhere. So I have two questions: 1) what kind of must-have tips do you have for soldering? 2) The controller port for player 1 is the one that is broken, but the port for player 2 works fine? Should I replace both, or just the faulty one?
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If you left the Atari on for a long period of time, its possible the audio chip is fried. I accidently did the same thing with my colecovision, and one day I went to play it, and the graphics were all garbled, because the VRAM chips were fried from being on too long. There's no fans in these older consoles, and they also inconveniently lack any power LEDs, so forgetting to turn it off is probably a common problem we all run into with these systems.
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I did your suggestion in making the red cars move at different speeds. It works quite well ^^ Thanks for your input. :3
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Here's my newest creation, probably my most ambitious game yet. I love how the graphics and sound came out. Lemme know what you guys think. Oh, and the source is free to change/remake/steal from/whatever you'd like. Lol. xD New Changes: - Playfield Scrolling fixed, looks better on real Atari consoles - Changed scoring so that it adds up only after you pass a baracade or shoot a red car - Lowered the volume on the engine sound - Fixed sprite colors for explosions - Upped the challenge on the red cars. They can now come at you at two different speeds. - Player car can now move right or left with the joystick, and engine sound changes with the acceleration. Screenshot: Car Craze.bas Car Craze.bin
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welcome to the fan club! #1 Fan here Have you watched misery yet Nope, I haven't. 0: xD
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Dude, that's pretty sick! I can't wait till I'm making games like that. Gotta love the 2600. :3
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So I've been trying to learn how to program for the Atari 2600 in Visual BB, and I've made some pretty neat little demos, and just last night I finished my first actual Atari game, called Dodge. (Actual, as in a game with an objective, has sound, possible to die, etc). Basically the goal of the game is to control the dot on the screen, dodge the platforms that move in randomization, and to survive as long as you can. You can only make quick jumps to the side; you cannot move too far to the left or right, or else you automatically die (had to make it like this so people don't cheat). Now that I made the game, I was just wondering what people thought of it, or how I could've programmed it better/more efficiently. I'm still pretty new to this stuff, but I have a lot of experience in GML (Game Maker Language). Attatched is the game rom and the source code. Thanks for the input. :3 Dodge.bin default.bas
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Hey, Just wanted to introduce myself. I'm Tom, and I'm a video game nerd. xD I recently saw a video on programming for the Atari 2600, and I didn't realize how easy it was to make games for it using batari basic. So, all day yesterday I messed with it, and I've now gotten to the point where I can write my own simple games from scratch. So far, I've made 3 games: Musician -- This isn't exactly a game, but it's the first actual Atari "program" I made yesterday. It makes use of both joysticks to play music notes, so you can (sorta) use your Atari as a 30-year old computer instrument? xD I dunno, I was just mucking about. Shooter Test -- This one is more like an actual game, and it took me the longest to make. It was also my first shot at programming AI in Batari Basic. I thought it came out pretty good. The hard part was getting the missiles to work correctly. Basically you're a smiley face, and you shoot a frowny face who is also shooting at you. This game's pretty funny. Lol. It's like a battle between yin and yang. AVGN -- This is my first serious attempt at programming music for the Atari 2600. I didn't even realize the Atari HAD two sound channels, which I totally took advantage of when I figured that out! XD I thought it came out pretty nice. Well, that's all I wanted to share. Unfortunately, I don't have any of the source code for this stuff. I didn't think I needed it anymore, so I deleted it. But, I just wanted to see what everyone thought for my first time making something. Thanks! ^^ AVGN.bin Musician.bin Shooter Test.bin
